GCN Bowser's Castle (Baoulettes)

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This article is about Baoulettes's port of the retro track GCN Bowser's Castle. For other ports of the same name by different authors, see »GCN Bowser's Castle«.
GCN Bowser's Castle (Baoulettes)
Creator: Baoulettes
Designer: Nintendo
Version: v3.2
Date of latest version: 2013-10-22
Download: SendSpace

Media

v3.0 VS Race (Dolphin)

Version History

There were previous releases called RC2–2.4 by Baoulettes and also a modification by Tock that runs on slot 4.2. Based on this version, Baoulettes made RC3 and RC4. The latter was a color mistake and had some other glitches. Therefore, Baoulettes implemented a complete new version called FR1 or v1.0. Nearly for all versions, Wiimm made the enhanced KMP. See »GCN Bowser's Castle (Baoulettes)/Development« for development information about v1.0. Then after that, RC2 / rev 2 was released to correct many problems about lag on multiplayer and glitches that have been found.

Version Date of release Author Information
RC2 2010 Baoulettes First playable version
RC2.2 2010-12 Baoulettes Bug fix update
RC2.4 2010-12-19 Baoulettes Another bug fix update
RC3 2011-04-07 Baoulettes Attempt, but with bugs
RC4 2011-04-21 Baoulettes Another attempt, with bugs
v1.0 2011-10-03 Baoulettes Complete new version including a Multiplayer version
v1.1 2012-03-24 Wiimm
  • Unneeded files removed.
  • Check and respawn points modified.
  • Enemy and item routes optimized. → Bullet Bill will now follow the main route.
v2.0 2012-05-12 Baoulettes
  • New KCL to prevent glitches
  • BRRES: Animation added
  • Included Wiimm's KMP. → Fixed links.
  • Included rotating spikes (on solo files only).
v3.0 2012-08-02 Baoulettes
  • Added vertex colors.
  • Rotating spikes are now also over the Multiplayer version.
  • Less lag again in Multiplayer
  • Reverted to original textures. (The author will add one with the new ones when requested.)
  • SZS size decreased.
v3.01 2013-07-29 ZillaSpaz
  • Ultra Shortcut and 2 other variations are removed
  • Fixed no lap count issue near finish line
v3.2 2013-10-22 Wiimm
  • 2 more fall down walls added to separate track parts.
  • Complete new check points following the quadrilateral model. It seems, that the last Position Jump Bug is gone.
  • Little optimization (height and more) of enemy, item and respawn points.
  • KCL rebuilt to reduce Slow Motion Bug.

Custom Track Distributions

This track is part of the following Custom Track Distributions: