GBA Rainbow Road (ChaosShadow23)

From Custom Mario Kart
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
This article is about ChaosShadow23's remake. For other versions, see GBA Rainbow Road.
GBA Rainbow Road
Creator: ChaosShadow23
Designer: Nintendo, ChaosShadow23
Version: v1.3.2
Date of latest version: 2020-06-24
Editors used: 3ds Max, BrawlBox, KMP Cloud, MagicY, Paint, Photoshop, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download:

Overview

This is a remake created by ChaosShadow23. It includes all features from the original, such as clouds that will shrink the racers upon driving under them (excluding the lightning bolt effect) and shooting stars (VolcanoBall1). The background-floating Bowser's Castle is replaced with the Paper Mario version, which is 3D. This remake also includes animations and a light source.

Credits

Media

v1.3.1 VS Race
v1.2 VS Race
v1.0 VS Race

Version History

Version Date of release Information
v1.0 2014-05-27 First release
v1.1 2014-05-29
  • Adjusted road edge collision.
  • Brightened road texture.
v1.2-pre 2015-08-27
  • Brightened road texture.
  • Fixed 3D cloud shading.
  • Changed collision for the inside of the ramps to trickable sticky road.
  • Changed ramp collision to two flip.
  • Minor checkpoint and respawn point adjustments.
v1.2 2015-08-27 Edited course model.
v1.3 2020-06-08
  • Removed most unnecessary ramps.
  • Gave new collision for the remaining shortcut ramps.
  • Visual overhaul and slight model changes.
  • Remade KCL.
  • Fixed item routes.
  • Adjusted KMP to match model changes.
v1.3.1 2020-06-10
  • Fixed boost animation.
  • Brightened road texture.
v1.3.2 2020-06-24 Adjusted a respawn point near the end.
v1.3.2.hr2t 2022-11-25 Update by Scuder1aSc0tti:

Custom Track Distributions

This track is part of the following Custom Track Distributions: