GBA Rainbow Road (ChaosShadow23)

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Revision as of 19:40, 11 June 2020 by ChaosShadow23 (talk | contribs) (re-recorded video due to capture card lag)
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This article is about ChaosShadow23's remake. For other versions, see GBA Rainbow Road.
GBA Rainbow Road
Creator: ChaosShadow23
Designer: Nintendo, ChaosShadow23
Version: v1.3.1
Date of latest version: 2020-06-10
Editors used: 3ds Max, BrawlBox, KMP Cloud, MagicY, Paint, Photoshop CS4, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Discord

Overview

This remake includes all features from the original, such as clouds that will shrink the racers upon driving under them (excluding the Lightning bolt effect) and shooting stars (VolcanoBall1). The background-floating Bowser's Castle is replaced with the Paper Mario version, which is 3D. This remake also includes animations and a light source.

Credits

Media

v1.3.1 VS Race
v1.2 VS Race
v1.0 VS Race

Version History

Version Date of release Information
v1.0 2014-05-27 First release
v1.1 2014-05-29
  • Adjusted collision of the edges.
  • Brightened road texture.
v1.2-pre 2015-08-27
  • Brightened road texture.
  • Fixed shading on 3D clouds.
  • Changed collision for the inside of the ramps to trickable gravity road.
  • Changed ramp collision to two flip.
  • Minor respawn and check point adjustments.
v1.2 2015-08-27 Edited course model.
v1.3 2020-06-08
  • Removed most of the unnecessary ramps.
  • Gave new collision for the remaining shortcut ramps.
  • Visual overhaul and slight model changes.
  • New KCL.
  • Fixed item routes.
  • Adjusted KMP to match model changes.
v1.3.1 2020-06-10
  • Fixed boost animation.
  • Brightened road texture.

Custom Track Distributions

This track is part of the following Custom Track Distributions: