Difference between revisions of "GCN Bowser's Castle (Tock)"
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There are problems with the synchronization between Bowser and Fireballs. The time offset is different offline than online. So Tock released two versions, one for offline and one for online. Distributions had to choose a version. There were also 2 variants with different item boxes (original or rotating). That makes 2x2 = 4 variants. | There are problems with the synchronization between Bowser and Fireballs. The time offset is different offline than online. So Tock released two versions, one for offline and one for online. Distributions had to choose a version. There were also 2 variants with different item boxes (original or rotating). That makes 2x2 = 4 variants. | ||
− | [[Wiimm]] has also released 4 variants with v1.3.2. Without [[LE-CODE]] they are identical to Tocks versions. Depending on offline / online, LE-CODE activates exactly the right objects. From LE-CODE's point of view, there are therefore only two different variants: original or rotating item boxes. So if using | + | [[Wiimm]] has also released 4 variants with v1.3.2. Without [[LE-CODE]] they are identical to Tocks versions. Depending on offline / online, LE-CODE activates exactly the right objects. From LE-CODE's point of view, there are therefore only two different variants: original or rotating item boxes. So if using them together with a current LE-CODE, Bowser and Fireballs are synchronized offline and online. |
== Media == | == Media == | ||
− | {{youtube-box|| | + | {{youtube-box||jUd5Q-cwuFE|v1.3.2 VS Race (Dolphin) (9:22) <small>(v1.3.2.rot at 14:04)</small>}} |
{{youtube-box||8TPz1FpKfbs|v1.2 VS Race}} | {{youtube-box||8TPz1FpKfbs|v1.2 VS Race}} | ||
{{youtube-box||vkXbUqK6S5w|v1.0 Presentation}} | {{youtube-box||vkXbUqK6S5w|v1.0 Presentation}} | ||
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| Update by [[Wiimm]]: | | Update by [[Wiimm]]: | ||
* Added support for [[Extended presence flags]]. See [[#xpf|description above]] for details. | * Added support for [[Extended presence flags]]. See [[#xpf|description above]] for details. | ||
− | |||
|} | |} | ||
Revision as of 23:25, 2 April 2020
Creator: | Tock |
---|---|
Designer: | Nintendo |
Version: | v1.3.2 |
Date of latest version: | 2020-01-23 |
Editors used: | — |
WBZ files: | ct.wiimm.de |
Download: | Wiimm's CT-Archive |
Overview
This is a port made by Tock. It features custom objects, CLR0 animations, proper shaders, and sound triggers.
Credits
- Riidefi, for providing the course model (without animations).
- Baoulettes, for allowing the author to use his Grumble Volcano tree model and inspiring the author to use sound triggers.
- Wiimm, for creating the lava bubble routes.
Usage of Extended Presence Flags since v1.3.2
Together with DS Airship Fortress (Sniki) and GCN Sherbet Land (Tock), this track is the first one that supports the Extended presence flags.
There are problems with the synchronization between Bowser and Fireballs. The time offset is different offline than online. So Tock released two versions, one for offline and one for online. Distributions had to choose a version. There were also 2 variants with different item boxes (original or rotating). That makes 2x2 = 4 variants.
Wiimm has also released 4 variants with v1.3.2. Without LE-CODE they are identical to Tocks versions. Depending on offline / online, LE-CODE activates exactly the right objects. From LE-CODE's point of view, there are therefore only two different variants: original or rotating item boxes. So if using them together with a current LE-CODE, Bowser and Fireballs are synchronized offline and online.
Media
Version History
Version | Date of release | Information |
---|---|---|
v1.0 | 2018-10-20 | First release |
v1.1 | 2018-11-10 |
|
v1.2 | 2018-12-17 |
|
v1.3 | 2019-03-08 | Edited vertex colors. |
v1.3.1 | 2019-03-08 | Fixed Wii freeze when exiting the track. |
v1.3.2 | 2020-01-23 | Update by Wiimm:
|
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- HD's Retro Pack (v1.3.1)
- Wiimms Mario Kart Fun (Details)
Custom Tracks:
SNES Bowser Castle 1 –
SNES Bowser Castle 2 –
SNES Bowser Castle 3 –
SNES Rainbow Road
GCN Luigi Circuit –
GCN Baby Park –
GCN Mushroom Bridge –
GCN Mushroom City –
GCN Sherbet Land –
GCN Yoshi Circuit –
GCN Wario Colosseum –
GCN Dino Dino Jungle –
GCN Bowser's Castle –
GCN Rainbow Road
GCN Block City –
GCN Nintendo Gamecube –
GCN Pipe Plaza –
GCN Luigi's Mansion –
GCN Tilt-a-Kart
GBA Battle Course 2 – DS Luigi's Mansion – DS Tick-Tock Clock – 3DS Cheep Cheep Lagoon – Petite Park
Distributions:
CtocKartWii 3.0
YouTube Channel:
Tock46