Difference between revisions of "DS Bowser Castle (sup3rsmash8)"

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{{about|This article is about [[sup3rsmash8]]'s port of the retro track '''DS Bowser Castle'''. For other ports of the same name by different authors, see »[[DS Bowser Castle]]«.}}
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{{about|[[sup3rsmash8]]'s port}}
 
<div class="float-right">
 
<div class="float-right">
 
{{Misc-Info
 
{{Misc-Info
Line 8: Line 8:
 
|version= Beta 2
 
|version= Beta 2
 
|date of release= 2013-04-10
 
|date of release= 2013-04-10
|editors used= MKDS Course Modifier 5, [[SZS Modifier]], [[CTools Pack]], [[Wiimms SZS Tools]], [[BrawlBox|BrawlBox 0.67b]], Blender, [[SketchUp]], [[KMP Cloud]]
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|editors used= [[Blender]], [[BrawlBox|BrawlBox v0.67b]], [[CTools]], [[KMP Cloud]], MKDS Course Modifier 5, [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
 
|difficulty= 5/10
 
|difficulty= 5/10
|download 1= http://wiimm.de/r/d/mkw-tracks}}
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|wbz-id=964
{{track rating}}
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}}
 
</div>
 
</div>
  
==Overview==
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== Overview ==
This is Bowser Castle from [[Mario Kart DS]]. It is the third course of the Special Cup. It is basically a castle owned by Bowser.
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Right now, in the Beta, the objects (e.g. the cylinder, rotating bridge, the moving lava platforms) don't seem to affect the players, due to the objects being different from the Wii version.
 
 
===Status===
 
Right now, in the Beta, the objects (e.g. the cylinder, rotating bridge, the moving lava platforms) don't seem to affect the players, due to the objects being different from the Wii version.  
 
  
 
They're animated though. (besides the lava platforms which don't move at all)
 
They're animated though. (besides the lava platforms which don't move at all)
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This might change when the author figures out the puzzle with the Moving Terrain KCL type and custom object collision.
 
This might change when the author figures out the puzzle with the Moving Terrain KCL type and custom object collision.
  
==Media==
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== Media ==
{{youtube-box||xp9rskVtQXU|Beta}}
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{{youtube-box||xp9rskVtQXU|Beta VS Race}}
  
===KCL and KMP View===
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=== KCL and KMP view ===
[[File:ds-bowser-castle-kcl+kmp.png||200px||KCL and KMP view of Beta 2. The image was made by ''[[wkmpt DRAW]].'']]<br clear="all">
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[[File:ds-bowser-castle-kcl+kmp.png|270px|KCL and KMP view of Beta 2. The image was made by ''[[wkmpt DRAW]]''.]]<br clear="all">
Above is a [[KMP Editing/Visual Review|KCL and KMP view]] of Beta 2 of the track showing [[KCL]], check points (blue and cyan lines), respawn points (green arrows) and item routes (dark red lines). Click on the picture for a larger view.
 
  
The picture is from a top view in ''[[3ds Max]]''. The object file was generated by [[Wiimms ISO Tools]] → see ''[[KMP Editing/Visual Review]]'' for details.
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Above is a [[wkmpt DRAW|KCL and KMP view]] of Beta 2 of the track showing [[KCL]], check points (blue and cyan lines), respawn points (green arrows) and item routes (dark red lines). Click on the picture for a larger view.
<br clear="all">
 
  
==Version History==
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The picture is from a top view in [[3ds Max]]. The object file was generated by [[Wiimms SZS Tools]] &rarr; see »[[wkmpt DRAW]]« for details.
  
 +
== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
 
! align=left| Version
 
! align=left| Version
 
! align=left| Date of release
 
! align=left| Date of release
! Author
 
 
! align=left| Information
 
! align=left| Information
 
|-
 
|-
 
| [https://www.dropbox.com/s/fk5w39pq7pkax62/DSBowserCastleBETA.rar Beta 1]
 
| [https://www.dropbox.com/s/fk5w39pq7pkax62/DSBowserCastleBETA.rar Beta 1]
 
| 2012-11-20
 
| 2012-11-20
| [[sup3rsmash8]]
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| First release
| Initial release
 
 
|-
 
|-
 
| Beta 2
 
| Beta 2
 
| 2013-04-10
 
| 2013-04-10
| [[Wiimm]]
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| Update by [[Wiimm]]:
| Optimizations:
 
 
* Unused files removed
 
* Unused files removed
* KCL recreated (unused triangles dropped)
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* [[KCL]] recreated (unused triangles dropped)
 
* A fall boundary wall for enemies inserted, that fall down
 
* A fall boundary wall for enemies inserted, that fall down
 
* Walls lowered (Players can jump over borders now)
 
* Walls lowered (Players can jump over borders now)
Line 59: Line 52:
 
* Respawn points optimized
 
* Respawn points optimized
 
* Minimap centered
 
* Minimap centered
* Info file added
 
* SZS size reduced from 1260 KB to 546 KB
 
 
|}
 
|}
  
 
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== Custom Track Distributions ==
==Custom Track Distributions==
 
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
<!-- please insert distributions in alphabetic order -->
 
 
* [[Cam, Tom and Troy's CTGP Pack]] (Beta)
 
* [[Cam, Tom and Troy's CTGP Pack]] (Beta)
* [[CTGP Revolution v1.03]] (Beta)
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* [[CTGP Revolution v1.03|CTGP Revolution v1.03.0012 &ndash; v1.03.1018]] (Beta)
* [[Wiimms Mario Kart Fun 2012-12]] (Beta)
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* {{Distrib-ref|Wiimms Mario Kart Fun|964|mkwfun}}
* [[Wiimms Mario Kart Fun 2013-04]] - [[Wiimms Mario Kart Fun 2014-01|2014-01]] (Beta 2)
 
* [[Wiimms Mario Kart Retro 2014-02]] (Beta 2)
 
  
{{User-sup3rsmash8-link}}
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{{User-sup3rsmash8-Link}}
 
[[Category:Track/Retro]]
 
[[Category:Track/Retro]]

Revision as of 09:33, 19 January 2018

This article is about sup3rsmash8's port. For other versions, see [[{{{1}}}]].
DS Bowser Castle
Creator: sup3rsmash8
Designer: Nintendo
Version: Beta 2
Date of latest version: 2013-04-10
Editors used: Blender, BrawlBox v0.67b, CTools, KMP Cloud, MKDS Course Modifier 5, SketchUp, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download:

Overview

Right now, in the Beta, the objects (e.g. the cylinder, rotating bridge, the moving lava platforms) don't seem to affect the players, due to the objects being different from the Wii version.

They're animated though. (besides the lava platforms which don't move at all)

This might change when the author figures out the puzzle with the Moving Terrain KCL type and custom object collision.

Media

Beta VS Race

KCL and KMP view

KCL and KMP view of Beta 2. The image was made by wkmpt DRAW.

Above is a KCL and KMP view of Beta 2 of the track showing KCL, check points (blue and cyan lines), respawn points (green arrows) and item routes (dark red lines). Click on the picture for a larger view.

The picture is from a top view in 3ds Max. The object file was generated by Wiimms SZS Tools → see »wkmpt DRAW« for details.

Version History

Version Date of release Information
Beta 1 2012-11-20 First release
Beta 2 2013-04-10 Update by Wiimm:
  • Unused files removed
  • KCL recreated (unused triangles dropped)
  • A fall boundary wall for enemies inserted, that fall down
  • Walls lowered (Players can jump over borders now)
  • Complete new item and enemy points
  • Respawn points optimized
  • Minimap centered

Custom Track Distributions

This track is part of the following Custom Track Distributions: