Difference between revisions of "Dark Matter Fortress"
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(v1.7 update) |
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|name= {{PAGENAME}} | |name= {{PAGENAME}} | ||
|author= [[Justin]] | |author= [[Justin]] | ||
− | |version= v1. | + | |version= v1.7 |
− | |date of release= 2020- | + | |date of release= 2020-11-22 |
|editors used= [[Blender]], [[BrawlBox]], [[CTools]], [[KMP Cloud]], [https://adobe.com/products/photoshop Photoshop], [[SketchUp]], [[Wiimms SZS Tools]] | |editors used= [[Blender]], [[BrawlBox]], [[CTools]], [[KMP Cloud]], [https://adobe.com/products/photoshop Photoshop], [[SketchUp]], [[Wiimms SZS Tools]] | ||
|wbz-id= 7775 | |wbz-id= 7775 | ||
− | |download= https://cdn.discordapp.com/attachments/746489709726924810/ | + | |download= https://cdn.discordapp.com/attachments/746489709726924810/780288934990184448/old_koopa_64.szs |
}} | }} | ||
Line 48: | Line 48: | ||
* Extended red platforms and lowered upwards ramp. | * Extended red platforms and lowered upwards ramp. | ||
* Remade minimap and vertex colors. | * Remade minimap and vertex colors. | ||
− | * Remade KCL. | + | * Remade [[KCL]]. |
* Ending shortcut is no longer possible shroomless. | * Ending shortcut is no longer possible shroomless. | ||
* Re-worked ramps. | * Re-worked ramps. | ||
Line 55: | Line 55: | ||
* Adjusted an {{obj-ref|0x65|item box}} set. | * Adjusted an {{obj-ref|0x65|item box}} set. | ||
* Remade item routes around the rail shortcut. | * Remade item routes around the rail shortcut. | ||
+ | |- | ||
+ | | [https://cdn.discordapp.com/attachments/746489709726924810/780288934990184448/old_koopa_64.szs v1.7] | ||
+ | | 2020-11-22 | ||
+ | | | ||
+ | * Lowered ramps further. | ||
+ | * Remade [[KCL]]. | ||
+ | * Ramps are fully trickable again. | ||
|} | |} | ||
Revision as of 04:36, 23 November 2020
Author: | Justin |
---|---|
Version: | v1.7 |
Date of latest version: | 2020-11-22 |
Editors used: | Blender, BrawlBox, CTools, KMP Cloud, Photoshop, SketchUp, Wiimms SZS Tools |
WBZ files: | ct.wiimm.de |
Download: | Discord |
Overview
Dark Matter Fortress is Justin’s seventh custom track. The track is based on and uses textures from Bowser's Dark Matter Plant, a galaxy from Super Mario Galaxy. It was designed and submitted to the first edition of Toxic Prime's Mario Kart Madness Modding Competition, where it placed second.
Credits
- Yoshidude4, for the Dry Bones object (penguin_s) in v1.5 and onward.
Media
Version History
Version | Date of release | Information |
---|---|---|
v1.0 | 2020-08-16 | First release |
v1.5 | 2020-08-25 |
|
v1.6 | 2020-09-18 | |
v1.7 | 2020-11-22 |
|
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- Cuberluigi CT Pack (v1.5)
- Mario Kart Cris 4 (v1.6)
- OptPack (v1.6)
Names in Other Languages
Dutch: | Donkere Materie Vestiging |
---|---|
French: | Forteresse de Matière Noire |
German: | Dunkle-Materie-Festung |
Italian: | Fortezza della Materia Oscura |
Japanese: | ダークマターフォートレス |
Korean: | - |
Portuguese: | - |
Russian: | Крепость темной материи |
Spanish: | Fortaleza de Materia Oscura |
Greek: | - |
Polish: | - |
Finnish: | - |
Swedish: | - |
Czech: | - |
Danish: | - |
By the same author: Justin
Custom Tracks:
Daydream –
Petite City –
Block Cave –
Dark Matter Fortress
CT Jam Tracks:
Coin Runner Circuit –
Wii Shop Raceway –
Cavern Escapade –
Wario's Crumbled Colosseum –
The Very First Christmas –
CT Jam Festival –
Bowser's Dark Castle