Difference between revisions of "GCN Bowser's Castle (Baoulettes)"
Maczkopeti (talk | contribs) (v3.3) |
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|designer= [[Nintendo]] | |designer= [[Nintendo]] | ||
|type= Ported, Castle | |type= Ported, Castle | ||
− | |version= v3. | + | |version= v3.3 |
− | |date of release= | + | |date of release= 2016-11-12 |
|difficulty= 6/10 | |difficulty= 6/10 | ||
− | |download 1= | + | |download 1= https://mega.nz/#!LVBGRYoC!e3EB3EQOQK2DZonEkw5X_YFXjs3BZl8equhM3FC_o3s |
}} | }} | ||
</div> | </div> | ||
Line 86: | Line 86: | ||
* Little optimization (height and more) of enemy, item and respawn points. | * Little optimization (height and more) of enemy, item and respawn points. | ||
* [[KCL]] rebuilt to reduce [[Slow Motion Bug]]. | * [[KCL]] rebuilt to reduce [[Slow Motion Bug]]. | ||
+ | |- | ||
+ | | [https://mega.nz/#!LVBGRYoC!e3EB3EQOQK2DZonEkw5X_YFXjs3BZl8equhM3FC_o3s v3.3] | ||
+ | | 2016-11-12 | ||
+ | | Update by [[User:Maczkopeti|maczkopeti]]: | ||
+ | * Stabilized last ramp. | ||
+ | * Fixed ending road collision. | ||
+ | * Fixed water splash. | ||
+ | * Fixed ending respawn. | ||
+ | * Depixelated textures. | ||
+ | * Increased minimap depth. | ||
+ | * Improved post-effects. | ||
|} | |} | ||
Revision as of 04:59, 12 November 2016
Creator: | Baoulettes |
---|---|
Designer: | Nintendo |
Version: | v3.3 |
Date of latest version: | 2016-11-12 |
Download: | MEGA |
Media
Version History
There were previous releases called RC2–2.4 by Baoulettes and also a modification by Tock that runs on slot 4.2. Based on this version, Baoulettes made RC3 and RC4. The latter was a color mistake and had some other glitches. Therefore, Baoulettes implemented a complete new version called FR1 or v1.0. Nearly for all versions, Wiimm made the enhanced KMP. See »GCN Bowser's Castle (Baoulettes)/Development« for development information about v1.0. Then after that, RC2 / rev 2 was released to correct many problems about lag on multiplayer and glitches that have been found.
Version | Date of release | Information |
---|---|---|
RC2 | 2010 | First playable version |
RC2.2 | 2010-12 | Bug fix update |
RC2.4 | 2010-12-19 | Another bug fix update |
RC3 | 2011-04-07 | Attempt, but with bugs |
RC4 | 2011-04-21 | Another attempt, with bugs |
v1.0 | 2011-10-03 | Complete new version including a Multiplayer version |
v1.1 | 2012-03-24 | Update by Wiimm:
|
v2.0 | 2012-05-12 | |
v3.0 | 2012-08-02 |
|
v3.01 | 2013-07-29 | Update by ZillaSpaz:
|
v3.2 | 2013-10-22 | Update by Wiimm:
|
v3.3 | 2016-11-12 | Update by maczkopeti:
|
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- CTGP 4.4 (RC2.4)
- CTGP Revolution (RC2.4)
- CTGP Revolution v1.01 (v1)
- CTGP Revolution v1.02 (v3)
- CTGP Revolution v1.03 (v3.2)
- CtocKartWii 3.0 (RC2.4)
- HD's Retro Pack (v3.2)
- Legend's Awesome CT Pack (v3.01)
- Luma's CT Pack (v3.2)
- Mario Kart: Double Dash!! Wii (v3.2, Various editions)
- Project Double Dash!! (v3)
- Wiimms Mario Kart Boost 2012-03 (RC2.4.boost)
- Wiimms Mario Kart Fun 2011-03 - 2011-11 (RC2.4)
- Wiimms Mario Kart Fun 2012-01 (v1)
- Wiimms Mario Kart Fun 2012-05 (v2.1)
- Wiimms Mario Kart Fun 2012-09 - 2013-09 (v3)
- Wiimms Mario Kart Fun 2013-10 - 2015-03 (v3.2)
- Wiimms Mario Kart Retro 2011-02 (RC2.4)
- Wiimms Mario Kart Retro 2014-02 (v3.2)
- Wine's CT Pack (v3.2)
Custom Tracks:
Grinch Stronghold –
N64 Royal Raceway –
GCN Bowser's Castle –
DS DK Pass –
N64 Banshee Boardwalk –
Petite Park –
N64 Choco Mountain –
Galvarny Falls –
Banshee Boardwalk 2