Difference between revisions of "DS Airship Fortress (Sniki)"

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{{about|[[Sniki]]'s port}}
+
{{about|[[Sniki]]'s port||DS Airship Fortress}}
<div class="float-right">
 
 
{{Misc-Info
 
{{Misc-Info
|name= DS Airship Fortress
+
|name= {{Extract-Title|{{PAGENAME}}}}
 
|creator= [[Sniki]]
 
|creator= [[Sniki]]
 
|designer= [[Nintendo]]
 
|designer= [[Nintendo]]
|version= v1.1
+
|version= v1.5
|date of release= 2018-05-19
+
|date of release= 2020-01-23
|editors used= [[3ds Max]], [[BrawlBox]], Every File Explorer, [[Lorenzi's KMP Editor]], [[KMP Cloud]], Paint.NET, [[Post-Effect Editor]], RoadKill, [[SketchUp]], [[Wexos's Toolbox]], [[Wiimms SZS Tools]]
+
|editors used= [[3ds Max]], [[BrawlBox]], [https://github.com/Gericom/EveryFileExplorer Every File Explorer], [[KMP Cloud]], [[Lorenzi's KMP Editor]], [https://getpaint.net Paint.NET], [[Post-Effect Editor]], [http://pullin-shapes.co.uk/page6.htm RoadKill], [[SketchUp]], [[Wexos's Toolbox]], [[Wiimms SZS Tools]]
|wbz-id=4229
+
|wbz-id= 4229
|download 1= https://mega.nz/#!qBZExAbK!J_4HIaE3o3_089CbxlIIrwxe33MYahFyStJMCnlLwvc
+
|download= https://icedrive.net/0/3ersqF9X8y
 
}}
 
}}
</div>
 
  
 
== Overview ==
 
== Overview ==
This version was ported from [[Mario Kart 7]]. It features all of the objects, shadows and replay cameras from the original.
+
This version is ported from [[Mario Kart 7]]. It features all of the objects, [[shadows]] and replay cameras from the original track.
 +
 
 +
== <span id=xpf>Usage of Extended Presence Flags since v1.5</span> ==
 +
 
 +
Together with [[GCN Bowser's Castle (Tock)]] and [[GCN Sherbet Land (Tock)]], this track is the first one that supports the '''[[Extended presence flags]]'''.
 +
 
 +
There is a problem with the {{obj-ref|0x70|wooden boxes}} on this track. These are set up 5000 units above the road after respawning. Unfortunately, this means that they appear one floor higher after a hit. [[LE-CODE]] offers alternative heights. The standard game uses wooden boxes that do not fall off ({{obj-ref|0xd3|w_woodbox}}). Both variants are available with and without coins ({{obj-ref|0x176|karehayama}}), so [[Sniki]] released four variants.
 +
 
 +
[[Wiimm]] has now reduced this to two variants. If LE-CODE starts, the non-falling wooden boxes are deactivated and falling ones with a lower height are activated.
  
 
== Media ==
 
== Media ==
 +
{{youtube-box||jUd5Q-cwuFE|v1.5 VS Race (Dolphin) (18:57) <small>(v1.5c at 22:18)</small>}}
 +
{{youtube-box||OWUEWSo4JsM|v1.3.ctgp VS Race (Dolphin) (7:17)}}
 
{{youtube-box||WuARO4DRcW4|v1.0 VS Race}}
 
{{youtube-box||WuARO4DRcW4|v1.0 VS Race}}
  
 
== Version History ==
 
== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
 +
! Version
 +
! Date of release
 +
! Information
 
|-
 
|-
! align=left| Version
+
| [https://cdn.discordapp.com/attachments/518873687408115722/643493781936799774/old_koopa_gba.szs v1.0]
! align=left| Date of release
 
! align=left| Information
 
|-
 
| v0.1
 
| 2018-05-13
 
| First version
 
|-
 
| v1.0
 
 
| 2018-05-15
 
| 2018-05-15
 
| First release
 
| First release
 
|-
 
|-
| [https://mega.nz/#!qBZExAbK!J_4HIaE3o3_089CbxlIIrwxe33MYahFyStJMCnlLwvc v1.1]
+
| [https://icedrive.net/0/43XSHdAsfe v1.1]
 
| 2018-05-19
 
| 2018-05-19
 
|
 
|
* Removed Coins
+
* Fixed vertex color flickering.
* Fixed vertex color flicker.
 
 
* Other minor gameplay improvements.
 
* Other minor gameplay improvements.
 
|-
 
|-
| [https://mega.nz/#!6RxwRZaC!xIRcq-9LTF0uFHnbKjEkzBqt12dmYHCOQ4Mvzy_8qio v1.1c]
+
| [https://icedrive.net/0/95OkJ5IhZ8 v1.2]
| 2018-05-19
+
| 2018-06-29
| Same as v1.1, but with coins.
+
| Update by [[SpyKid]]:
 +
* Changed wooden box objects (woodbox &rarr; w_woodbox).
 +
|-
 +
| [https://cdn.discordapp.com/attachments/518873687408115722/643493808432218112/DS_Airship_Fortress_v1.3.zip v1.3]
 +
| 2018-08-22
 +
| Update based on v1.1:
 +
* Fixed Multiplayer blackscreen.
 +
|-
 +
| [https://cdn.discordapp.com/attachments/180328109688487937/517151976291565588/rAFkoopa_course.szs v1.3.ctgp]
 +
| 2018-11-27
 +
| Update by [[SpyKid]]:
 +
* Changed wooden box objects (woodbox &rarr; w_woodbox).
 +
|-
 +
| [https://cdn.discordapp.com/attachments/518873687408115722/643493837670580224/DS_Airship_Fortress_v1.4.zip v1.4]
 +
| 2019-03-07
 +
| Update by [[Wiimm]]:
 +
* Lowered [[LE-CODE/Track FAQ#woodbox|woodbox respawn height values]] (LE-CODE only).
 +
|-
 +
| [https://icedrive.net/0/3ersqF9X8y v1.5]
 +
| 2020-01-23
 +
| Update by [[Wiimm]]:
 +
* Added support for Extended presence flags. See [[#xpf|description above]] for details.
 
|}
 
|}
  
 
== Custom Track Distributions ==
 
== Custom Track Distributions ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
 +
* {{Distrib-ref|CTGP Revolution|4229|ctgp-r}}
 +
* [[HD's Retro Pack]] (v1.4)
 +
* [[Mario Kart Cris 3.500 CT]] (v1.5c)
 +
* [[Mario Kart Cris Deluxe 3.0 Final]] (v1.5c)
 +
* [[Mario Kart Wii: Battle Royale]] (v1.4)
 
* {{Distrib-ref|Wiimms Mario Kart Fun|4229|mkwfun}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|4229|mkwfun}}
  
 
{{User-Sniki-Link}}
 
{{User-Sniki-Link}}
 
[[Category:Track/Retro]]
 
[[Category:Track/Retro]]
 +
[[Category:Track/LE-CODE]]

Revision as of 06:59, 19 May 2020

This article is about Sniki's port. For other versions, see DS Airship Fortress.
DS Airship Fortress
Creator: Sniki
Designer: Nintendo
Version: v1.5
Date of latest version: 2020-01-23
Editors used: 3ds Max, BrawlBox, Every File Explorer, KMP Cloud, Lorenzi's KMP Editor, Paint.NET, Post-Effect Editor, RoadKill, SketchUp, Wexos's Toolbox, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Icedrive

Overview

This version is ported from Mario Kart 7. It features all of the objects, shadows and replay cameras from the original track.

Usage of Extended Presence Flags since v1.5

Together with GCN Bowser's Castle (Tock) and GCN Sherbet Land (Tock), this track is the first one that supports the Extended presence flags.

There is a problem with the wooden boxes on this track. These are set up 5000 units above the road after respawning. Unfortunately, this means that they appear one floor higher after a hit. LE-CODE offers alternative heights. The standard game uses wooden boxes that do not fall off (w_woodbox). Both variants are available with and without coins (karehayama), so Sniki released four variants.

Wiimm has now reduced this to two variants. If LE-CODE starts, the non-falling wooden boxes are deactivated and falling ones with a lower height are activated.

Media

v1.5 VS Race (Dolphin) (18:57) (v1.5c at 22:18)
v1.3.ctgp VS Race (Dolphin) (7:17)
v1.0 VS Race

Version History

Version Date of release Information
v1.0 2018-05-15 First release
v1.1 2018-05-19
  • Fixed vertex color flickering.
  • Other minor gameplay improvements.
v1.2 2018-06-29 Update by SpyKid:
  • Changed wooden box objects (woodbox → w_woodbox).
v1.3 2018-08-22 Update based on v1.1:
  • Fixed Multiplayer blackscreen.
v1.3.ctgp 2018-11-27 Update by SpyKid:
  • Changed wooden box objects (woodbox → w_woodbox).
v1.4 2019-03-07 Update by Wiimm:
v1.5 2020-01-23 Update by Wiimm:

Custom Track Distributions

This track is part of the following Custom Track Distributions: