Difference between revisions of "Desert Cross (FunkyDude15)"

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* Added shadow map.
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* Added shadow and light maps.
 
* Improved vertex colors.
 
* Improved vertex colors.
 
* Removed ending cannon.
 
* Removed ending cannon.

Revision as of 04:32, 31 December 2020

This article is about FunkyDude15's remake. For other versions, see Desert Cross.
Desert Cross
Creator: FunkyDude15
Designer: Michiel117, Yo*Remco, FunkyDude15
Version: v1.0
Date of latest version: 2017-12-28
Editors used:
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

This is a remake created by FunkyDude15. It features many things that were not in the original such as half-pipes, a lake, many hills, texture mapping, animations, and more decoration.

Credits

  • MaximilianoMK, for providing ideas.
  • Riidefi, for helping improve the course model and fix some bugs, and providing other ideas.
  • Sniki, for the tree and arrow models from Spike Desert and fixing a blackscreen.
  • Wexos, for telling the author how to import a bone in 3ds Max and helping fix a KMP Cloud issue.

Media

v1.0 VS Race
v1.0.beta VS Race
Preview of v1.0 in Dolphin

Version History

Version Date of release Information
v1.0.alpha 2016-04-18 First release
v1.0.alpha2 2016-06-14 Update by Sucht93a:
  • Remade item routes.
  • Improved checkpoints and respawn points.
  • The cacti and grid are now visible.
v1.0.alpha3 2016-06-25 Update by Sucht93a:
  • Added item route for the shortcut.
v1.0.beta-pre 2016-12-18 Version found in MKW Hack Pack v4.0.
v1.0.beta-pre2 2016-12-28 Update by Huili:
  • Removed endless respawn point.
v1.0.beta 2016-12-18
  • Remade parts of the model.
  • Added vertex colors.
  • Reduced overpowered shortcut.
  • Added more decoration.
  • Remade KCL.
  • Remade and improved KMP.
v1.0 2017-12-28
  • Remade parts of the model from scratch.
  • Added more decoration.
  • Improved vertex colors.
  • Remade and improved course model.
  • Remade and improved KCL.
  • Improved KMP.
  • Attempted to fix all known bugs.
v2.0 2021-??-??
  • Added shadow and light maps.
  • Improved vertex colors.
  • Removed ending cannon.
  • Replaced half-pipe section.
  • Reworked some shortcuts.

Custom Track Distributions

This track is part of the following Custom Track Distributions: