Difference between revisions of "Final Grounds"

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{{delete|No download given since creation of the page, our patience is lacking.}}
 
<div class="float-right">
 
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{{Misc-Info
 
{{Misc-Info
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|designer=
 
|designer=
 
|type= Custom
 
|type= Custom
|version= v1.2
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|version= v1.3
 
|date of release=
 
|date of release=
 
|editors used= [[CTools]], [[KMP Cloud]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
 
|editors used= [[CTools]], [[KMP Cloud]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
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== Media ==
 
== Media ==
{{youtube-box||LOczFbq_aww|v1.2 VS Race}}
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{{youtube-box||QRs-EiFfJUs|v1.31 VS Race}}
  
  
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|-
 
|-
 
| v1.3
 
| v1.3
| 2016-12-??
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| 2017-06-18
| Upcoming update:
+
| Second online test:
 
* Checkpoint error fixed.
 
* Checkpoint error fixed.
 
* Minor KCL and Model changes.
 
* Minor KCL and Model changes.
 
* Polygon count further reduced.
 
* Polygon count further reduced.
 +
* Mipmaps added
 +
* Animations added
 +
|-
 +
| v1.31
 +
| 2017-06-xx
 +
| Public release:
 +
* Last item set isnt missed because of a trick ramp
 +
* Bullet bill forces in certain areas to avoid bad bills
 
|}
 
|}
  

Revision as of 00:07, 19 June 2017

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Final Grounds
Author: MEGAKart69
Version: v1.3
Date of latest version:
Editors used: CTools, KMP Cloud, SketchUp, SZS Modifier, Wiimms SZS Tools
Download:

Overview

Final Grounds is a custom track by MEGAKart69 and is potentially the last track by the creator. It combines a section of Lost Fortress, Castle of Darkness and Castle of Time into a new track. This track had the intent of being rather mayhem like at the start with star piles and green shell piles getting in the way of the player as well as multiple split paths.

Media

v1.31 VS Race


Version History

Version Date of release Information
v1.0 2016-10-02 Private test version, model only.
v1.1 2016-10-26 Offline race test:
  • KMP created.
  • Model and KCL changes.
  • Texture updates.
v1.2 2016-02-13 Online test:
  • Polygon count reduced to minimise lag.
  • Small KCL changes.
v1.3 2017-06-18 Second online test:
  • Checkpoint error fixed.
  • Minor KCL and Model changes.
  • Polygon count further reduced.
  • Mipmaps added
  • Animations added
v1.31 2017-06-xx Public release:
  • Last item set isnt missed because of a trick ramp
  • Bullet bill forces in certain areas to avoid bad bills

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)