DS Cheep Cheep Beach (Jasperr, ZPL & Golden RS)

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This article is about Jasperr and ZPL Gaming's port. For other versions, see DS Cheep Cheep Beach.
DS Cheep Cheep Beach
Creator: Jasperr, ZPL Gaming, Golden RS
Designer: Nin­tendo, TheZoroark007, PabloMK7, Jasperr, Golden RS
Version: v1.0
Date of latest version: 2019-03-28
Editors used: BeFunky, Blender, BrawlBox, CTools, KMP Modifier, Lorenzi's KMP Editor, Photoshop, Pixlr, Sketch, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Discord

Overview

This is a port originally made by TheZoroark007 and PabloMK7, and created by ZPL Gaming and Jasperr, with some assistance from Golden RS. The authors took inspiration from Mario Kart 8's version by recreating the jungle section and docking area while also adding things to the track that aren't in either versions. After getting feedback from the CTGP Testing team, Jasperr retextured the track using textures from Mario Kart 8 and also adding a few extra elements to the track.

Credits

  • CTGP Testers, for helping with general course design feedback.
  • TacoJosh, for helping model the jungle and for providing textures in v1.0.
  • Caron, for the skybox from Sky Beach and boost animations in v1.0.

Media

v1.0 Online Race
Beta Online Race

Version History

Version Date of release Information
Beta 2019-02-17 First release
v1.0 2019-03-28
  • Added mipmaps.
  • Changed boost animations.
  • Changed coral textures.
  • Changed skybox.
  • Made out of bounds area clearer.
  • Remodeled parts of the track.
v2.0 2020-??-??
  • Add vertex colors.
  • Add intro and outro cameras.
  • Combine many textures.
  • Improve texture mapping.
  • New boost and water animations.
  • Remake KCL.
  • Remake the jungle.
  • Replace flower model.
  • Remove buoys and life rings.
  • Remove shadow map.
  • Significantly reduce polygon count.
  • Widen the jungle.

Known Bugs

  • There is a random invisible wall next to the grey rock after the first ramp.
  • Grouped structures in the course model have corrupted texture mapping and some of the poles are distorted.
  • Very heavy Slow Motion Bug occurs when players touch or enter the small houses with a Mega Mushroom.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Template:User-ZPL Gaming-Link

By the same author: Golden RS