Difference between revisions of "Dumping Network Traffic"

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=== Using log files ===
 
=== Using log files ===
 
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== References ==
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<references/>
  
 
{{MKWii  Network Protocol}}
 
{{MKWii  Network Protocol}}
 
[[category:Network Protocol]]
 
[[category:Network Protocol]]
 
[[category:Tutorials]]
 
[[category:Tutorials]]

Revision as of 09:35, 8 March 2014

In November 2012 Wiimm started to dump the complete network traffic of Mario Kart Wii online meetings. The goal was to have enough information to create a own MKWii server if ever necessary. In March 2014 Nintendo announced the shutdown of the server for May 2014 — much earlier than ever thought.

This article will explain, how to get good dumps and good logs. Logs are necessary to remember, what happened during the dump time.



Get the data

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Port Mirroring

The best and cleanest way to capture the network traffic is a managed switch[1], that support port mirroring[2].

You place the managed switch between Wii and router. Then you connect a PC, that should capture the network traffic, to another port of the switch. In the switch setup you mirror the traffic from and to the Wii to the PC port. After doing this setup once, all traffic of the Wii is mirrored to the PC. Normally the PC will drop the unwanted network packets. But a capture tool see the data.

Router captures

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ARP spoofing

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Logging

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Videos

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Analysing with mkw-ana

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Using log files

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References

Template:MKWii Network Protocol