Dry Dry Castle
Revision as of 11:28, 10 November 2013 by FloMaster35000vr (talk | contribs)
Creator: | Magma & Florian |
---|---|
Designer: | Florian |
Version: | RC1 |
Date of latest version: | 2012-08-26 |
Editors used: | SketchUp, CTools, SZS Modifier, Photoshop, BrawlBox |
Download: | MediaFire |
Overview
This Custom Track was designed by Florian, and Magma made some changes. Magma made the Kcl, Minimap Control and Objects.
The track is placed in the desert, surrounded by stone walls, which act like a ruin. There are also 2 lakes in the desert, where you have to get over.
RC2 Progress
In RC2, Animations will be added and the underwater Part will be much better. All Underwater Textures will be animated and Florian will also make some CLR0 experiments.
Model | 100% |
Texture | 100% |
KCL | 100% |
KMP | 95% |
Objects | 95% |
Animations | 0% |
Overall | 81% |
Media
- DryDryCastleOverview.jpg
Overview
- DryDryCastleUnderwater.jpg
Underwater Part
Version History
Version | Date of release | Information |
---|---|---|
Beta[1] | 2012-08-26 | First release |
RC1 | 2012-08-26 | Freeze fixed |
Bugs
AI Freeze (resolved in RC1): random freeze when AI reach the last lake
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- (none)