Difference between revisions of "GBA Boo Lake (Slimeserver)"

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m (Added known bugs section (crash))
m (Simplified known bugs, Sinister Vault had an eerily similar Blue Shell freeze on there.)
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== Known Bugs ==
 
== Known Bugs ==
If a Blue Shell is used, right before it lands, the game will crash. This is likely due to self-linked item routes.
+
When a Blue Shell is used before it hits the player in first place, the game will freeze. It is most likely caused by self-linked item routes.
  
 
== Custom Track Distributions ==
 
== Custom Track Distributions ==

Revision as of 12:21, 23 October 2021

This article is about Slimeserver's remake. For other versions, see GBA Boo Lake.
GBA Boo Lake
Creator: Slimeserver
Designer: Nintendo, Slimeserver
Version: v1.1
Date of latest version: 2021-10-05
Editors used: Blender, SketchUp
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

This is a remake created by Slimeserver. It keeps the original layout and idea but adds a modern twist.

Slot Information

It is recommended to put this track on slot 5.3 for the music.

Credits

  • YangMK6 and Echo, for testing and providing feedback on the track.
  • CobaltYoshi27, for item route help in v1.1.

Media

v1.0 Presentation

Version History

Version Date of release Information
v1.0 2021-10-03 First release
v1.1 2021-10-05
  • Remade KCL.
  • Fixed item routes.
  • Added Goombas.
  • Removed shortcut.

Known Bugs

When a Blue Shell is used before it hits the player in first place, the game will freeze. It is most likely caused by self-linked item routes.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)