Difference between revisions of "DK Jungle Tour"
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| [http://wiimm.de/r/d/mkw-tracks v1.1] | | [http://wiimm.de/r/d/mkw-tracks v1.1] | ||
| 2011-08-20 | | 2011-08-20 | ||
− | | [[KMP]] edits by [[Wiimm]] to | + | | [[KMP]] edits by [[Wiimm]]: |
+ | * Lap counter position changed to allow short cut through the grass. | ||
+ | * Some more item points inserted to allow bullet bill after the cannon. | ||
|- | |- | ||
| [http://wiimm.de/r/d/mkw-tracks v1.2] | | [http://wiimm.de/r/d/mkw-tracks v1.2] | ||
| 2011-08-25 | | 2011-08-25 | ||
− | | [[KMP]] edits by [[Wiimm]] | + | | [[KMP]] edits by [[Wiimm]]: |
+ | * Enemy and item routes improved. | ||
+ | * Enemies use short cuts if they carry the right item. | ||
+ | * 25% of the enemies try to get the special item (mega mushroom) in the river. | ||
+ | * All enemies now reach the finish line. | ||
|- | |- | ||
| [http://wiimm.de/r/d/mkw-tracks v1.3] | | [http://wiimm.de/r/d/mkw-tracks v1.3] | ||
| 2013-12-12 | | 2013-12-12 | ||
− | | Update by [[Wiimm]], based | + | | Update by [[Wiimm]], based on v1.2: |
* Track raised by 100 units. | * Track raised by 100 units. | ||
* Completely new check points following the [[quadrilateral model]] to fix all [[Position Jump Bug]]s. | * Completely new check points following the [[quadrilateral model]] to fix all [[Position Jump Bug]]s. | ||
Line 53: | Line 59: | ||
* Minimap fixed. | * Minimap fixed. | ||
|} | |} | ||
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==Bugs== | ==Bugs== |
Revision as of 22:30, 12 December 2013
Creator: | HelloImYourMind |
---|---|
Designer: | DemyxIX |
Version: | v1.3 |
Video: | YouTube |
Download: | wiimm.de |
Overview
This Custom Track is based on Demyx's design. As Mind's 4th Custom Track, it was an opportunity to improve his modelling skills, as well as Camera editing. The track is a jungle that features a cave, a suspension bridge, and driving on water. There are also Special Item Boxes that will only give away Stars or Mega Mushrooms. Most of the textures are taken from N64 DK's Jungle Parkway to give the track a similar theme.
DK Jungle Tour II was later made as a sequel.
Media
- DKJT1.jpg
- DKJT2.jpg
Version History
Version | Date of release | Information |
---|---|---|
v1 | 2011-08-11 | First release |
v1.1 | 2011-08-20 | KMP edits by Wiimm:
|
v1.2 | 2011-08-25 | KMP edits by Wiimm:
|
v1.3 | 2013-12-12 | Update by Wiimm, based on v1.2:
|
Bugs
- If starting Bullet Bill directly behind the first cannon, it goes backwards and into the wall. (→ Define a checkpoint directly in the landing zone)
- Crossing the finish line along the left wall makes the lap not count. (→ make the check point line wider)
- Some unnecessary fall boundaries.
- There is one Ultra Shortcut: If you turn back after the cannon you can enter the left hand grass and drive along the wall to the river.
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- CTGP Revolution (v1.0)
- Newest Mario Kart Wii Revolution: Sunset Sun & Dark Moon (v1.2)
- Wiimms Mario Kart Fun 2011-08 (v1.2)
- Wiimms Mario Kart Fun 2013-10 (v1.2)
- Wiimms Mario Kart Revival 2012-02 (v1.2)
Names in Other Languages
Dutch: | DK Jungle Tour |
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French: | Tour de la Jungle DK |
German: | DK Dschungeltour |
Italian: | Tour Giungla di DK |
Japanese: | DK ジャングルツアー |
Korean: | DK 정글 투어 |
Portuguese: | Volta à Selva DK |
Russian: | — |
Spanish: | Tour de la Jungla DK |
Greek: | ΝΚ Περιοδεία Ζούγκλας |
Polish: | Wycieczka po Dżungli DK |
Finnish: | DK Viidakkoretki |
Swedish: | DK Djungelturné |
Czech: | DK Projížďka Pouští |
Danish: | — |