Difference between revisions of "GCN Bowser's Castle (Baoulettes)"

From Custom Mario Kart
Jump to navigation Jump to search
m
Line 13: Line 13:
 
}}
 
}}
 
</div>
 
</div>
 +
 +
== Overview ==
 +
This is a port made by [[Baoulettes]].
  
 
== Media ==
 
== Media ==
Line 19: Line 22:
  
 
== Version History ==
 
== Version History ==
There were previous releases called RC2&ndash;2.4 by [[Baoulettes]] and also a modification by [[Tock]] that runs on [[Slot#4.2|slot 4.2]]. Based on this version, Baoulettes made RC3 and RC4. The latter was a color mistake and had some other glitches. Therefore, [[Baoulettes]] implemented a complete new version called FR1 or v1.0. Nearly for all versions, [[Wiimm]] made the enhanced KMP. See »[[{{PAGENAME}}/Development]]« for development information about v1.0. Then after that, RC2 / rev 2 was released to correct many problems about lag on multiplayer and glitches that have been found.
+
There were previous releases called RC2&ndash;2.4 by [[Baoulettes]] and also a modification by [[Tock]] that runs on [[Slot#4.2|slot 4.2]]. Based on this version, Baoulettes made RC3 and RC4. The latter was a color mistake and had some other glitches. Therefore, [[Baoulettes]] implemented a complete new version called FR1 or v1.0. Nearly for all versions, [[Wiimm]] made the enhanced [[KMP]]. See »[[{{PAGENAME}}/Development]]« for development information about v1.0. Then after that, RC2/rev 2 was released to correct many problems about lag on multiplayer and glitches that have been found.
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 28: Line 31:
 
|-
 
|-
 
| RC2
 
| RC2
| 2010
+
| 2010-??-??
 
| First playable version
 
| First playable version
 
|-
 
|-
 
| RC2.2
 
| RC2.2
| 2010-12
+
| 2010-12-??
| Bug fix update
+
| Bug fix update.
 
|-
 
|-
 
| RC2.4
 
| RC2.4
 
| 2010-12-19
 
| 2010-12-19
| Another bug fix update
+
| Another bug fix update.
 
|-
 
|-
 
| RC3
 
| RC3
 
| 2011-04-07
 
| 2011-04-07
| Attempt, but with bugs
+
| Attempt, but with bugs.
 
|-
 
|-
 
| RC4
 
| RC4
 
| 2011-04-21
 
| 2011-04-21
| Another attempt, with bugs
+
| Another attempt, with bugs.
 
|-
 
|-
 
| [http://www.mediafire.com/?qnty68lj2i5xpk5 v1.0]
 
| [http://www.mediafire.com/?qnty68lj2i5xpk5 v1.0]
 
| 2011-10-03
 
| 2011-10-03
| Complete new version including a Multiplayer version
+
| Complete new version including a Multiplayer version.
 
|-
 
|-
 
| v1.1
 
| v1.1
 
| 2012-03-24
 
| 2012-03-24
 
| Update by [[Wiimm]]:
 
| Update by [[Wiimm]]:
* Unneeded files removed.
+
* Removed unneeded files.
* Check and respawn points modified.
+
* Modified check and respawn points.
* Enemy and item routes optimized. &rarr; Bullet Bill will now follow the main route.
+
* Optimized enemy and item routes &rarr; Bullet Bill will now follow the main route.
 
|-
 
|-
 
| v2.0
 
| v2.0
 
| 2012-05-12
 
| 2012-05-12
 
|
 
|
* New [[KCL]] to prevent glitches
+
* New [[KCL]] to prevent glitches.
* [[BRRES]]: Animation added
+
* Added animation.
* Included [[Wiimm]]'s [[KMP]]. &rarr; Fixed links.
+
* Included [[Wiimm]]'s KMP &rarr; fixed links.
* Included rotating spikes (on solo files only).
+
* Included rotating spikes (Single Player only).
 
|-
 
|-
 
| [http://www.mediafire.com/?2hmn2jm3x9gwp8p v3.0]
 
| [http://www.mediafire.com/?2hmn2jm3x9gwp8p v3.0]
Line 71: Line 74:
 
* Added vertex colors.
 
* Added vertex colors.
 
* Rotating spikes are now also over the Multiplayer version.
 
* Rotating spikes are now also over the Multiplayer version.
* Less lag again in Multiplayer
+
* Reduced lag in Multiplayer mode.
 
* Reverted to original textures.
 
* Reverted to original textures.
* SZS size decreased.
+
* Decreased [[SZS]] size.
 
|-
 
|-
 
| v3.01
 
| v3.01
Line 84: Line 87:
 
| 2013-10-22
 
| 2013-10-22
 
| Update by [[Wiimm]]:
 
| Update by [[Wiimm]]:
* 2 more fall down walls added to separate track parts.
+
* Added 2 more fall down walls to separate track parts.
* Complete new check points following the [[quadrilateral model]]. It seems, that the last [[Position Jump Bug]] is gone.
+
* Complete new check points following the [[quadrilateral model]]. It seems that the last [[Position Jump Bug]] is gone.
 
* Little optimization (height and more) of enemy, item and respawn points.
 
* Little optimization (height and more) of enemy, item and respawn points.
* [[KCL]] rebuilt to reduce [[Slow Motion Bug]].
+
* Rebuilt KCL to reduce [[Slow Motion Bug]].
 
|-
 
|-
 
| v3.3
 
| v3.3

Revision as of 13:12, 16 July 2018

This article is about Baoulettes's port. For other versions, see [[{{{1}}}]].
GCN Bowser's Castle
Creator: Baoulettes
Designer: Nintendo
Version: v3.4
Date of latest version: 2016-11-25
WBZ files: ct.wiimm.de
Download:

Overview

This is a port made by Baoulettes.

Media

v3.3 VS Race
v3.0 VS Race (Dolphin)

Version History

There were previous releases called RC2–2.4 by Baoulettes and also a modification by Tock that runs on slot 4.2. Based on this version, Baoulettes made RC3 and RC4. The latter was a color mistake and had some other glitches. Therefore, Baoulettes implemented a complete new version called FR1 or v1.0. Nearly for all versions, Wiimm made the enhanced KMP. See »GCN Bowser's Castle (Baoulettes)/Development« for development information about v1.0. Then after that, RC2/rev 2 was released to correct many problems about lag on multiplayer and glitches that have been found.

Version Date of release Information
RC2 2010-??-?? First playable version
RC2.2 2010-12-?? Bug fix update.
RC2.4 2010-12-19 Another bug fix update.
RC3 2011-04-07 Attempt, but with bugs.
RC4 2011-04-21 Another attempt, with bugs.
v1.0 2011-10-03 Complete new version including a Multiplayer version.
v1.1 2012-03-24 Update by Wiimm:
  • Removed unneeded files.
  • Modified check and respawn points.
  • Optimized enemy and item routes → Bullet Bill will now follow the main route.
v2.0 2012-05-12
  • New KCL to prevent glitches.
  • Added animation.
  • Included Wiimm's KMP → fixed links.
  • Included rotating spikes (Single Player only).
v3.0 2012-08-02
  • Added vertex colors.
  • Rotating spikes are now also over the Multiplayer version.
  • Reduced lag in Multiplayer mode.
  • Reverted to original textures.
  • Decreased SZS size.
v3.01 2013-07-29 Update by ZillaSpaz:
  • Removed the ultra shortcut and 2 other variations of it.
  • Fixed no lap count issue near finish line.
v3.2 2013-10-22 Update by Wiimm:
  • Added 2 more fall down walls to separate track parts.
  • Complete new check points following the quadrilateral model. It seems that the last Position Jump Bug is gone.
  • Little optimization (height and more) of enemy, item and respawn points.
  • Rebuilt KCL to reduce Slow Motion Bug.
v3.3 2016-11-12 Update by maczkopeti:
  • Stabilized last ramp.
  • Fixed ending road collision.
  • Fixed water splash.
  • Fixed ending respawn.
  • Depixelated textures.
  • Increased minimap depth.
  • Exchanged post-effects.
v3.4 2016-11-25 Update by maczkopeti:
  • Removed unneeded wall collision.

Custom Track Distributions

This track is part of the following Custom Track Distributions: