Custom Track Distribution

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A Custom Track Distribution is a collection of Custom Tracks, typically replacing the original 32 Mario Kart Wii courses with different, user-created tracks. Custom Track Distributions may also change other aspects of the game, such as menu colors, icons, in-game text, and fonts. Some distributions only include Texture Hacks or Custom Characters, or may add them in addition to Custom Tracks.

It is important that all users playing Custom Tracks together use the same distribution so that they all have the same set of tracks. Unless you are using a Custom Track Distribution with its own Online Region for Custom Tracks Worldwide (see Used Online Regions below) you should not play Worldwides online because you will be playing against players using normal Mario Kart Wii tracks. You should only play against other players using friend codes who are using the same distribution.

If you just want to play some of the newest tracks with some friends, it is not necessary to create a new distribution. Instead, you can use the My Stuff Folder feature to add tracks that will replace the default Mario Kart Wii Tracks. As long as you and your friends replace the same tracks (for example, all of you replace GCN Mario Circuit with the same track) you can play the new tracks online using friend codes.


Used Game IDs

Some track collections are distributed as ISO Patcher. This will enable the users to have standalone ISOs and will support USB Loaders. USB Loaders select games by the ID6. Therefore it is wise for all ISO distributions use a different ID6. To play online, the ID4 (first 4 characters of the ID6) must be RMCP (PAL), RMCE (USA), RMCJ (Japan) or RMCK (Korea). The other 2 characters can be used to distinguish between the ISOs. Usually digits (0-9) and capitals (A-Z) are used. So there are 36*36=1296 possible IDs, more than enough.

The following table shows all used IDs to avoid conflicts.

Used ID by CT Distributions
ID Date Distribution Comment
RMCx01 2008-04-11 Nintendo's Mario Kart Wii Official release by Nintendo.
Wiimms Mario Kart Fun distributions
RMCx02 2010-02-14 Wiimms Mario Kart Fun 2010-02 First private distribution of Jillian and Wiimm.
RMCx03 2010-10-21 Wiimms Mario Kart Fun 2010-10 Second private distribution by Wiimm
RMCx04
RMCx05
2010-12-01 Wiimms Mario Kart Fun 2010-12/private Third private distribution by Wiimm with 64 tracks and 2 discs.
RMCx06–44 2010 – 2020 Wiimms Mario Kart Fun Released and planned public distributions by Wiimm
RMCx45–99 Wiimms Mario Kart Fun Reserved for future distributions by Wiimm.
RMCxL0–L9 LE-CODE Test Distributions Reserved for LE-CODE test distributions by Wiimm.
RMCxX*–Z* since 2018-06 Test Distributions of ct.wiimm.de Used by the generic test distributions of ct.wiimm.de.
Other distributions
CTGx01 2011-11 CTGP Revolution Initial CTGP Revolution release.
RMCx73 July 31, 2014 Mario Kart Adventures v0.7 Final public alpha, 8 custom cups, 4 retro battle arenas and 6 battle arena texture mods
RMCE74 May 23, 2014 Mario Kart Adventures v0.6 Initial public alpha, NTSC only
RMCxA1 November 11, 2014 Mario Kart Adventures v0.8 Initial public Beta
RMCxA2-A9 Mario Kart Adventures Reserved for future releases
RMCxF3 April 28, 2020 Mario Kart Wii: The Top 100 Late test versions and initial release.
Test IDs
RMCxT* reserved (T=Test) This 36 IDs (T0–T9 + TA–TZ) are reserved for short live and test distributions. Everyone can use it and they will never conflict with other real distributions.

Alternate Savegames

To support alternate savegames the ID4 of TICKET, TMD and BOOT.BIN (but not the ID of the disc header) must be changed. Wiimms distributions (and therefore its ISO Patcher) change the first letter R to the non used letter K (like Klone).

Online Regions

It is possible to give each custom track distribution an unique region ID. If playing continental/regional only players with the same region id are matched.

Read »Custom Track Regions« for details.