Difference between revisions of "Disco Fever"

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(→‎Custom Track Distributions: @Octanevinny: Hack pack is supported by ct.wiimm.de. KantoEpic made the info files. So other links are used. See my edit.)
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== Custom Track Distributions ==
 
== Custom Track Distributions ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
 +
* [[Cosmic Kart]] (v3.3)
 
* {{Distrib-ref|CTGP Revolution|1552|ctgp-r}}
 
* {{Distrib-ref|CTGP Revolution|1552|ctgp-r}}
 
* [[Luma's CT Pack]] (v3.3)
 
* [[Luma's CT Pack]] (v3.3)

Revision as of 10:53, 22 May 2020

Disco Fever
Author: xBlue98
Version: v3.4
Date of latest version: 2019-07-20
Editors used: 3ds Max, BrawlBox, KMP Cloud, SketchUp, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Wiimm's CT-Archive (4 WBZ)

Overview

Disco Fever is a custom track set in a disco-themed building. It started as relatively small and simple, but since v3.0, the track increased in size, but still kept it's simplicity, although there are more paths to take. The track contains animations, mipmaps, vertex colors, dance screens, and various objects, like musical-note Thwomps, dancing characters and spotlights.

Editions

There are two editions of this track:

  • SNSD Edition, which references an all-female singing group Girls' Generation.
  • Super Mario Edition, which references to the Mario universe.

Credits

Media

v3.0 VS Race
v2.0 VS Race

Version History

Version Date of release Information
v1.0 2013-12-26 First release
v2.0 2014-03-06
  • Better model.
  • Texture changes.
  • Added and improved animations.
  • Added more objects.
v2.1 2014-06-10 Improved boost panel mapping.
v2.2 2014-08-08
  • Added vertex colors.
  • Fixed Slow Motion Bug in split-screen.
  • New custom objects.
v3.0 2014-12-14 SNSD Edition release:
  • Scaled up track model to 1.39.
  • Minor vertex colors bug fixes.
  • Added new paths.
  • New textures and mipmaps.
  • Added animated dance screens.
  • Added missing fence polygon.
  • Added spotlights and new objects.
  • Improved KCL.
  • Removed Daisy and Funky Kong custom objects.
v3.1 2014-12-24 Super Mario Edition:
  • Added a few ring custom objects.
  • Fixed minor respawn bug.
  • Enemy route improvements.
  • Minor KCL edits.
  • Koopa Troopa collision fixes.
  • Thwomp-like Musical Notes collision fixes.
  • Slower floor animation.
v3.2 2015-03-03
  • Ring custom object is visible from far now.
  • Fence mipmap improvements.
v3.3 2015-05-30 Improved cannon ending position.
v3.4 2019-07-20 Update by Wiimm:
  • Removed invalid and very small KCL faces.
  • Added second KTPT to display the finish line at correct position (LE-CODE only).

Trivia

  • The animations of the Koopa Troopa, Toad, and Toadette models are the same ones used in the award ceremony.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Discokoorts
French: Fièvre du Disco
German: Disco-Fieber
Italian: Febbre da Discoteca
Japanese: ディスコフィーバー
Korean: 디스코 열풍
Portuguese: Febre do Disco
Russian: Диско-лихорадка
Spanish: Fiebre Discotequera
Greek: Πυρετός της Ντίσκο
Polish: Gorączka Disco
Finnish: Disco-kuume
Swedish: Discofeber
Czech: Disco Horečka
Danish: Disco-feber