Difference between revisions of "F-Zero White Land I (Jefe)"
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|image= [[File:WhiteLandJefe1.jpg|256px]] | |image= [[File:WhiteLandJefe1.jpg|256px]] | ||
|creator= [[Jefe]] | |creator= [[Jefe]] | ||
− | |designer= | + | |designer= [[wikipedia:Nintendo Entertainment Analysis and Development|Nintendo EAD]] |
|version= v2.1 | |version= v2.1 | ||
|date of release= 2015-10-25 | |date of release= 2015-10-25 | ||
− | |editors used= [[CTools]], [[KMP Modifier]], Photoshop | + | |editors used= [[CTools]], [[KMP Modifier]], [https://adobe.com/products/photoshop Photoshop], [[SketchUp]], [[SZS Modifier]] |
|wbz-id= 435 | |wbz-id= 435 | ||
− | |download 1= https:// | + | |download 1= https://icedrive.net/0/8fiKpx7lsU |
− | |download 2= https:// | + | |download 2= https://icedrive.net/0/69W8gllomr (Boost version) |
}} | }} | ||
== Overview == | == Overview == | ||
− | This remake features intro and replay cameras, as well as shadows. The [[SketchUp]] files for v1.0 and v2.0 can be found [https://3dwarehouse.sketchup.com/model.html?id=83e1d584ec14d6d3c02d036d0a30ddb6 here] and [https://3dwarehouse.sketchup.com/model.html?id=324cd7fda5c52d32bc77993eec757c78 here]. | + | This remake features intro and replay cameras, as well as [[shadows]]. The [[SketchUp]] files for v1.0 and v2.0 can be found [https://3dwarehouse.sketchup.com/model.html?id=83e1d584ec14d6d3c02d036d0a30ddb6 here] and [https://3dwarehouse.sketchup.com/model.html?id=324cd7fda5c52d32bc77993eec757c78 here]. |
− | + | === Differences from the original === | |
− | Since karts are slower than F-Zero Machines, the energy recharge area has been converted to a boost pad and four additional boost pads have been placed on the track. The blue "magnetic repulsors" that border the track spin players out when touched and are raised at an angle as in ''F-Zero X''. The icy areas | + | Since karts are slower than F-Zero Machines, the energy recharge area has been converted to a boost pad and four additional boost pads have been placed on the track. The blue "magnetic repulsors" that border the track spin players out when touched and are raised at an angle as in ''[[wikipedia:F-Zero X|F-Zero X]]''. The icy areas are not super slippery as in the original. |
== Media == | == Media == | ||
Line 27: | Line 27: | ||
== Version History == | == Version History == | ||
{| class="wikitable" | {| class="wikitable" | ||
+ | ! Version | ||
+ | ! Date of release | ||
+ | ! Information | ||
|- | |- | ||
− | + | | [https://icedrive.net/0/e3OfSYEE43 v1.0] | |
− | |||
− | |||
− | |||
− | | [https:// | ||
| 2011-10-21 | | 2011-10-21 | ||
| First release | | First release | ||
|- | |- | ||
− | | [http:// | + | | [http://vgmp3.org/DLs/MKWii/MKWii-F-ZERO_White_Land_I_v2_0.zip v2.0] |
| 2011-12-26 | | 2011-12-26 | ||
| | | | ||
* Added new buildings. | * Added new buildings. | ||
− | * Added | + | * Added intro cameras. |
* Remade some textures. | * Remade some textures. | ||
* Fixed some [[KMP]] bugs. | * Fixed some [[KMP]] bugs. | ||
* Improved [[KCL]]. | * Improved [[KCL]]. | ||
|- | |- | ||
− | | [https:// | + | | [https://icedrive.net/0/8fiKpx7lsU v2.1] |
| 2015-10-25 | | 2015-10-25 | ||
| Update by [[maczkopeti]]: | | Update by [[maczkopeti]]: | ||
− | * Rotated | + | * Rotated 90°. |
* Added fall boundary just below the road. | * Added fall boundary just below the road. | ||
* Changed solid fall collision to regular fall boundary. | * Changed solid fall collision to regular fall boundary. | ||
Line 58: | Line 57: | ||
* Slightly lowered skybox. | * Slightly lowered skybox. | ||
|- | |- | ||
− | | [https:// | + | | [https://icedrive.net/0/69W8gllomr v2.1.boost] |
| 2016-08-29 | | 2016-08-29 | ||
− | | Update by [[ | + | | Update by [[PhillyG]]: |
− | * Changed | + | * Changed road collision to boost. |
|} | |} | ||
== Custom Track Distributions == | == Custom Track Distributions == | ||
This track is part of the following [[Custom Track Distribution]]s: | This track is part of the following [[Custom Track Distribution]]s: | ||
− | * | + | * {{Distrib-ref|CTGP Revolution|435|ctgp-r}} |
− | * [[CTGP Revolution | + | * [[CTGP Revolution Classic]] (v2.1) |
− | * [[ | + | * [[Cuberluigi CT Pack]] (v2.1) |
+ | * {{Distrib-ref|Mario Kart Fusion|435|187}} | ||
* {{Distrib-ref|Wiimms Mario Kart Fun|435|mkwfun}} | * {{Distrib-ref|Wiimms Mario Kart Fun|435|mkwfun}} | ||
{{User-Jefe-Link}} | {{User-Jefe-Link}} | ||
[[Category:Track/Import]] | [[Category:Track/Import]] |
Revision as of 21:13, 22 February 2021
This article is about Jefe's remake. For other versions, see F-Zero White Land I.
256px | |
Creator: | Jefe |
---|---|
Designer: | Nintendo EAD |
Version: | v2.1 |
Date of latest version: | 2015-10-25 |
Editors used: | CTools, KMP Modifier, Photoshop, SketchUp, SZS Modifier |
WBZ files: | ct.wiimm.de |
Download: |
Overview
This remake features intro and replay cameras, as well as shadows. The SketchUp files for v1.0 and v2.0 can be found here and here.
Differences from the original
Since karts are slower than F-Zero Machines, the energy recharge area has been converted to a boost pad and four additional boost pads have been placed on the track. The blue "magnetic repulsors" that border the track spin players out when touched and are raised at an angle as in F-Zero X. The icy areas are not super slippery as in the original.
Media
Version History
Version | Date of release | Information |
---|---|---|
v1.0 | 2011-10-21 | First release |
v2.0 | 2011-12-26 | |
v2.1 | 2015-10-25 | Update by maczkopeti:
|
v2.1.boost | 2016-08-29 | Update by PhillyG:
|
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- CTGP Revolution (Details)
- CTGP Revolution Classic (v2.1)
- Cuberluigi CT Pack (v2.1)
- Mario Kart Fusion (Details)
- Wiimms Mario Kart Fun (Details)
By the same author: Jefe
Custom Tracks:
Slot Circuit –
Psyduck Cliffs –
Rezway II –
F-Zero Big Blue –
F-Zero White Land I –
Rooster Island