Difference between revisions of "Desert Fort"

From Custom Mario Kart
Jump to navigation Jump to search
Line 3: Line 3:
 
|author= [[JorisMKW]]
 
|author= [[JorisMKW]]
 
|type= Desert
 
|type= Desert
|version= v2.1
+
|version= v3.0
|date of release= 2018-04-28
+
|date of release= 2020-08-10
|editors used= [[3ds Max]], [[BrawlBox]], [[CTools]], [[KMP Cloud]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
+
|editors used= [[3ds Max]], [[BrawlBox]], [[BrawlCrate]], [[BREFF Editor]], [[CTools]], [[KMP Cloud]], [https://getpaint.net Paint.NET], [[Post-Effect Editor]], [http://pullin-shapes.co.uk/page6.htm RoadKill], [[SketchUp]], [[SZS Modifier]], [[Wexos's Toolbox]], [[Wiimms SZS Tools]]
 
|wbz-id= 1952
 
|wbz-id= 1952
|download 1= https://drive.google.com/file/d/1sE6CMQusOhOCpKWYncVq1RpFxe7MchAt/view?usp=sharing
+
|download 1= [https://drive.google.com/file/d/1Z68thf8PnHDnh4sK-MBGv0Ux4dpn5LEe Track]
 +
|download 2= [https://drive.google.com/file/d/1QEBlOsy_EZKbivbzIzVqCet9oiTcwU99 Easter Egg Rewards]
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
'''Desert Fort''' is a [[custom track]] created by [[JorisMKW]]. The track takes place around a fort which is strategically built in a lake located in the desert.
+
'''Desert Fort''' is a [[custom track]] created by [[JorisMKW]]. The track takes place around a by piantas inhabited fort which is strategically built in a lake located in the desert.
  
[[JorisMKW]] tried to make the track appealing for all players, both beginners and experts. The track route is easy to follow, but players who know the track still have an advantage.
+
[[JorisMKW]] tried to make the track appealing for all players, both beginners and experts. The track route is easy to follow, but players who know the track still have an advantage. This track contains many different routes and shortcuts (see the videos below). [[JorisMKW]] spend a lot of time balancing the routes in such a way that there is no fastest way to maneuver through the track in general. Which route is best to take depends on your position, your item, your skill of certain shortcuts, if there is likely to be a shock, if there are players around you, etc. This leads to fun and chaotic races where players have to do a lot of decision making. [[JorisMKW]] also nerfed the most broken shortcuts from versions before v3.0, which has resulted in the track not being as shortcut reliant as it used to be.
  
This track contains over 8 intended shortcuts (see the videos below), making every item that lets players drive through offroad useful. Despite the simplicity of this track, players have to take lots of decisions throughout the race due to the fact that there are a lot of different routes. Therefore [[JorisMKW]] highly recommends playing this track at a normal amount of 3 laps, instead of 2.
+
=== Credits ===
The track is long indeed, but with so much going on that is no problem at all, according to [[JorisMKW]].
+
* Misha, for creating the chandelier and the vase models.
 +
* [[kHacker35000vr]], for helping with many small problems I had during the creation of the track, most notably finding a fix of a crash I couldn't find the cause of.
 +
* Everyone who helped with testing early versions of the track and giving feedback.
 +
 
 +
=== Explorer Information ===
 +
There is a puzzle hidden somewhere in v3.0 and onwards. You can use the solution to get some exclusive [[Desert Fort]] themed character textures which [[JorisMKW]] created (see download).  
  
 
== Media ==
 
== Media ==
 +
{{youtube-box||2Kx_QpfLrZo|v3.0 VS Race}}
 
{{youtube-box||nv1uUAa2kyk|v2.0 VS Race}}
 
{{youtube-box||nv1uUAa2kyk|v2.0 VS Race}}
{{youtube-box||vQMKOWti2Vs|v2.0 Shortcut and Strat compilation}}
 
 
{{youtube-box||Wck8nv6qEEQ|v1.2 Time Trial (Dolphin)}}
 
{{youtube-box||Wck8nv6qEEQ|v1.2 Time Trial (Dolphin)}}
  
Line 55: Line 61:
 
* Lowered walls.
 
* Lowered walls.
 
|-
 
|-
| v2.1
+
| [https://drive.google.com/file/d/1sE6CMQusOhOCpKWYncVq1RpFxe7MchAt v2.1]
 
| 2018-04-28
 
| 2018-04-28
 
|  
 
|  
Line 63: Line 69:
 
* Other minor KMP changes.
 
* Other minor KMP changes.
 
* Minor texture updates.
 
* Minor texture updates.
 +
|-
 +
| [https://drive.google.com/file/d/1Z68thf8PnHDnh4sK-MBGv0Ux4dpn5LEe v3.0]
 +
| 2020-08-10
 +
|
 +
* Remodeled and retextured many parts of the track.
 +
* Nerfed and increased difficulty of about all shortcuts.
 +
* Added a shadow map.
 +
* Added a custom blooper effect and a custom shock colour.
 +
* Replaced the bomb box with a red shell box, and added a bomb box which is more difficult to get to at a different location.
 +
* Improved item routes.
 +
* Other minor KMP changes.
 +
* Improved the [[KCL]] model.
 +
* Removed some objects like Thwomps and the falling sand, and added some objects such as piantas.
 +
* Made it possible to complete the track backwards.
 +
* Extensively extended the easter egg area.
 
|}
 
|}
  
Line 72: Line 93:
 
* [[Bear Kart Wii]]
 
* [[Bear Kart Wii]]
 
* {{Distrib-ref|Wiimms Mario Kart Fun|1952|mkwfun}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|1952|mkwfun}}
 +
 +
== Trivia ==
 +
This is [[JorisMKW]]'s favorite custom track.
 +
 +
All paintings in the track are painted in real life by the creator.
  
 
== Names in Other Languages ==
 
== Names in Other Languages ==

Revision as of 15:38, 10 August 2020

Desert Fort
Author: JorisMKW
Version: v3.0
Date of latest version: 2020-08-10
Editors used: 3ds Max, BrawlBox, BrawlCrate, BREFF Editor, CTools, KMP Cloud, Paint.NET, Post-Effect Editor, RoadKill, SketchUp, SZS Modifier, Wexos's Toolbox, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download:

Overview

Desert Fort is a custom track created by JorisMKW. The track takes place around a by piantas inhabited fort which is strategically built in a lake located in the desert.

JorisMKW tried to make the track appealing for all players, both beginners and experts. The track route is easy to follow, but players who know the track still have an advantage. This track contains many different routes and shortcuts (see the videos below). JorisMKW spend a lot of time balancing the routes in such a way that there is no fastest way to maneuver through the track in general. Which route is best to take depends on your position, your item, your skill of certain shortcuts, if there is likely to be a shock, if there are players around you, etc. This leads to fun and chaotic races where players have to do a lot of decision making. JorisMKW also nerfed the most broken shortcuts from versions before v3.0, which has resulted in the track not being as shortcut reliant as it used to be.

Credits

  • Misha, for creating the chandelier and the vase models.
  • kHacker35000vr, for helping with many small problems I had during the creation of the track, most notably finding a fix of a crash I couldn't find the cause of.
  • Everyone who helped with testing early versions of the track and giving feedback.

Explorer Information

There is a puzzle hidden somewhere in v3.0 and onwards. You can use the solution to get some exclusive Desert Fort themed character textures which JorisMKW created (see download).

Media

v3.0 VS Race
v2.0 VS Race
v1.2 Time Trial (Dolphin)

Version History

Version Date of release Information
v1.0 2015-03-04 First release
v1.1 2015-03-05 Fixed ramp texture.
v1.2 2016-03-15
  • Fixed the Ultra Shortcut.
  • Added fall boundaries to prevent people from exploring.
  • Added lots of objects (Thwomps, Monty Moles, hot air balloon).
  • Added a new shortcut.
  • Updated the shortcut in the fort, making it possible with a single Mushroom.
  • Changed lots of textures, including the glitchy bridge texture.
v2.0 2017-12-28 Remake:
  • Added lots of new routes, including shortcuts.
  • Completely retextured the track.
  • Redid the KMP, fixing item route bugs and poor respawn points.
  • Lowered walls.
v2.1 2018-04-28
  • Replaced the Star item boxes with normal item boxes and replaced the 50% Mushroom/50% Banana item box with a Bob-omb item box.
  • Improved several Bullet Bill routes.
  • Added more item boxes, most noticeably on the left route after the hill.
  • Other minor KMP changes.
  • Minor texture updates.
v3.0 2020-08-10
  • Remodeled and retextured many parts of the track.
  • Nerfed and increased difficulty of about all shortcuts.
  • Added a shadow map.
  • Added a custom blooper effect and a custom shock colour.
  • Replaced the bomb box with a red shell box, and added a bomb box which is more difficult to get to at a different location.
  • Improved item routes.
  • Other minor KMP changes.
  • Improved the KCL model.
  • Removed some objects like Thwomps and the falling sand, and added some objects such as piantas.
  • Made it possible to complete the track backwards.
  • Extensively extended the easter egg area.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Trivia

This is JorisMKW's favorite custom track.

All paintings in the track are painted in real life by the creator.

Names in Other Languages

Dutch: Woestijnfort
French: Fort Désertique
German: Wüstenfestung
Italian: Forte Desertico
Japanese: さばくフォート
Korean: 사막 요새
Portuguese: -
Russian: Пустынный форт
Spanish: Fuerte Desértico
Greek: Οχυρό Ερήμου
Polish: -
Finnish: Aavikkolinnake
Swedish: Ökenfortet
Czech: Pouštní Pevnost
Danish: -