Difference between revisions of "F-Zero Big Blue (Jefe)"
(Putting the relevant info specific to my remake back here from the disambiguation page.) |
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== Overview == | == Overview == | ||
− | This is a remake created by [[Jefe]]. It is a fairly simple track with a wide-open ocean setting. | + | This is a remake created by [[Jefe]]. It is a fairly simple track with a wide-open ocean setting. The course features a long straight-away and a few patches of off-road, and a single slippery turn just before reaching the finish line. The track features working intro flyby and replay cameras. A detailed map of the original SNES track from [http://www.snesmaps.com/maps/F-Zero/F-ZeroMapSelect.html snesmaps.com] was traced in SketchUp to ensure an accurate track layout. The [[SketchUp]] model can be found [https://3dwarehouse.sketchup.com/model.html?id=26b5de4d04e817e9a0ffdb048cdaf89c here]. |
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=== Differences from the original === | === Differences from the original === |
Revision as of 16:27, 26 November 2020
Creator: | Jefe |
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Designer: | Nintendo EAD, Jefe |
Version: | v1.4 |
Date of latest version: | 2015-12-29 |
Editors used: | CTools, KMP Modifier, Photoshop, SketchUp, SZS Modifier |
WBZ files: | ct.wiimm.de |
Download: | Discord |
Overview
This is a remake created by Jefe. It is a fairly simple track with a wide-open ocean setting. The course features a long straight-away and a few patches of off-road, and a single slippery turn just before reaching the finish line. The track features working intro flyby and replay cameras. A detailed map of the original SNES track from snesmaps.com was traced in SketchUp to ensure an accurate track layout. The SketchUp model can be found here.
Differences from the original
Since karts are slower than F-Zero machines, the energy recharge area has been converted to a boost pad and additional boost panels are placed on the track as in White Land I. The orange "magnetic repulsors" that border the track spin players out when touched and are raised at an angle as in F-Zero X. This version has futuristic bio domes and buildings, inspired by the Super Smash Bros. Melee stage.
Media
Version History
Version | Date of release | Information |
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v1.0 | 2011-11-20 | First release |
v1.0.boost | 2016-08-29 | Update by Huili:
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v1.0.mkwfun | 2013-12-14 | Update by Wiimm:
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v1.1 | 2015-10-23 | Update by maczkopeti:
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v1.1.mkwfun | 2015-10-26 | Update by Wiimm:
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v1.2 | 2015-10-26 | Update by Jefe and maczkopeti:
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v1.3 | 2015-11-14 | Update by maczkopeti:
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v1.3.mkwfun | 2015-11-17 | Update by Wiimm:
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v1.4 | 2015-12-29 | Update by maczkopeti:
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Custom Track Distributions
This track is part of the following Custom Track Distributions:
- CTGP Revolution (Details)
- Cuberluigi CT Pack (Details)
- Mario Kart Adventures (v1.0)
- Wiimms Mario Kart Fun (Details)
Custom Tracks:
Slot Circuit –
Psyduck Cliffs –
Rezway II –
F-Zero Big Blue –
F-Zero White Land I –
Rooster Island