Difference between revisions of "GBA Bowser Castle 4 (Yoshidude4 & FunkyDude15)"

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==Media==
 
==Media==
{{youtube-box||GcYQvVExzaU|v2.0 VS Race}}
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{{youtube-box||cdl24CCH1j4|v2.1 VS Race}}
 
{{youtube-box||i6kRMHqXgmY|Beta VS Race}}
 
{{youtube-box||i6kRMHqXgmY|Beta VS Race}}
  

Revision as of 13:03, 23 February 2014

This article is about Yoshidude4 and FunkyDude15's port of the retro track GBA Bowser Castle 4. For other ports of the same track by different authors, see »GBA Bowser Castle 4«.
GBA Bowser Castle 4 (Yoshidude4 & FunkyDude15)
Creator: Yoshidude4, FunkyDude15
Designer: Nintendo
Type: Remake, Castle
Version: v2.1
Date of Latest Version: 2014-02-17
Difficulty: 6/10
Download:

Overview

Yoshidude4 and FunkyDude15 have created a new version of this track. This version is more true to the original version, as well as having some modern Custom Track elements. This version features better texture mapping, Mecha-Koopas and elements from the Mario Kart 7 version of GBA Bowser Castle 1.

Special Thanks

Media

v2.1 VS Race
Beta VS Race
File:GBA Bowser Castle 4 Yoshidude4 BRRES Viewer.png
A preview of the Alpha model in BRRES viewer


Version History

Version Date of release Information
Beta 2013-10-12 First release
Beta 2 2013-10-25
  • Vertex colors added
  • Better lava animation
  • Walls lowered
  • Model Improvements
  • Vrcorn Improvements
  • KCL Improvements
  • Mipmaps Added
v1 2013-11-02
  • Item route fixes
  • More Itemboxes added
  • Improved Intro Cameras
  • Sign textures changed
v1.1 2013-11-05
  • KCL Fixes
  • Mecha-Koopas now have shaders
  • Minimap scaled down by 20%
v1.2 2013-11-07
  • KCL Bug after the large jump should now be fixed
  • Thwomps near the end of the track now follow a set route
v1.3 2013-12-07
  • Updated Lava
  • 'Dead' Thwomps added in Lava
  • Respawn Improvements
  • Minor Texture Changes and Fixes
v2.0 2014-02-16
  • Trick ramp added after the large jump
  • 'Dead' Thwomps have been repositioned
  • Small texture changes and fixes
  • Vertex colors have been improved
  • Red/Orange shadow effect KCL has been added to the metal grid material
  • KCL of the dark brown road now uses a different variant
  • Enemy and Item routes improved
  • New opening cameras
v2.1 2014-02-17
  • Fixes boost pad issue
  • KCL for ramps is now lower

Custom Track Distributions

This track is part of the following Custom Track Distributions: