Difference between revisions of "GBA Ribbon Road (DemyxIX)"
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Revision as of 11:50, 3 February 2019
This article is about DemyxIX's remake. For other versions, see GBA Ribbon Road.
Creator: | DemyxIX |
---|---|
Designer: | Nintendo |
Version: | RC1 |
Date of latest version: | 2011-08-25 |
Editors used: | 3ds Max, SZS Modifier |
WBZ files: | ct.wiimm.de |
Download: | — |
Overview
This remake was constructed entirely by DemyxIX, with plenty of help from such CT creators as BigOto2, Vulcanus2, Baoulettes, and Tock. This is the first custom track to feature a three-layered background model, which is included in the course model, and was made to imitate the original. It also has animated arrows. This remake took over a month to complete, and several days worth of solid testing.
Media
Version History
Version | Date of release | Information |
---|---|---|
RC1 | 2011-08-25 | Still a few glitches, but mostly stable |
RC3 | ~2014-03-06 | Update by Tock. |
Known Bugs
- Poor texture mapping: the road was actually texture mapped properly in 3ds Max, but it became skewed when imported into SZS Modifier
- Harry Potter Effect: this affects the hanging pennants and some of the other transparent textures as well
- Slow Motion Bug: when playing 2-player split screen offline
- KCL bug: falling in an area just outside of the track does not activate pocha (the water splash), which makes the racer fall into a black void
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- CTGP Revolution (RC1)
- HD's Retro Pack (RC1)
- Wiimms Mario Kart Fun (Details)