GBA Cheese Land (ChaosShadow23)

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Revision as of 10:40, 23 October 2020 by Krummers (talk | contribs) (Maintenance)
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This article is about ChaosShadow23's remake. For other versions, see GBA Cheese Land.
GBA Cheese Land
Creator: ChaosShadow23
Designer: Nintendo, ChaosShadow23
Version: v3.1
Date of latest version: 2020-10-20
Editors used: 3ds Max, BrawlBox, KMP Cloud, MagicY, Paint, Photoshop CS4, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Discord

Overview

This is a remake created by ChaosShadow23. It was created with the original in mind, along with some added features to bring the track up to modern standards. This version includes a boost animation, a light source, a three-dimensional background, trickable cheese craters, and the Little Mousers that appear in the original (penguin_s).

Credits

Media

v3.0 VS Race
v2.0 VS Race
v1.0 VS Race

Version History

Version Date of release Information
Beta 2013-11-09 First release
v1.0 2013-11-15
  • Fixed intro cameras.
  • Changed skybox.
  • Fixed course model.
  • Fixed KCL.
  • Fixed item routes.
  • Added texture mapping between dirt surfaces.
v1.1 2014-01-11
  • Fixed check points.
  • Fixed texture mapping.
  • Added two Little Mousers.
v2.0 2014-06-23
  • Remodeled walls and ramps.
  • New KCL.
  • Minor KMP changes.
  • Added 3D skybox model.
  • Added boost animation.
  • Added a light source.
v3.0 2020-05-18 Remade from scratch.
v3.1 2020-10-20
  • Reverted crater model and collision back to v2.0.
  • Reverted item box placements back to v2.0.
  • Changed shape of the road after the first turn.
  • Removed and replaced heavy off-road collision with weak and normal off-road.
  • Removed minor issues with obstacles and ramp placements.
  • Adjusted respawn points and routes to match road changes.
  • Added additional Little Mouser near the end of the track.

Custom Track Distributions

This track is part of the following Custom Track Distributions: