Difference between revisions of "GBA Ribbon Road (DemyxIX)"

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{{about|This article is about [[DemyxIX]]'s port of the retro track '''GBA Ribbon Road'''. For other ports of the same name by different authors, see »[[GBA Ribbon Road]]«.}}
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{{about|[[DemyxIX]]'s remake}}
 
<div class="float-right">
 
<div class="float-right">
 
{{Misc-Info
 
{{Misc-Info
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|editors used= [[3ds Max]], [[SZS Modifier]]
 
|editors used= [[3ds Max]], [[SZS Modifier]]
 
|difficulty= 3/10
 
|difficulty= 3/10
|download 1= https://www.dropbox.com/s/suct2a9ja93zi30/GBA_Ribbon_Road_%28DemyxIX%29_RC1.zip (WBZ)
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|download 1= https://mega.nz/#!bw5nGDpY!H10bRRwHBTxaUCarOBQxXqGqDo7gerKdco5Yw6G4nz0
|download 2= https://mega.nz/#!bw5nGDpY!H10bRRwHBTxaUCarOBQxXqGqDo7gerKdco5Yw6G4nz0 (SZS)
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|download 2= https://www.dropbox.com/s/suct2a9ja93zi30/GBA_Ribbon_Road_%28DemyxIX%29_RC1.zip (WBZ)
 
}}
 
}}
 
</div>
 
</div>
  
==Overview==
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== Overview ==
This remake was constructed entirely by [[DemyxIX]], with plenty of help from such CT creators as [[BigOto2]], [[Vulcanus2]], [[Baoulettes]], and [[Tock]]. This is the first custom track to feature a three-layered background model, which is included in the course model, and was made to imitate the original. It also has animated arrows. This custom track took over a month to complete, and several days worth of solid testing.
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This remake was constructed entirely by [[DemyxIX]], with plenty of help from such CT creators as [[BigOto2]], [[Vulcanus2]], [[Baoulettes]], and [[Tock]]. This is the first custom track to feature a three-layered background model, which is included in the course model, and was made to imitate the original. It also has animated arrows. This remake took over a month to complete, and several days worth of solid testing.
  
==Media==
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== Media ==
{{youtube-box||ZxUbOay8lQk|RC1}}
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{{youtube-box||ZxUbOay8lQk|RC1 VS Race (Dolphin)}}
  
==Version History==
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== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
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|}
 
|}
  
==Bugs==
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== Bugs ==
 
* Poor texture mapping: the road was actually texture mapped properly in [[3ds Max]], but it became skewed when imported into [[SZS Modifier]]
 
* Poor texture mapping: the road was actually texture mapped properly in [[3ds Max]], but it became skewed when imported into [[SZS Modifier]]
 
* [[Harry Potter Effect]]: this affects the hanging pennants and some of the other transparent textures as well
 
* [[Harry Potter Effect]]: this affects the hanging pennants and some of the other transparent textures as well
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* KCL bug: falling in an area just outside of the track does not activate ''pocha'' (the water splash), which makes the racer fall into a black void
 
* KCL bug: falling in an area just outside of the track does not activate ''pocha'' (the water splash), which makes the racer fall into a black void
  
==Custom Track Distributions==
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== Custom Track Distributions ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
 
* [[CTGP Revolution]] (RC1)
 
* [[CTGP Revolution]] (RC1)

Revision as of 12:09, 17 November 2016

This article is about DemyxIX's remake. For other versions, see [[{{{1}}}]].
GBA Ribbon Road
Creator: DemyxIX
Designer: Nintendo
Version: RC1
Date of latest version: 2011-08-25
Editors used: 3ds Max, SZS Modifier
Download:

Overview

This remake was constructed entirely by DemyxIX, with plenty of help from such CT creators as BigOto2, Vulcanus2, Baoulettes, and Tock. This is the first custom track to feature a three-layered background model, which is included in the course model, and was made to imitate the original. It also has animated arrows. This remake took over a month to complete, and several days worth of solid testing.

Media

RC1 VS Race (Dolphin)

Version History

Version Date of release Information
RC1 2011-08-25 Still a few glitches, but mostly stable

Bugs

  • Poor texture mapping: the road was actually texture mapped properly in 3ds Max, but it became skewed when imported into SZS Modifier
  • Harry Potter Effect: this affects the hanging pennants and some of the other transparent textures as well
  • Slow Motion Bug: when playing 2-player split screen offline
  • KCL bug: falling in an area just outside of the track does not activate pocha (the water splash), which makes the racer fall into a black void

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Template:User-Demyx-Link