Castletree Circuit

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Revision as of 02:43, 8 October 2020 by KantoEpic (talk | contribs)
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Not to be confused with Tree Circuit, a custom track with a similar name made by YellowYoshi.
Castletree Circuit
Author: JimmyKaz
Version: v1.01
Date of latest version: 2020-09-24
Editors used: BrawlCrate, CTools, KMP3D, Lorenzi's KMP Editor, SketchUp
WBZ files: ct.wiimm.de
Download: Discord

Overview

Castletree Circuit is a custom track created by JimmyKaz. It takes place on an island within an archipelago surrounded by large trees. This was made as a recreation of a track the author made back in March of 2020 due to him losing his SD card during July. This track was made to test the extent of the castletree2 object, which will always look at the player, and v6.0 of KMP3D. The original design was a square with a retextured tree in the middle to be an arrow pointing in the direction the player needs to drive in. Due to the altered path in the recreation and the author forgetting the setup for the object he used in the original design, it only functions properly if you use the backwards camera.

The author plans to use a better post-effect and grass texture, add more scenery and possibly add rain for a future version.

Media

Currently no media

Version History

Version Date of release Information
v1.0 2020-09-24 First release
v1.01 2020-09-24 Fixed minimap.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)

Names in Other Languages

Dutch: Kasteelboom Circuit
French: -
German: -
Italian: -
Japanese: -
Korean: -
Portuguese: -
Russian: -
Spanish: Circuito Castillo Arbolado
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -

Trivia

  • The author had to remake the KMP file seven times due to various errors with KMP editing programs.
  • There were originally trees on all of the islands, but the game does not render them due to the island with the actual track being too far away.