Difference between revisions of "GCN Bowser's Castle (Tock)"
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|creator= [[Tock]] | |creator= [[Tock]] | ||
|designer= [[Nintendo]] | |designer= [[Nintendo]] | ||
− | |version= v1.3. | + | |version= v1.3.2 |
− | |date of release= | + | |date of release= 2020-01-23 |
|editors used= | |editors used= | ||
|wbz-id= 5016 | |wbz-id= 5016 | ||
− | |download 1= https:// | + | |download 1= https://ct.wiimm.de/d/6511,6512,6513,6514 |
}} | }} | ||
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* [[Baoulettes]], for allowing the author to use his Grumble Volcano tree model and inspiring the author to use sound triggers. | * [[Baoulettes]], for allowing the author to use his Grumble Volcano tree model and inspiring the author to use sound triggers. | ||
* [[Wiimm]], for creating the lava bubble routes. | * [[Wiimm]], for creating the lava bubble routes. | ||
+ | |||
+ | == <span id=xpf>Usage of Extended Presence Flags since v1.3.2</span> == | ||
+ | |||
+ | Together with [[DS Airship Fortress (Sniki)]] and [[GCN Sherbet Land (Tock)]], this track is the first one that supports the '''[[Extended presence flags]]'''. | ||
+ | |||
+ | There are problems with the synchronization between Bowser and Fireballs. The time offset is different offline than online. So Tock released two versions, one for offline and one for online. Distributions had to choose a version. There were also 2 variants with different item boxes (original or rotating). That makes 2x2 = 4 variants. | ||
+ | |||
+ | [[Wiimm]] has also released 4 variants with v1.3.2. Without [[LE-CODE]] they are identical to Tocks versions. Depending on offline / online, LE-CODE activates exactly the right objects. From LE-CODE's point of view, there are therefore only two different variants: original or rotating item boxes. So if using it together with the coming LE-CODE, Bowser and Fireballs are synchronized offline and online. | ||
== Media == | == Media == | ||
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* Changed RGGA vertex colors to the correct RGBA vertex colors. | * Changed RGGA vertex colors to the correct RGBA vertex colors. | ||
|- | |- | ||
− | | v1.3.1 | + | | [https://tock.es/downloads/GCN%20Bowser's%20Castle%20v1.3.1%20(Tock).zip v1.3.1] |
| 2019-03-08 | | 2019-03-08 | ||
| | | | ||
* Fixed a Bug that results in the Wii freezing when you go back to the main menu. | * Fixed a Bug that results in the Wii freezing when you go back to the main menu. | ||
+ | |- | ||
+ | | v1.3.2 | ||
+ | | 2020-01-23 | ||
+ | | Update by [[Wiimm]]: | ||
+ | * Added support for [[Extended presence flags]]. See [[#xpf|description above]] for details. | ||
+ | ''Use this version only when the new [[LE-CODE]] is relased (planned for February 2020). This comment will be removed after the relase.'' | ||
|} | |} | ||
Revision as of 21:34, 23 January 2020
Creator: | Tock |
---|---|
Designer: | Nintendo |
Version: | v1.3.2 |
Date of latest version: | 2020-01-23 |
Editors used: | — |
WBZ files: | ct.wiimm.de |
Download: | Wiimm's CT-Archive |
Overview
This is a port made by Tock. It features custom objects, color animations, proper shaders, and sound triggers.
Credits
- Riidefi, for providing the course model (without animations).
- Baoulettes, for allowing the author to use his Grumble Volcano tree model and inspiring the author to use sound triggers.
- Wiimm, for creating the lava bubble routes.
Usage of Extended Presence Flags since v1.3.2
Together with DS Airship Fortress (Sniki) and GCN Sherbet Land (Tock), this track is the first one that supports the Extended presence flags.
There are problems with the synchronization between Bowser and Fireballs. The time offset is different offline than online. So Tock released two versions, one for offline and one for online. Distributions had to choose a version. There were also 2 variants with different item boxes (original or rotating). That makes 2x2 = 4 variants.
Wiimm has also released 4 variants with v1.3.2. Without LE-CODE they are identical to Tocks versions. Depending on offline / online, LE-CODE activates exactly the right objects. From LE-CODE's point of view, there are therefore only two different variants: original or rotating item boxes. So if using it together with the coming LE-CODE, Bowser and Fireballs are synchronized offline and online.
Media
Version History
Version | Date of release | Information |
---|---|---|
v1.0 | 2018-10-20 | First release |
v1.1 | 2018-11-10 |
|
v1.2 | 2018-12-17 |
|
v1.3 | 2019-03-08 |
|
v1.3.1 | 2019-03-08 |
|
v1.3.2 | 2020-01-23 | Update by Wiimm:
Use this version only when the new LE-CODE is relased (planned for February 2020). This comment will be removed after the relase. |
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- HD's Retro Pack (v1.3.1)
- Wiimms Mario Kart Fun (Details)
Custom Tracks:
SNES Bowser Castle 1 –
SNES Bowser Castle 2 –
SNES Bowser Castle 3 –
SNES Rainbow Road
GCN Luigi Circuit –
GCN Baby Park –
GCN Mushroom Bridge –
GCN Mushroom City –
GCN Sherbet Land –
GCN Yoshi Circuit –
GCN Wario Colosseum –
GCN Dino Dino Jungle –
GCN Bowser's Castle –
GCN Rainbow Road
GCN Block City –
GCN Nintendo Gamecube –
GCN Pipe Plaza –
GCN Luigi's Mansion –
GCN Tilt-a-Kart
GBA Battle Course 2 – DS Luigi's Mansion – DS Tick-Tock Clock – 3DS Cheep Cheep Lagoon – Petite Park
Distributions:
CtocKartWii 3.0
YouTube Channel:
Tock46