Difference between revisions of "DS Cheep Cheep Beach (Jasperr, ZPL & Golden RS)"

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| v1.1
 
| v1.1
 
| 2019-??-??
 
| 2019-??-??
| An update will be made.
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|  
 +
* Added custom blooper thanks to [[Zachruff]].
 +
* Added intro cameras thanks to [[Luke Chandler]].
 +
* Added more [[mipmap]]s.
 +
* Changed culling on some textures.
 +
* Fixed invisible wall thanks to [[SpyKid]].
 +
* Lowered some texture sizes.
 +
* Small KCL changes.
 
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Revision as of 19:50, 25 April 2019

This article is about IEF◇Spyro and ZPL Gaming's port. For other versions, see DS Cheep Cheep Beach.
DS Cheep Cheep Beach
Creator: IEF◇Spyro, ZPL Gaming
Designer: Nin­tendo, IEF◇Spyro
Version: v1.0
Date of latest version: 2019-03-28
Editors used: BeFunky, Blender, BrawlBox, CTools, KMP Modifier, Lorenzi's KMP Editor, Photoshop, Pixlr, Sketch, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Discord

Overview

This is a port made by ZPL Gaming and IEF◇Spyro. The authors were originally going to update sup3rsmash8's version, but they eventually decided to create a new version similar to Mario Kart 7's version, which included a shipwreck. However, the authors took inspiration from Mario Kart 8's version by recreating the jungle section and docking area while also adding things to the track that aren't in either versions. After getting feedback from the CTGP Testing team, IEF◇Spyro retextured the track using textures from Mario Kart 8 and also adding a few extra elements to the track.

Credits

  • CTGP Testers, for helping with general course design feedback.
  • YoshiGo99, for helping model the jungle and with textures.
  • Caron, for the boost and water animations.
  • TheZoroark007 and PabloMK7, for the original track model.

Media

v1.0 Online Race
File:DS CCB.png
A preview of the track in Dolphin

Version History

Version Date of release Information
Beta 2019-02-17 First release
v1.0 2019-03-28
  • Added mipmaps.
  • Changed boost animations.
  • Changed coral textures.
  • Changed skybox.
  • Made out of bounds area clearer.
  • Remodeled parts of the track.
v1.1 2019-??-??
  • Added custom blooper thanks to Zachruff.
  • Added intro cameras thanks to Luke Chandler.
  • Added more mipmaps.
  • Changed culling on some textures.
  • Fixed invisible wall thanks to SpyKid.
  • Lowered some texture sizes.
  • Small KCL changes.

Known Bugs

  • There is a random invisible wall next to the grey rock after the first ramp.
  • Very heavy Slow Motion Bug occurs when players touch or enter the small houses with a Mega Mushroom.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)

Template:User-IEF◇Spyro-Link Template:User-ZPL Gaming-Link