Chomp Valley (MrBean35000vr & Chadderz)

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Chomp Valley (MrBean35000vr & Chadderz)
Creator: MrBean35000vr and Chadderz
Designer: MrBean35000vr
Version: RC1
Date of latest version: 2010-02-27
Editors used: Paint, SZS Modifier
WBZ files: ct.wiimm.de
Download: Wiimm's CT-Archive
Chomp Valley (MrBean35000vr & Chadderz)
Creator: Skipper93653, TheGamingBram
Designer: MrBean35000vr, Chadderz, Skipper93653, TheGamingBram
Version: v1.6
Date of latest version: 2017-10-22
Editors used: SketchUp, BrawlBox, CTools, KMP Cloud, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download:

Overview

Quote from the RC1 release video:

This track is Chomp Valley, which started out life as boring old DS Peach Gardens. Now it has a cliff, Chain Chomps high on caffeine/crack and Monty Moles on steroids. It also has a lake which you'd be hard pushed to fall into, I don't think anyone has so far, but it's there in case you ever want to drown.
Anyways, this track is definitely definitely definitely the prettiest track we've made so far, makes Mushroom Peaks look completely ugly (no offence to it), and also took longest to design. I came up with the idea on a whim; I drew a squiggle in Paint and thought, "Eh, that'll do" and made a track out of it. Then built a cliff, some jumps, a lake, etc... Needless to say, it turned out much better than I expected it to, and the addition of the chain chomps especially keeps things highly interesting and amusing :P
A huge thanks, of course, to Chadderz for coding the SZS Modifier, and for yet again, listening to nagging requests. Because of it, you lot all get a new SZS Modifier too with some enhanced features, so it all worked out quite nicely, eh?

Also, this is the first MrBean35000vr custom track to be recreated and has gotten permission by him to do so. Thanks for ChisSilver64 for some custom images ingame on v1 to present. Discord server for testing: Skipper's Track Testers

Media

v1.51 VS Race
RC1 Online Race

Known Errors

RC1
  • Falling at the big ramp - There is a hole at the top of the big ramp that you can fall down and end up below on the inside. Fortunately you can escape again.
  • Texture issues - This seems to be caused by running in 50Hz mode. Try setting the Wii to 60Hz. (This also happens on anyone running the Korean version of Mario Kart Wii, no matter what the video mode is). An optional texture fix version was included in CTGP Revolution v1.01 to compensate for this.
v1
  • You can get stuck after the boost panels on the rock.
  • Respawn points are just whack.
v1.5 and v1.51
  • While there were more respawns added in v1.5, there aren't enough.
v1.6
  • Bullet Bill problems on the uphill section.
v1.6 Bullet Bill problem
  • There is one specific spot where you can fall through the floor/wall part, also on the uphill section.

Version History

Version Date of release Information
RC1 2010-02-27 First release
v1 2017-10-15 Remake by Skipper93653 and TheGamingBram
v1.5 2017-10-17
  • Fixed boost pads.
  • New respawn points.
  • Removed some ads and added a wall.
v1.51 2017-10-21
  • Minor texture correction.
v1.6 2017-10-22
  • More respawn points.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Chomp-Dal
French: Vallée Chomp
German: Kettenhund-Tal
Italian: Valle Categnaccio
Japanese: ワンワンバレー
Korean: 멍멍 밸리
Portuguese: Vale dos Chomps
Russian: Долина чомпов
Spanish: Valle Chomp
Greek: Κοιλάδα Τσομπ
Polish: Dolina Chompów
Finnish: Chomp-laakso
Swedish: Chompdalen
Czech: Údolí Chompů
Danish: Chomp-dalen

Template:User-Skipper93653 2-Link

By the same author: TheGamingBram

Tracks
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Super Mario Kart:
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Mario Kart 64:
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Mario Kart: Super Circuit:
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Distribution's
Skipper's 200kmh DistributionMario Kart Virtual NightMario Kart Midnight



External links
YouTubeVirtual Chill CornerVirtual Night Studio's Website