Candy Mountains

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Revision as of 12:18, 13 May 2015 by MrKoeikoei (talk | contribs) (distributions)
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Candy Mountains
Creator: DJ Lowgey, Mewtwo2000, MrKoeikoei
Designer: DJ Lowgey
Version: v1
Date of latest version: 2014-03-19
Editors used: 3ds Max, BrawlBox, GIMP, Wiimms SZS Tools
Download: MediaFire

Overview

This track is based on the Sugar Rush world from the movie Wreck-It Ralph. It contains nice shaders and some boost panels. DJ Lowgey made the model from scratch, Mewtwo2000 made some BrawlBox stuff such as shaders and custom track size and MrKoeikoei did the technical stuff (enemy routes, item routes, etc.).

Media

File:Candy-mountains-ckpt.png
Check quadrilaterals and respawn points of Candy Mountains. The image was made by »wkmpt DRAW«.
RC1 VS Race

Version History

Version Date of Release Author Information
RC1 2013-10-25 DJ Lowgey,
Mewtwo2000,
MrKoeikoei
First release
RC2 2013-12-08 Wiimm Update based on RC1:
  • Check points changed to cover more offroad parts of the track and to fix one concave quadrilateral.
  • Completely new enemy route with more points and optimal height. It also fixed the bug when enemies would leave the route.
  • Item route optimized (more points and correct height).
  • Respawn points optimized.
  • Lap counter moved into the middle of the finish line.
  • New item box setup: 4 rows each with 5 item boxes.
v1 2014-03-19 MrKoeikoei Little update
  • Road stickied
  • New boost pads
  • New, bigger minimap

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Snoepbergen
French: Montagnes de Bonbons
German: Zuckersüßes Bergland
Italian: Montagne Caramella
Japanese: キャンディーマウンテン
Korean: 캔디 마운틴
Portuguese: Montanhas Doces
Russian: Горы конфет
Spanish: Montañas Dulces
Greek: Βουνά Γλυκισμάτων
Polish: Cukierkowe Góry
Finnish: Karkkivuoret
Swedish: Godisbergen
Czech: -
Danish: Slikbjergene
By the same author: DJ Lowgey
By the same author: MrKoeikoei