Difference between revisions of "Castle Adventure"

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(All three levels are from Mario 64 originally.)
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|version= v1.0
 
|version= v1.0
 
|date of release= 2020-05-09
 
|date of release= 2020-05-09
|editors used= [[BrawlBox]], [[KMP Cloud]], [[SketchUp]], [[Wiimms SZS Tools]], [[Wexos's Toolbox]], [[3ds Max]]
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|editors used= [[3ds Max]], [[BrawlBox]], [[KMP Cloud]], [[SketchUp]], [[Wexos's Toolbox]], [[Wiimms SZS Tools]]
|download= https://cdn.discordapp.com/attachments/513764162644475916/708655526363267072/old_garden_ds.szs
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|wbz-id=
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|download 1= https://cdn.discordapp.com/attachments/513764162644475916/708655526363267072/old_garden_ds.szs
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|download 2= https://icedrive.net/0/d5eu3KD7uh (Shader fix for Dolphin)
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
'''Castle Adventure''' is a [[custom track]] by [[TAS Rhys]] that traverses through three different stages from Super Mario 64: Peach's Castle Grounds, Cool Cool Mountain and Jolly Roger Bay. The track uses Power Stars from the original game to act as cannons and indications on where to drive.
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'''Castle Adventure''' is a [[custom track]] created by [[TAS Rhys]]. It traverses through three different stages from ''[https://www.mariowiki.com/Super_Mario_64 Super Mario 64]'': [https://www.mariowiki.com/Castle_Grounds the Castle Grounds], [https://www.mariowiki.com/Cool,_Cool_Mountain Cool, Cool Mountain] and [https://www.mariowiki.com/Jolly_Roger_Bay Jolly Roger Bay]. The track uses Power Stars ({{obj-ref|0x15c|Piston}}) from the original game to act as cannons and indications on where to drive. Currently, CPUs will continuously fall off during the spiral section.
  
 
=== Credits ===
 
=== Credits ===
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== Media ==
 
== Media ==
{{youtube-box||q4FZcJ9MFW8|v1.0 Time Trials (Dolphin)}}
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{{youtube-box||q4FZcJ9MFW8|v1.0 Time Trial (Dolphin)}}
  
 
== Version History ==
 
== Version History ==
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| 2020-05-09
 
| 2020-05-09
 
| First release
 
| First release
 +
|-
 +
| [https://icedrive.net/0/d5eu3KD7uh v1.0-dolphin]
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| 2020-05-09
 +
| Fixed shaders for Dolphin.
 
|}
 
|}
 
== Known Bugs ==
 
* CPU players can endlessly fall off at the spiral section.
 
 
* Shaders display incorrectly on emulator, however this [https://cdn.discordapp.com/attachments/513764162644475916/708656793730940988/course_model.brres course_model] works properly for anybody playing on Dolphin.
 
  
 
== Custom Track Distributions ==
 
== Custom Track Distributions ==
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* (none)
 
* (none)
  
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== Names in Other Languages ==
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{{Language-Info
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|nl={{no|-}}
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|fr={{no|-}}
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|de={{no|-}}
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|it={{no|-}}
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|ja={{no|-}}
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|ko={{no|-}}
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|es={{no|-}}
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|el={{no|-}}
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|pt={{no|-}}
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|ru={{no|-}}
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|pl={{no|-}}
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|fi={{no|-}}
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|sv={{no|-}}
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|cs={{no|-}}
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|da={{no|-}}
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}}
  
 
{{User-TAS Rhys-Link}}
 
{{User-TAS Rhys-Link}}
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]

Revision as of 04:20, 10 May 2020

Castle Adventure
Author: TAS Rhys
Version: v1.0
Date of latest version: 2020-05-09
Editors used: 3ds Max, BrawlBox, KMP Cloud, SketchUp, Wexos's Toolbox, Wiimms SZS Tools
Download:

Overview

Castle Adventure is a custom track created by TAS Rhys. It traverses through three different stages from Super Mario 64: the Castle Grounds, Cool, Cool Mountain and Jolly Roger Bay. The track uses Power Stars (Piston) from the original game to act as cannons and indications on where to drive. Currently, CPUs will continuously fall off during the spiral section.

Credits

  • LuigiM, for creating an animation.

Media

v1.0 Time Trial (Dolphin)

Version History

Version Date of release Information
v1.0 2020-05-09 First release
v1.0-dolphin 2020-05-09 Fixed shaders for Dolphin.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

  • (none)

Names in Other Languages

Dutch: -
French: -
German: -
Italian: -
Japanese: -
Korean: -
Portuguese: -
Russian: -
Spanish: -
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -

Template:User-TAS Rhys-Link