DK Jungle Tour
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Creator: | HelloImYourMind |
---|---|
Designer: | Demyx |
Version: | v1.2 |
Video: | YouTube |
Download: | MediaFire |
Creator: | HelloImYourMind |
---|---|
Designer: | HelloImYourMind |
Version: | RC1 |
Video: | YouTube |
Download: | MediaFire |
DK Jungle Tour 1
Overview
This CT is based on Demyx's design. It is a jungle with many trees, a suspension bridge and a cave. There's a part where you drive on the water too.
Media
Version History and Download
Version | Date of release | Information |
---|---|---|
v1 | 2011-08-11 | First Release. |
v1.1 | 2011-08-20 | KMP edits by Wiimm to remove glitches. |
v1.2 | 2011-08-25 | KMP edits by Wiimm to improve enemy and item routes. |
Glitches in v1
- If staring bullet bill direct behind the first cannon it try to drive backwards and into the wall. (→ Define a checkpoint directly in the landing zone.
- I entering the finish line very left along the wall the lap counter does not increase. (→ make the check point line wider)
- Some unnecessary fall boundaries.
- There is one ultra short cut: If you turn back after the canon you can enter the left hand grass and drive along the wall to the river.
v1.1 & v1.2
Wiimm has improved the enemy and item routes:
- Start position changed to allow short cut through grass.
- Some more item points inserted to allow bullet bill after the cannon.
- Enemies use short cuts if they carry the right item.
- 25% of the Enemies try to get the special item (mega mushroom) in the river.
- All enemies reach now the finish line.
DK Jungle Tour II
Overview
This is a different track now. Adds texture mapping and perhaps more difficulty to the race. Version 1 coming soon.
Media
Version History and Download
Version | Date of release | Information |
---|---|---|
RC1 | 2012-05-03 | First Release. |
Issues and ToDo list
- No good camera setup yet
- Water animation was done before BrawlBox v0.66b was released, so there will probably be lag. It is disabled from the KMP for all Multiplayer modes though.
- There are some wrong Y values for objects in the KMP
- Not sure if all respawns work correctly
- CPUs might get lost at some points and drive like fools.
- The vrcorn (skybox) model needs fixing too.
- Some KCL errors to fix
- Needs custom animation (for the waterfall mostly)
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- Wiimms Mario Kart Fun 2011-08 (1 v1.2)
- CTGP Revolution (1 v1.0)