GCN Bowser's Castle (Tock)
- Riidefi, for providing the course model (without animations).
- Baoulettes, for allowing the author to use his Grumble Volcano tree model and inspiring the author to use sound triggers.
- Wiimm, for creating the lava bubble routes.
Usage of Extended Presence Flags since v1.3.2
There are problems with the synchronization between Bowser and Fireballs. The time offset is different offline than online. So Tock released two versions, one for offline and one for online. Distributions had to choose a version. There were also 2 variants with different item boxes (original or rotating). That makes 2x2 = 4 variants.
Wiimm has also released 4 variants with v1.3.2. Without LE-CODE they are identical to Tocks versions. Depending on offline / online, LE-CODE activates exactly the right objects. From LE-CODE's point of view, there are therefore only two different variants: original or rotating item boxes. So if using them together with a current LE-CODE, Bowser and Fireballs are synchronized offline and online.
|Version||Date of release||Information|
|v1.3||2019-03-08||Edited vertex colors.|
|v1.3.1||2019-03-08||Fixed Wii freeze when exiting the track.|
|v1.3.2||2020-01-23||Update by Wiimm:|
Custom Track Distributions
This track is part of the following Custom Track Distributions:
SNES Bowser Castle 1 – SNES Bowser Castle 2 – SNES Bowser Castle 3 – SNES Rainbow Road
GCN Luigi Circuit – GCN Baby Park – GCN Mushroom Bridge – GCN Mushroom City – GCN Sherbet Land – GCN Yoshi Circuit – GCN Wario Colosseum – GCN Dino Dino Jungle – GCN Bowser's Castle – GCN Rainbow Road