Difference between revisions of "DS Bowser Castle (sup3rsmash8)"

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|version= Beta 2
 
|version= Beta 2
 
|date of release= 2013-04-10
 
|date of release= 2013-04-10
|editors used= MKDS Course Modifier 5, [[SZS Modifier]], [[CTools]], [[Wiimms SZS Tools]], [[BrawlBox|BrawlBox v0.67b]], Blender, [[SketchUp]], [[KMP Cloud]]
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|editors used= Blender, [[BrawlBox|BrawlBox v0.67b]], [[CTools]], [[KMP Cloud]], MKDS Course Modifier 5, [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
 
|difficulty= 5/10
 
|difficulty= 5/10
 
|download 1= http://wiimm.de/r/d/mkw-tracks
 
|download 1= http://wiimm.de/r/d/mkw-tracks
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==Overview==
 
==Overview==
This is Bowser Castle from [[Mario Kart DS]]. It is the third course of the Special Cup. It is basically a castle owned by Bowser.
 
 
===Status===
 
 
Right now, in the Beta, the objects (e.g. the cylinder, rotating bridge, the moving lava platforms) don't seem to affect the players, due to the objects being different from the Wii version.
 
Right now, in the Beta, the objects (e.g. the cylinder, rotating bridge, the moving lava platforms) don't seem to affect the players, due to the objects being different from the Wii version.
  
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==Media==
 
==Media==
{{youtube-box||xp9rskVtQXU|Beta}}
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{{youtube-box||xp9rskVtQXU|Beta VS Race}}
  
===KCL and KMP View===
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===KCL and KMP view===
 
[[File:ds-bowser-castle-kcl+kmp.png||200px||KCL and KMP view of Beta 2. The image was made by ''[[wkmpt DRAW]]''.]]<br clear="all">
 
[[File:ds-bowser-castle-kcl+kmp.png||200px||KCL and KMP view of Beta 2. The image was made by ''[[wkmpt DRAW]]''.]]<br clear="all">
Above is a [[KMP Editing/Visual Review|KCL and KMP view]] of Beta 2 of the track showing [[KCL]], check points (blue and cyan lines), respawn points (green arrows) and item routes (dark red lines). Click on the picture for a larger view.
 
  
The picture is from a top view in ''[[3ds Max]]''. The object file was generated by [[Wiimms SZS Tools]] &rarr; see ''[[KMP Editing/Visual Review]]'' for details.
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Above is a [[wkmpt DRAW|KCL and KMP view]] of Beta 2 of the track showing [[KCL]], check points (blue and cyan lines), respawn points (green arrows) and item routes (dark red lines). Click on the picture for a larger view.
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 +
The picture is from a top view in [[3ds Max]]. The object file was generated by [[Wiimms SZS Tools]] &rarr; see »[[wkmpt DRAW]]« for details.
  
 
==Version History==
 
==Version History==
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| 2013-04-10
 
| 2013-04-10
 
| [[Wiimm]]
 
| [[Wiimm]]
| Optimizations:
+
|
 
* Unused files removed
 
* Unused files removed
 
* KCL recreated (unused triangles dropped)
 
* KCL recreated (unused triangles dropped)
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* Respawn points optimized
 
* Respawn points optimized
 
* Minimap centered
 
* Minimap centered
* Info file added
 
* SZS size reduced from 1260 KB to 546 KB
 
 
|}
 
|}
  

Revision as of 19:02, 29 November 2014

This article is about sup3rsmash8's port of the retro track DS Bowser Castle. For other ports of the same name by different authors, see »DS Bowser Castle«.
DS Bowser Castle
Creator: sup3rsmash8
Designer: Nintendo
Version: Beta 2
Date of latest version: 2013-04-10
Editors used: Blender, BrawlBox v0.67b, CTools, KMP Cloud, MKDS Course Modifier 5, SketchUp, SZS Modifier, Wiimms SZS Tools
Download: wiimm.de

Overview

Right now, in the Beta, the objects (e.g. the cylinder, rotating bridge, the moving lava platforms) don't seem to affect the players, due to the objects being different from the Wii version.

They're animated though. (besides the lava platforms which don't move at all)

This might change when the author figures out the puzzle with the Moving Terrain KCL type and custom object collision.

Media

Beta VS Race

KCL and KMP view

KCL and KMP view of Beta 2. The image was made by wkmpt DRAW.

Above is a KCL and KMP view of Beta 2 of the track showing KCL, check points (blue and cyan lines), respawn points (green arrows) and item routes (dark red lines). Click on the picture for a larger view.

The picture is from a top view in 3ds Max. The object file was generated by Wiimms SZS Tools → see »wkmpt DRAW« for details.

Version History

Version Date of release Author Information
Beta 1 2012-11-20 sup3rsmash8 Initial release
Beta 2 2013-04-10 Wiimm
  • Unused files removed
  • KCL recreated (unused triangles dropped)
  • A fall boundary wall for enemies inserted, that fall down
  • Walls lowered (Players can jump over borders now)
  • Complete new item and enemy points
  • Respawn points optimized
  • Minimap centered

Custom Track Distributions

This track is part of the following Custom Track Distributions: