Difference between revisions of "GBA Luigi Circuit (zilly)"

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|designer= [[Nintendo]]
 
|designer= [[Nintendo]]
 
|type= Ported, Circuit
 
|type= Ported, Circuit
|version= v1
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|version= v1.01
|date of release= 2013-08-23
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|date of release= 2015-06-02
|download 1= https://docs.google.com/file/d/0B1Sp-q-IcFYjWXlVLXBMeE1ncE0/edit?sharing=usp (v1)
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|download 1= https://drive.google.com/file/d/0B1Sp-q-IcFYjM2xFMllleTZhck0/view?usp=sharing
|download 2= https://drive.google.com/file/d/0B1Sp-q-IcFYjVWVqdnJoQURscFE/edit?usp=sharing (v1.easy)
 
 
}}
 
}}
 
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* Removed shadow map
 
* Removed shadow map
 
* [branch] Changed road KCL to non-slippery
 
* [branch] Changed road KCL to non-slippery
 +
|-
 +
| v1.01
 +
| 2015-06-02
 +
|
 +
* Easy version is now the official version
 +
** Slippery version is no longer supported
 +
* Scaled to 115% size
 
|}
 
|}
  

Revision as of 13:41, 2 June 2015

This article is about Zilla's port of the retro track GBA Luigi Circuit. For other ports of the same name by different authors, see »GBA Luigi Circuit«.
GBA Luigi Circuit
Creator: ZillaSpaz
Designer: Nintendo
Version: v1.01
Date of latest version: 2015-06-02
Download: Google Drive

Overview

This port is based on how the course appears in Mario Kart DS. It features new textures, overcast lighting, a shadow map, and completed cameras. The blimp from the DS version is present, but with a different texture. 3D houses are also in the background to replace the 2D ones. Unfortunately, there is no rain yet.

Media

v1.0 VS Race

Version History

Version Date of release Information
v1 2013-08-23 First release!
v1.easy 2014-01-28
  • Removed shadow map
  • [branch] Changed road KCL to non-slippery
v1.01 2015-06-02
  • Easy version is now the official version
    • Slippery version is no longer supported
  • Scaled to 115% size

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Trivia

  • This is the first Custom Track from the author to feature a shadow map.
    • This is also the author's first GBA port.
  • Although this is the third version of this track to appear in Mario Kart Wii, it is the first in which the background buildings are 3D rather than being a part of the vrcorn.

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