Difference between revisions of "Deciduous Grounds"

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(→‎Names in Other Languages: i think hiragana is better unless there are any reasons)
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Revision as of 12:56, 19 January 2022

Deciduous Grounds
Author: Antares
Version: v1.1
Date of latest version: 2022-01-19
Editors used: Blender, BrawlCrate, KMP Cloud, Lorenzi's KMP Editor, Paint.NET, Wiimms SZS Tools
Download: Discord

Overview

Deciduous Grounds is Antares' first custom track. It was created for the 16th edition of BillyNoodles's Custom Track Jam, where it placed ninth (last) due to an endless respawn point loop.

Media

v1.0 Presentation (Dolphin)
File:Screenshot (319)-min.jpg
NoClip preview of v1.1

Version History

Version Date of release Information
v1.0 2022-01-14 First release
v1.1 2022-01-19
  • Added decoration and vertex colors
  • Added EnvFire with EnvKareha effect
  • Brightened Textures
  • Adjusted parts of the model and KCL

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)

Names in Other Languages

Dutch: -
French: -
German: -
Italian: Terreni Decidui
Japanese: おちばのだいち
Korean: -
Portuguese: -
Russian: -
Spanish: Camino de Ocre
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -
By the same author: Antares

Custom Tracks:
Deciduous Grounds