Difference between revisions of "DS Bowser Castle (sup3rsmash8)"
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|version= Beta 2 | |version= Beta 2 | ||
|date of release= 2013-04-10 | |date of release= 2013-04-10 | ||
− | |editors used= | + | |editors used= Blender, [[BrawlBox|BrawlBox v0.67b]], [[CTools]], [[KMP Cloud]], MKDS Course Modifier 5, [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]] |
|difficulty= 5/10 | |difficulty= 5/10 | ||
|download 1= http://wiimm.de/r/d/mkw-tracks | |download 1= http://wiimm.de/r/d/mkw-tracks | ||
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==Overview== | ==Overview== | ||
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Right now, in the Beta, the objects (e.g. the cylinder, rotating bridge, the moving lava platforms) don't seem to affect the players, due to the objects being different from the Wii version. | Right now, in the Beta, the objects (e.g. the cylinder, rotating bridge, the moving lava platforms) don't seem to affect the players, due to the objects being different from the Wii version. | ||
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==Media== | ==Media== | ||
− | {{youtube-box||xp9rskVtQXU|Beta}} | + | {{youtube-box||xp9rskVtQXU|Beta VS Race}} |
− | ===KCL and KMP | + | ===KCL and KMP view=== |
[[File:ds-bowser-castle-kcl+kmp.png||200px||KCL and KMP view of Beta 2. The image was made by ''[[wkmpt DRAW]]''.]]<br clear="all"> | [[File:ds-bowser-castle-kcl+kmp.png||200px||KCL and KMP view of Beta 2. The image was made by ''[[wkmpt DRAW]]''.]]<br clear="all"> | ||
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− | The picture is from a top view in | + | Above is a [[wkmpt DRAW|KCL and KMP view]] of Beta 2 of the track showing [[KCL]], check points (blue and cyan lines), respawn points (green arrows) and item routes (dark red lines). Click on the picture for a larger view. |
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+ | The picture is from a top view in [[3ds Max]]. The object file was generated by [[Wiimms SZS Tools]] → see »[[wkmpt DRAW]]« for details. | ||
==Version History== | ==Version History== | ||
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| 2013-04-10 | | 2013-04-10 | ||
| [[Wiimm]] | | [[Wiimm]] | ||
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* Unused files removed | * Unused files removed | ||
* KCL recreated (unused triangles dropped) | * KCL recreated (unused triangles dropped) | ||
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* Respawn points optimized | * Respawn points optimized | ||
* Minimap centered | * Minimap centered | ||
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|} | |} | ||
Revision as of 19:02, 29 November 2014
Creator: | sup3rsmash8 |
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Designer: | Nintendo |
Version: | Beta 2 |
Date of latest version: | 2013-04-10 |
Editors used: | Blender, BrawlBox v0.67b, CTools, KMP Cloud, MKDS Course Modifier 5, SketchUp, SZS Modifier, Wiimms SZS Tools |
Download: | wiimm.de |
Overview
Right now, in the Beta, the objects (e.g. the cylinder, rotating bridge, the moving lava platforms) don't seem to affect the players, due to the objects being different from the Wii version.
They're animated though. (besides the lava platforms which don't move at all)
This might change when the author figures out the puzzle with the Moving Terrain KCL type and custom object collision.
Media
KCL and KMP view
KCL and KMP view of Beta 2. The image was made by wkmpt DRAW.
Above is a KCL and KMP view of Beta 2 of the track showing KCL, check points (blue and cyan lines), respawn points (green arrows) and item routes (dark red lines). Click on the picture for a larger view.
The picture is from a top view in 3ds Max. The object file was generated by Wiimms SZS Tools → see »wkmpt DRAW« for details.
Version History
Version | Date of release | Author | Information |
---|---|---|---|
Beta 1 | 2012-11-20 | sup3rsmash8 | Initial release |
Beta 2 | 2013-04-10 | Wiimm |
|
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- Cam, Tom and Troy's CTGP Pack (Beta)
- CTGP Revolution v1.03 (Beta)
- HD's Retro Pack (Beta 2)
- Wiimms Mario Kart Fun 2012-12 (Beta)
- Wiimms Mario Kart Fun 2013-04 - 2014-04 (Beta 2)
- Wiimms Mario Kart Retro 2014-02 (Beta 2)
Custom Tracks:
DK Falls –
DS Bowser Castle –
DS Cheep Cheep Beach –
GBA Bowser Castle 2 –
GCN Dry Dry Desert –
GCN Yoshi Circuit