Difference between revisions of "Cuberluigi CT Pack"

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== Tracks ==
 
== Tracks ==
The planned amount of tracks for the first release is 940 tracks. There is a Google Document with the current track list [https://docs.google.com/document/d/16tZOKzGCJg4Q3UVyOEfLf_Ok8--fNbCkG7F8cTehZ0c here]. The track list is still changing.
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The planned amount of tracks for the first release is 980 tracks. There is a Google Document with the current track list [https://docs.google.com/document/d/16tZOKzGCJg4Q3UVyOEfLf_Ok8--fNbCkG7F8cTehZ0c here]. The track list is still changing.
  
 
== Version History ==
 
== Version History ==

Revision as of 21:30, 5 April 2020

WARNING!
Watch out for items in your My Stuff folder (if it's enabled), as this distribution does feature modified UI and Common.szs. If you find those types of files in your My Stuff folder, remove the files, disable My Stuff entirely, or copy files from the My Stuff folder that are not the types of files specified into the distribution's My Stuff folder, and enable that folder in Riivolution. If you have basic modding experience, you can patch your Common.szs to work for Cuberluigi CT Pack. This will be possible when the first version is released.
Cuberluigi CT Pack
Authors: CuberHax, Ιυιgι
Type: Riivolution
Tracks: 980 Tracks
Version:
Date of Latest Version:
Download:
Discord Server: Cuberluigi CT Pack Development Server

Overview

Cuberluigi CT Pack is an in-progress custom track distribution created by CuberHax and Ιυιgι. It will use LE-CODE, vehicle stat modifications, and it will possibly have the Countdown, Item Rain, and 200km Speed modes. It is currently in the brainstorming stage. Track suggestions are being collected on the Discord server.

You can find a spreadsheet of the vehicle modifications here.

Media

Currently no media

Tracks

The planned amount of tracks for the first release is 980 tracks. There is a Google Document with the current track list here. The track list is still changing.

Version History

Version Date of release Information
2020-03-21 Official start of brainstorming
2020-04-06 Planned start of development

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