Difference between revisions of "GBA Ribbon Road (ChaosShadow23)"

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m (Undo revision 94986 by Dance4life628 (talk) No bug here, just boundaries existing to prevent ultra cuts)
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File:GBA-Ribbon-Road-ChaosShadow23-Preview.jpg|Preview of the model in Google SketchUp
 
File:GBA-Ribbon-Road-ChaosShadow23-Preview.jpg|Preview of the model in Google SketchUp
 
</gallery>
 
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==Bugs==
 
* Weird respawn bug: [https://youtu.be/vPClBm846pI?t=6]
 
  
 
==Version History==
 
==Version History==

Revision as of 14:50, 8 April 2016

This article is about ChaosShadow23's port of the retro track GBA Ribbon Road. For other ports of the same name by different authors, see »GBA Ribbon Road«.
GBA Ribbon Road
Author: ChaosShadow23
Version: v1.2
Release date: 2014-07-31
Editors used: 3ds Max, BrawlBox, KMP Cloud, MagicY, Paint, Photoshop CS4, SketchUp, Wiimms SZS Tools
Download: Google Drive

Overview

GBA Ribbon Road is a retro race course from Mario Kart: Super Circuit. The track takes place in a world full of presents and ribbons. This version features a three-dimensional background, texture mapping, animation, and a light source.

Credits

  • DemyxIX for the initial present woodbox model

Media

v1.1 VS Race

Version History

Version Date of release Information
v1.0 2014-04-28 Initial release
v1.1 2014-04-29
  • [fix] Minor KCL fix
v1.2 2014-07-31
  • [fix] Ramps are now sticky ramps
  • [fix] Small KCL fixes
  • [fix] Minimap adjustment

Custom Track Distributions

This track is part of the following Custom Track Distributions: