Difference between revisions of "GCN Bowser's Castle (Baoulettes)"

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(v3.4)
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</div>
 
</div>
  
==Media==
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== Media ==
 
{{youtube-box||CFuxmJfqS3I|v3.3 VS Race}}
 
{{youtube-box||CFuxmJfqS3I|v3.3 VS Race}}
 
{{youtube-box||8o-1lh456jo|v3.0 VS Race (Dolphin)}}
 
{{youtube-box||8o-1lh456jo|v3.0 VS Race (Dolphin)}}
  
==Version History==
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== Version History ==
 
There were previous releases called RC2&ndash;2.4 by [[Baoulettes]] and also a modification by [[Tock]] that runs on [[Slot#4.2|slot 4.2]]. Based on this version, Baoulettes made RC3 and RC4. The latter was a color mistake and had some other glitches. Therefore, [[Baoulettes]] implemented a complete new version called FR1 or v1.0. Nearly for all versions, [[Wiimm]] made the enhanced KMP. See »[[{{PAGENAME}}/Development]]« for development information about v1.0. Then after that, RC2 / rev 2 was released to correct many problems about lag on multiplayer and glitches that have been found.
 
There were previous releases called RC2&ndash;2.4 by [[Baoulettes]] and also a modification by [[Tock]] that runs on [[Slot#4.2|slot 4.2]]. Based on this version, Baoulettes made RC3 and RC4. The latter was a color mistake and had some other glitches. Therefore, [[Baoulettes]] implemented a complete new version called FR1 or v1.0. Nearly for all versions, [[Wiimm]] made the enhanced KMP. See »[[{{PAGENAME}}/Development]]« for development information about v1.0. Then after that, RC2 / rev 2 was released to correct many problems about lag on multiplayer and glitches that have been found.
  
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|-
 
|-
 
| [https://mega.nz/#!vMRmGIKT!RTLVHf-0zRlUhjOr2LLSJ8HGhoHop67uJzaoeePfsa8 v3.4]
 
| [https://mega.nz/#!vMRmGIKT!RTLVHf-0zRlUhjOr2LLSJ8HGhoHop67uJzaoeePfsa8 v3.4]
| 2016-11-??
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| 2016-11-25
 
| Update by [[User:Maczkopeti|maczkopeti]]:
 
| Update by [[User:Maczkopeti|maczkopeti]]:
 
* Removed unneeded wall collision.
 
* Removed unneeded wall collision.
 
|}
 
|}
  
==Custom Track Distributions==
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== Custom Track Distributions ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
 
* [[CTGP 4.4]] (RC2.4)
 
* [[CTGP 4.4]] (RC2.4)

Revision as of 21:15, 25 November 2016

This article is about Baoulettes's port. For other versions, see [[{{{1}}}]].
GCN Bowser's Castle
Creator: Baoulettes
Designer: Nintendo
Version: v3.4
Date of latest version: 2016-11-25
Download: MEGA

Media

v3.3 VS Race
v3.0 VS Race (Dolphin)

Version History

There were previous releases called RC2–2.4 by Baoulettes and also a modification by Tock that runs on slot 4.2. Based on this version, Baoulettes made RC3 and RC4. The latter was a color mistake and had some other glitches. Therefore, Baoulettes implemented a complete new version called FR1 or v1.0. Nearly for all versions, Wiimm made the enhanced KMP. See »GCN Bowser's Castle (Baoulettes)/Development« for development information about v1.0. Then after that, RC2 / rev 2 was released to correct many problems about lag on multiplayer and glitches that have been found.

Version Date of release Information
RC2 2010 First playable version
RC2.2 2010-12 Bug fix update
RC2.4 2010-12-19 Another bug fix update
RC3 2011-04-07 Attempt, but with bugs
RC4 2011-04-21 Another attempt, with bugs
v1.0 2011-10-03 Complete new version including a Multiplayer version
v1.1 2012-03-24 Update by Wiimm:
  • Unneeded files removed.
  • Check and respawn points modified.
  • Enemy and item routes optimized. → Bullet Bill will now follow the main route.
v2.0 2012-05-12
  • New KCL to prevent glitches
  • BRRES: Animation added
  • Included Wiimm's KMP. → Fixed links.
  • Included rotating spikes (on solo files only).
v3.0 2012-08-02
  • Added vertex colors.
  • Rotating spikes are now also over the Multiplayer version.
  • Less lag again in Multiplayer
  • Reverted to original textures.
  • SZS size decreased.
v3.01 2013-07-29 Update by ZillaSpaz:
  • Removed the ultra shortcut and 2 other variations of it.
  • Fixed no lap count issue near finish line.
v3.2 2013-10-22 Update by Wiimm:
  • 2 more fall down walls added to separate track parts.
  • Complete new check points following the quadrilateral model. It seems, that the last Position Jump Bug is gone.
  • Little optimization (height and more) of enemy, item and respawn points.
  • KCL rebuilt to reduce Slow Motion Bug.
v3.3 2016-11-12 Update by maczkopeti:
  • Stabilized last ramp.
  • Fixed ending road collision.
  • Fixed water splash.
  • Fixed ending respawn.
  • Depixelated textures.
  • Increased minimap depth.
  • Exchanged post-effects.
v3.4 2016-11-25 Update by maczkopeti:
  • Removed unneeded wall collision.

Custom Track Distributions

This track is part of the following Custom Track Distributions: