Difference between revisions of "Final Grounds"

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|designer=
 
|designer=
 
|type= Custom
 
|type= Custom
|version= v1.4
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|version= v2.0
|date of release= 2017-10-14
+
|date of release= 2019-01-14
|editors used= [[CTools]], [[KMP Cloud]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
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|editors used= [[CTools]], [[KMP Cloud]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]], [[BrawlBox]]
 
|difficulty= 6/10
 
|difficulty= 6/10
 
|wbz-id=3075
 
|wbz-id=3075
|download 1= https://ct.wiimm.de/r/Final%20Grounds%20v1.4%20(MEGAKart69)%20%5b2laps%5d
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|download 1= https://cdn.discordapp.com/attachments/320623496738766859/534492935928938526/koopa_course.szs
 
}}
 
}}
 
</div>
 
</div>
  
 
== Overview ==
 
== Overview ==
'''Final Grounds''' is a [[custom track]] by [[MEGAKart69]]. The track design is based around a castle, or a castle ground, that has been twisted and distorted by time. It brings sections from other custom tracks. These tracks are [[Lost Fortress]], [[Castle of Darkness]], [[Castle of Time]] and [[Volcanic Valley]]. The track features one hard shroomless shortcut, one single shroom shortcut and one double shroom shortcut.
+
'''Final Grounds''' is a [[custom track]] by [[MEGAKart69]]. The track design is based around a castle, or a castle ground, that has been twisted and distorted by time. It brings sections from other custom tracks due to the distortion. These tracks are [[Lost Fortress]], [[Castle of Darkness]], [[Castle of Time]] and [[Volcanic Valley]]. The track features one hard shroomless shortcut, two single shroom shortcuts and one double shroom shortcut.
  
 
== Media ==
 
== Media ==
[[File:Final_Grounds_SketchUp_preview.png|400px|400px|thumb|SketchUp view of Final Grounds]]
+
[[File:fg 2.0.png|400px|400px|thumb|SketchUp view of Final Grounds]]
 
{{youtube-box||sFnslbJueTw|v1.4 VS Race}}
 
{{youtube-box||sFnslbJueTw|v1.4 VS Race}}
  
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* Removed low trick tunnel.
 
* Removed low trick tunnel.
 
* Some areas and turns are now wider.
 
* Some areas and turns are now wider.
 +
|-
 +
| v2.0
 +
| 2019-01-14
 +
|
 +
* Major visual overhaul.
 +
* Wall at the bottom of shroomless shortcut is pushed back preventing rejection from lower wall.
 +
* New shortcut and alternative route added.
 +
* Last turn and straight changed.
 +
* Forced bill around some turns.
 +
* Potentially removed wheelie lock at lava section.
 +
* More areas are open and thus you can now fall off in those areas. 
 +
* More respawns added to compensate for more fall boundaries.
 +
* One shroom shortcut altered slightly to make it shorter so you aren't forced to jump into off road.
 +
* New ramp added so you can go backwards at the lava section to practice shortcut.
 
|}
 
|}
  

Revision as of 23:24, 14 January 2019

Final Grounds
Author: MEGAKart69
Version: v2.0
Date of latest version: 2019-01-14
Editors used: CTools, KMP Cloud, SketchUp, SZS Modifier, Wiimms SZS Tools, BrawlBox
WBZ files: ct.wiimm.de
Download: Discord

Overview

Final Grounds is a custom track by MEGAKart69. The track design is based around a castle, or a castle ground, that has been twisted and distorted by time. It brings sections from other custom tracks due to the distortion. These tracks are Lost Fortress, Castle of Darkness, Castle of Time and Volcanic Valley. The track features one hard shroomless shortcut, two single shroom shortcuts and one double shroom shortcut.

Media

File:Fg 2.0.png
SketchUp view of Final Grounds
v1.4 VS Race

Version History

Version Date of release Information
v1.0 2016-10-02 Private test version, model only.
v1.1 2016-10-26 Offline race test:
  • Created KMP.
  • Model and KCL changes.
  • Texture updates.
v1.2 2016-02-13 Online test:
  • Reduced polygon count to minimise lag.
  • Small KCL changes.
v1.3 2017-06-18 Second online test:
  • Fixed checkpoint error.
  • Minor KCL and model changes.
  • Reduced polygon count.
  • Added mipmaps.
  • Added animations.
v1.31 2017-06-19 Public release:
  • Last item set is not missed because of a trick ramp.
  • Corrected Bullet Bill routes.
v1.4 2017-10-14
  • Minor texture changes.
  • Added more arrows.
  • Potentially fixed offline freeze.
  • Potentially fixed position problems.
  • Fixed lap count issue.
  • Removed low trick tunnel.
  • Some areas and turns are now wider.
v2.0 2019-01-14
  • Major visual overhaul.
  • Wall at the bottom of shroomless shortcut is pushed back preventing rejection from lower wall.
  • New shortcut and alternative route added.
  • Last turn and straight changed.
  • Forced bill around some turns.
  • Potentially removed wheelie lock at lava section.
  • More areas are open and thus you can now fall off in those areas.
  • More respawns added to compensate for more fall boundaries.
  • One shroom shortcut altered slightly to make it shorter so you aren't forced to jump into off road.
  • New ramp added so you can go backwards at the lava section to practice shortcut.

Names in Other Languages

Dutch: Definitief Terrein
French: Domaine Ultime
German: -
Italian: Terreni Finali
Japanese: ファイナルグラウンド
Korean: -
Portuguese: -
Russian: -
Spanish: Terrenos Finales
Greek: Τελευταία Εδάφη
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -

Custom Track Distributions

This track is part of the following Custom Track Distributions: