Difference between revisions of "DK Jungle Tour"

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(unnecessary, updates are KMP-based and your video is laggy)
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! align=left| Information
 
! align=left| Information
 
|-
 
|-
| [http://www.mediafire.com/?xz0qkzjfzzh0j9v v1]
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| [http://wiimm.de/r/d/mkw-track-archive v1]
 
| 2011-08-11
 
| 2011-08-11
 
| First release
 
| First release
 
|-
 
|-
| [http://www.mediafire.com/download.php?0tfqg935ql659gk v1.1]
+
| [http://wiimm.de/r/d/mkw-tracks v1.1]
 
| 2011-08-20
 
| 2011-08-20
 
| [[KMP]] edits by [[Wiimm]] to remove bugs
 
| [[KMP]] edits by [[Wiimm]] to remove bugs
 
|-
 
|-
| [http://www.mediafire.com/download.php?efbcd8k5m8z61vg v1.2]
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| [http://wiimm.de/r/d/mkw-tracks v1.2]
 
| 2011-08-25
 
| 2011-08-25
 
| [[KMP]] edits by [[Wiimm]] to improve enemy and item routes
 
| [[KMP]] edits by [[Wiimm]] to improve enemy and item routes
 +
|-
 +
| v1.3
 +
| 2013-12-xx
 +
| Update by [[Wiimm]], based in v1.2 (will be released after online tests)
 +
* Complete track raised by 100 units.
 +
* Complete new check points following the [[quadrilateral model]] to fix all [[Position Jump Bug]]s.
 +
* Complete new respawn points.
 +
* Start position optimized.
 +
* More itemboxes for 2 itembox rows.
 +
* 2 itemboxes give now a single mushroom instead of a star or mega mushroom.
 +
* Minimap fixed.
 
|}
 
|}
  

Revision as of 19:17, 7 December 2013

DK Jungle Tour
Creator: HelloImYourMind
Designer: DemyxIX
Version: v1.2
Video: YouTube
Download: MediaFire

Overview

This Custom Track is based on Demyx's design. As Mind's 4th Custom Track, it was an opportunity to improve his modelling skills, as well as Camera editing. The track is a jungle that features a cave, a suspension bridge, and driving on water. There are also Special Item Boxes that will only give away Stars or Mega Mushrooms. Most of the textures are taken from N64 DK's Jungle Parkway to give the track a similar theme.

DK Jungle Tour II was later made as a sequel.

Media

v1.0

Version History

Version Date of release Information
v1 2011-08-11 First release
v1.1 2011-08-20 KMP edits by Wiimm to remove bugs
v1.2 2011-08-25 KMP edits by Wiimm to improve enemy and item routes
v1.3 2013-12-xx Update by Wiimm, based in v1.2 (will be released after online tests)
  • Complete track raised by 100 units.
  • Complete new check points following the quadrilateral model to fix all Position Jump Bugs.
  • Complete new respawn points.
  • Start position optimized.
  • More itemboxes for 2 itembox rows.
  • 2 itemboxes give now a single mushroom instead of a star or mega mushroom.
  • Minimap fixed.

Changes in v1.1 & v1.2

Wiimm has improved the enemy and item routes:

  • Start position changed to allow short cut through grass.
  • Some more item points inserted to allow bullet bill after the cannon.
  • Enemies use short cuts if they carry the right item.
  • 25% of the Enemies try to get the special item (mega mushroom) in the river.
  • All enemies reach now the finish line.

Bugs

  • If starting Bullet Bill directly behind the first cannon, it goes backwards and into the wall. (→ Define a checkpoint directly in the landing zone)
  • Crossing the finish line along the left wall makes the lap not count. (→ make the check point line wider)
  • Some unnecessary fall boundaries.
  • There is one Ultra Shortcut: If you turn back after the cannon you can enter the left hand grass and drive along the wall to the river.
Bugs

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: DK Jungle Tour
French: Tour de la Jungle DK
German: DK Dschungeltour
Italian: Tour Giungla di DK
Japanese: DK ジャングルツアー
Korean: DK 정글 투어
Portuguese: Volta à Selva DK
Russian:
Spanish: Tour de la Jungla DK
Greek: ΝΚ Περιοδεία Ζούγκλας
Polish: Wycieczka po Dżungli DK
Finnish: DK Viidakkoretki
Swedish: DK Djungelturné
Czech: DK Projížďka Pouští
Danish:

Template:User-HelloImYourMind-linkTemplate:User-Demyx-Link