Difference between revisions of "Calidae Desert"
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|editors used= [[CTools]], [[SketchUp]] | |editors used= [[CTools]], [[SketchUp]] | ||
|wbz-id= 410 | |wbz-id= 410 | ||
− | |download | + | |download= https://ln.sync.com/dl/2d3d40690/syev7vkb-yd3b8dkm-tb2wyuae-mwikupjb |
}} | }} | ||
== Overview == | == Overview == | ||
− | '''Calidae Desert''' is a [[custom track]] | + | '''Calidae Desert''' is a [[custom track]] created by [[Björn]]. It is well known for originally featuring textures that made it look like it was set in a grassland rather than a desert, and for displaying one of the most extreme examples of an unwanted [[Moiré pattern|flickering effect]] in a [https://youtu.be/2UEAqQo82Kw?t=22 custom track], caused by underscaled textures. RC2.1 adds more desert-like textures. It features several pyramids and a small section of buildings for unknown purposes, with a wide variety of off-road sections for some nice Mushroom shortcuts. |
− | The name "Calidae" actually comes from the Latin word "Calidus", meaning | + | The name "Calidae" actually comes from the Latin word "Calidus", meaning fiery/hot, which makes this the second track to use a Latin word in its name (with the first being [[Incendia Castle]]). The track author chose to use the feminine derivative rather than the masculine "Calidi", presumably due to the chosen name sounding better when paired with a desert. |
== Media == | == Media == | ||
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== Version History == | == Version History == | ||
{| class="wikitable" | {| class="wikitable" | ||
+ | ! Version | ||
+ | ! Date of release | ||
+ | ! Information | ||
|- | |- | ||
− | + | | [https://ln.sync.com/dl/9f23351c0/i846ndug-gaybisch-t4j2erqk-72bmxsqj RC1] | |
− | |||
− | |||
− | |||
− | | [https://ln.sync.com/dl/ | ||
| 2011-08-03 | | 2011-08-03 | ||
| First release | | First release | ||
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* Fixed some glitches. | * Fixed some glitches. | ||
|- | |- | ||
− | | [https://ln.sync.com/dl/ | + | | [https://ln.sync.com/dl/a5af8ec60/mjem8f4t-ap665vtk-6dgt6kud-k6w4zns3 RC2.1] |
| 2012-06-11 | | 2012-06-11 | ||
| | | | ||
− | * Improved | + | * Improved model. |
* Changed textures. | * Changed textures. | ||
* Fixed more glitches. | * Fixed more glitches. | ||
Line 48: | Line 47: | ||
* Fixed Bean corners and other minor [[KCL]] bugs. | * Fixed Bean corners and other minor [[KCL]] bugs. | ||
* Added item routes to a shortcut. | * Added item routes to a shortcut. | ||
− | * Fixed no lap count | + | * Fixed no lap count. |
− | * Added more item boxes. | + | * Added more {{obj-ref|0x65|item boxes}}. |
* Adjusted respawn points. | * Adjusted respawn points. | ||
* Mirrored starting line. | * Mirrored starting line. | ||
* Improved boost, water and lava materials. | * Improved boost, water and lava materials. | ||
− | * Added | + | * Added [[mipmap]]s. |
* Restored original item box textures. | * Restored original item box textures. | ||
* Slightly downscaled minimap. | * Slightly downscaled minimap. | ||
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* Removed unnecessary objects and models to enhance compatibility with [[Item Rain]]. | * Removed unnecessary objects and models to enhance compatibility with [[Item Rain]]. | ||
|- | |- | ||
− | | [https://ln.sync.com/dl/ | + | | [https://ln.sync.com/dl/2d3d40690/syev7vkb-yd3b8dkm-tb2wyuae-mwikupjb RC6] |
| 2018-06-14 | | 2018-06-14 | ||
| Update by [[SpyKid]]: | | Update by [[SpyKid]]: | ||
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== Known Bugs == | == Known Bugs == | ||
− | + | The player can go through a wall, being able to explore the whole track. [https://youtu.be/vf5OAD2LZuk Video] | |
− | |||
== Custom Track Distributions == | == Custom Track Distributions == | ||
This track is part of the following [[Custom Track Distribution]]s: | This track is part of the following [[Custom Track Distribution]]s: | ||
− | * | + | * {{Distrib-ref|CTGP Revolution|410|ctgp-r}} |
− | * | + | * {{Distrib-ref|Cuberluigi CT Pack|410}} |
− | |||
== Names in Other Languages == | == Names in Other Languages == |
Revision as of 05:25, 7 August 2020
Author: | Björn |
---|---|
Version: | RC6 |
Date of latest version: | 2018-06-14 |
Editors used: | CTools, SketchUp |
WBZ files: | ct.wiimm.de |
Download: | Sync |
Overview
Calidae Desert is a custom track created by Björn. It is well known for originally featuring textures that made it look like it was set in a grassland rather than a desert, and for displaying one of the most extreme examples of an unwanted flickering effect in a custom track, caused by underscaled textures. RC2.1 adds more desert-like textures. It features several pyramids and a small section of buildings for unknown purposes, with a wide variety of off-road sections for some nice Mushroom shortcuts.
The name "Calidae" actually comes from the Latin word "Calidus", meaning fiery/hot, which makes this the second track to use a Latin word in its name (with the first being Incendia Castle). The track author chose to use the feminine derivative rather than the masculine "Calidi", presumably due to the chosen name sounding better when paired with a desert.
Media
Version History
Version | Date of release | Information |
---|---|---|
RC1 | 2011-08-03 | First release |
RC2 | 2011-12-24 |
|
RC2.1 | 2012-06-11 |
|
RC3 | 2016-10-03 | Update by maczkopeti:
|
RC4 | 2018-04-04 | Update by SpyKid:
|
RC5 | 2018-05-20 | Update by Likesorange:
|
RC6 | 2018-06-14 | Update by SpyKid:
|
Known Bugs
The player can go through a wall, being able to explore the whole track. Video
Custom Track Distributions
This track is part of the following Custom Track Distributions:
Names in Other Languages
Dutch: | Calidae-woestijn |
---|---|
French: | Désert Calidae |
German: | Calidae-Wüste |
Italian: | Deserto Calidae |
Japanese: | カリデイさばく |
Korean: | 카리대 사막 |
Portuguese: | Deserto Calidae |
Russian: | Пустыня Калиде |
Spanish: | Desierto Calidae |
Greek: | Έρημος Καλιδάε |
Polish: | Pustynia Calidae |
Finnish: | Calidae-aavikko |
Swedish: | Calidaeöknen |
Czech: | Poušť Calidae |
Danish: | Calidae-ørkenen |
Custom Tracks:
Calidae Desert –
Penguin Cave –
Mountain Path –
Delfino Circuit –
Retro Raceway –
Waluigi's Motocross –
Dryland Hills