Difference between revisions of "CTGP Revolution/Track Wishlist"

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{{Track Wishlist}}
  
{{textbox|blue center|Track Wishlist|
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== Introduction ==
'''This is the track Wishlist for [[CTGP Revolution]].''' General discussion of CTGP-R goes on the [[Talk:CTGP Revolution|Talk Page.]]}}
+
This list will make it easier for Mr. Bean and other CT distributors to identify the latest custom tracks and versions of tracks that are worthy of being included in CTGP and other distributionsIf a track has a major glitch, a fix from anyone would be greatly appreciated as long as the original creator of the track permits it.  Tracks in this section should be removed after the tracks are added to CTGP-R.  Any rejected or removed tracks should be listed in the Rejected Tracks section after a CTGP-R update, along with the reason it was rejected.  This is so CT authors can identify and fix the problems with their tracks, and so the same tracks won't be re-suggested again unless they are improved.  Beta tracks that have been released to the public can be considered for inclusion unless specifically prohibited by the track author.
  
= Track Wishlist =
+
== New Tracks ==
 +
{{about|Main article: [[{{PAGENAME}}/New Tracks]]}}
  
==Introduction==
+
== Existing Tracks and Bug Reports ==
 +
{{about|Main article: [[{{PAGENAME}}/Existing Tracks]]}}
  
This list will make it easier for Mr. Bean and other CT distributors to identify the latest custom tracks and versions of tracks that are worthy of being included in CTGP and other distributions. If a track has a major glitch, a fix from anyone would be greatly appreciated as long as the original creator of the track permits it.  Tracks in this section should be removed after the tracks are added to CTGP-R.  Any rejected or removed tracks should be listed in the Rejected Tracks section after a CTGP-R update, along with the reason it was rejected.  This is so CT authors can identify and fix the problems with their tracks, and so the same tracks won't be re-suggested again unless they are improved.  Beta tracks that have been released to the public can be considered for inclusion unless specifically prohibited by the track author.
+
== General Bugs ==
 +
* If playing 4 player mode and all players attempt to choose their Mii characters, the console freezes.
 +
* When playing local multiplayer, the options for track selection 'Random' and 'In Order' don't work.
  
'''Please use alphabetical order when adding to this page.'''
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== Custom Items ==
 +
*Perhaps the honeball could make an appearance as a useable item, either just in countdown mode or throughout the entire gameplay
  
==New Tracks ==
+
== Custom Fonts ==
  
Newly released tracks since the last CTGP-R Update.  ''No major glitches are known.'' Please indicate the desired slot and music in the "Notes" field. All tracks will be verified manually as the pack is assembled, and the status field will indicate progress. The decision to accept or reject a track lies solely on popular vote, and all tracks will be demonstrated on a live stream with at least 50 viewers to get opinions. Should a track be updated since the time of verification, please change the status field back to "Unreviewed", and the track will be redownloaded and redemonstrated (including any previously rejected tracks). Any notes that track authors need to be aware of will be inserted in the "Issues/Track Review" field, and please feel free to delete erroneous information.
+
=== New Fonts ===
 +
* [[Crash Bandicoot (Font)|Crash Bandicoot]] - Both a black/white and a colour version are available for inclusion
 +
* [[Rainbows (Font)|Rainbows]]
 +
* [[Ripple (Font)|Ripple]]
 +
* [[Space Patrol (Font)|Space Patrol]]
 +
* [[Darky (Font)|Darky]]
 +
* [[Darkness (Font)|Darkness]]
  
{{textbox|red center|Aware!|'''Add new tracks to the bottom of the table, under the gray line, if you don't your course may stay unreviewed!'''|Center}}
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=== Updated Fonts ===
 
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* [[Chalky (Font)|Chalky]] has a fixed version that fixes this character: Σ
{| class="wikitable"{| class="wikitable"
 
|+ <br />'''New Tracks'''<br /><br />
 
! Track Name
 
! Status
 
! Notes
 
! Track Review/Issues
 
|- style="height:50px"
 
|colspan="4" {{unknown|Reviewed in lastest stream}}
 
|-
 
| [[3DS Piranha Plant Slide]] || {{yes|Accepted; see review}} || || Will be known as "Pirahna Plant Pipeline" in the CTGP. Textures could use some work, and maybe animations. Speedup water also does not speed you up.
 
|-
 
| [[3DS Rock Rock Mountain]] || {{maybe|Needs fixes}} || Mushroom Gorge slot + music || Will be known as "Rock Rock Ridge" in the CTGP. The void when falling could used to be filled with something, also there is apparently a KCL issue at one wall, even though it couldn't be found on stream. The textures have some problems in places too.
 
|-
 
| [[3DS Rosalina's Ice World]] || {{yes|Accepted; see review}} || use DK's Snowboard Cross Music Slot. || Will be known as "Rosalina's Snow World" in the CTGP. Glitched "ultra" shortcut, if not already fixed.
 
|-
 
| [[Abe Abbott Raceway]] || {{yes|Accepted}} || ||
 
|-
 
| [[Alpine Circuit]] || {{yes|Accepted}} || (Download at Wiki Page) ||
 
|-
 
| [[Alpine Mountain]] || {{yes|Accepted}} || || {{maybe|v1.1: Unwanted short cut removed.}}
 
|-
 
| [[Ancient Ruins]] || {{no|Rejected}} || || Ultra shortcut, faulty minimap, poor reviews when demonstrated to viewers.
 
|-
 
| [[Aquadrom Stage]] v2.5 || {{yes|Accepted}} || Updated since the latest stream! Should use Koopa Cape music slot. ||
 
|-
 
| [[Athletic Raceway]] RC1 || {{maybe|Needs fixes}} || Download Link: [http://www.mediafire.com/?tyqwvagtfve6a97] || No minimap.
 
|-
 
| [[Block´s Castle]] || {{no|No DL link}} || ||
 
|-
 
| [[Blue Loop]] || {{yes|Accepted; see review}} || || It may be worthwhile to add a fall boundary near the start line. A wall clip against the start line pole could result in a glitched shortcut.
 
|-
 
| [[Boo Circuit]] || {{no|Rejected}} || || Nice concept, but definitely needs more things happening per lap. Unused KMP objects floating in midair.
 
|-
 
| [[Cannon City#Cannon City II|Cannon City II]] || {{no|Rejected}} || Moonview music and slot recommed - [http://www.mediafire.com/?l8rne85r4js858o Download] || Rejected by popular demand, stream viewers gave a surprisingly low rating to the track. Cars hit people waiting on start line, some cars float in midair.
 
|-
 
| [[Citro's Wedding Altar]] v1.0 || {{unknown|New DL Link}}  || Download here [http://minus.com/mbge8UtVLl]  ||
 
|-
 
| [[Cliff Village]] v1.5 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Daisy Circuit music slot. || There were some bullet bill issues during testing.
 
|-
 
| [[Coral Cape]] v1.0 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Koopa Cape music slot. || The minimap is out of place and cut off.
 
|-
 
| [[Crystal Dungeon]] || {{yes|Accepted; see review}} || Download at Wiki Page - I think Maple Treeway music slot is good on it. || The bullet bill routes may have slight issues.
 
|-
 
| [[Darkness Temple]] || {{maybe|Needs fixes}} || Download: [http://www.mediafire.com/?j5ks8yhicvmp7xo] - please use Dry Dry Ruins music slot. || The minimap is horrendously misplaced, and the item routes need work.
 
|-
 
| [[Delfino Circuit]] || {{maybe|Needs fixes}} || Download link: [https://rapidshare.com/files/4190316754/Delfino_Circuit_RC1.zip] || The minimap is cut off. Also, it may be possible to get out of bounds via a clip against a tree or similar.
 
|-
 
| [[Delfino Village]] || {{maybe|Needs fixes}} || (Download at Wiki page) Please use DS Delfino Square music slot. || The bullet routes need work, and the minimap is cut off.
 
|-
 
| [[DK Jungle Tour]] RC1.1 || {{maybe|Needs fixes}} || New track with a completely different layout and model - To be called DK Jungle Tour 2 || There are a lot of areas that theoretically should be classified as out of bounds but are still drivable. Some shortcuts may be a little overpowered, and there are issues with the bullet routes.
 
|-
 
| [[Ancient Lake|DKR Ancient Lake]] || {{yes|Accepted}} || ||
 
|-
 
| [[DK's Jungle Beach]] || {{no|No DL link}} || (Download at Wiki page) || Are we sure? The link on the wiki is merely a test version.
 
|-
 
| [[Dry Dry Castle]] || {{maybe|Needs fixes}} || (Download at Wiki page) || There are some glitchy textures, and people don't seem to like the shortcutting potential; also, is the eel dead or does he need a specific slot?
 
|-
 
| [[DS DK Pass]] || {{maybe|Needs fixes}} || (Download at Wiki page) || There is an ultra shortcut, accessible if leap out of bounds at the large jump at the final corner.
 
|-
 
| [[Factory Course]] || {{yes|Accepted}} || ||
 
|-
 
| [[Forsaken Mansion]] || {{maybe|Needs fixes}} || Download on Wiki Page - Should use SNES Ghost Valley 2 music slot. || Could maybe use a bit more going on, the track is a little bland at present.
 
|-
 
| [[Galaxy Base]] || {{yes|Accepted}} || Download on Wiki Page - Should use Rainbow Road music slot. || There were some comments saying that the textures could perhaps be improved.
 
|-
 
| [[GBA Boo Lake]] || {{yes|Accepted}} || Should use SNES Ghost Valley 2's Music & Slot ID (Download at Wiki Page) ||
 
|-
 
| [[GBA Snow Land]] || {{yes|Accepted; see review}} ||  Version 1.2, Uses N64 Sherbet Land's Music & DK's Snowboard Cross/DK Summit's Slot ID for Snow || Heavy multiplayer lag.
 
|-
 
| [[GCN Mushroom Bridge (by Torran)]] || {{yes|Accepted}} || It must use GCN Mario Circuit shot and music ||
 
|-
 
| [[GCN Yoshi Circuit#sup3rsmash8's version|GCN Yoshi Circuit (sup3rsmash8)]] || {{yes|Accepted}} || Use GCN Mario Circuit's music and slot. Shall NOT replace Teknik's version. || Sorry, stream viewers think otherwise. This track will replace the Teknik version.
 
|-
 
| [[Girly Course]] || {{no|Rejected}} || || Largely negative response from stream viewers. Has an ultra shortcut and is far too small in terms of scale.
 
|-
 
| [[Glaced Valley]] || {{no|Rejected}} || || Item routes are problematic, no fall boundaries aside from solid fall, poor respawns, reasonably generic looking and definitely could use some objects.
 
|-
 
| [[Green Park]] v2.7 || {{yes|Accepted; see review}} || ・GCN Mario Circuit music slot.<br /> ・Kmp glitch fixed|| Some KMP objects are not solid/character cannot interact with them correctly.
 
|-
 
| [[Icestorm Peak]] || {{maybe|Needs fixes}} || RC1 Download: [http://fs05n3.sendspace.com/dl/e9f22fbc1ea4cb014f0af7d5d34feb2a/4fa57f7e5203800f/828kbv/boardcross_course.szs] should use DK's Snowboard Cross Music Slot || There is a problem with item routes. Also could maybe use more obstacles.
 
|-
 
| [[Iceway]] || {{yes|Accepted; see review}} || DK's Snowboard Cross Slot+Music || Some people were complaining about the invisible walls.
 
|-
 
| [[Jungle Island]] || {{yes|Accepted}} || should use GCN Peach Beach's Music & Slot ID ||
 
|-
 
| [[Kirio's Raceway]] || {{maybe|Needs fixes}} || Maybe Luigi/Mario Circuit music slot will be good. || There is also a glitched shortcut where you can skip one of the loops by leaping over a wall, either causing a respawn error or getting back onto the track by leaping through culled road.
 
|-
 
| [[Lakeside Hill]] || {{yes|Accepted; see review}} || (Download at Wiki Page) Moo Moo Meadows Music Slot should be good. || In order to remove potential glitch shortcuts, please make it impossible to drive out of bounds left of the start line. Also, the minimap in the downloadable version is incorrect.
 
|-
 
| [[Lava Mushrooms]] || {{no|Rejected}} || Mushroom Gorge music slot (If possible). || Respawn failure, minimap is incorrectly positioned, overpowered shortcut, respawn error, and overall bland track.
 
|-
 
| [[Love Beach]] || {{maybe|Needs fixes}} || should use Daisy Circuit music slot. || Respawn error at the beginning of the race. Minimap needs work, and it might be worthwhile to add some more KMP objects to keep the races interesting.
 
|-
 
| [[Luigi's Valley]] RC1 || {{no|Rejected}} || Download: [http://www.mediafire.com/?32zzfn39nqqwrnb] || Far too little going on. General negative response from stream viewers. The respawn point could also use work; or more respawn points added.
 
|-
 
| [[Lunar Spaceway]] || {{yes|Accepted}} || Needs Rainbow Road slot and music ||
 
|-
 
| [[Majora's Castle]] || {{no|Rejected}} || The author is still working on this track || http://www.youtube.com/watch?v=X7j44dOYYZQ
 
|-
 
| [[Misty Caveway]] || {{no|Rejected}} || Download at Wiki Page - needs Mushroom Gorge slot. || There is an ultra shortcut and respawn failures, and it gained generally negative response from stream viewers.
 
|-
 
| [[Moo Moo Island]] || {{maybe|Needs fixes}} || Google Sketchup Remake (download on Wiki Page) || A wall between road and fall boundary would be beneficial, so we can't see the skybox through the track. Maybe more smooth curves might benefit the track as well.
 
|-
 
| [[Mountain Crazyness]] || {{maybe|Maybe}} || || The stream viewers could not reach a consensus about whether they liked or did not like the track.
 
|-
 
| [[Mountain Path]] || {{no|No DL link}} || || From the preview video, it seems that there is a minimap issue.
 
|-
 
| [[Mushroom Cliff]] || {{no|Rejected}} || Use Mushroom Gorge slot, Download - http://www.mediafire.com/?709zed9o8mv6zwr || This track is clearly incomplete! Item routes are that of Mushroom Gorge, and most certainly will not work.
 
|-
 
| [[Mushroom Fort]] || {{maybe|Needs fixes}} || Uses Mushroom Gorge's course slot. DS Twilight House's Music is requested. Download [RC1] [http://www.mediafire.com/?gxalbad6ws7daov] || The start line misses itself, and the minimap could use a bit of work.
 
|-
 
| [[N64 Toad's Turnpike]] RC2 || {{yes|Accepted}} || Needs Moonview Highway's slot and music ||
 
|-
 
| [[N64 Wario Stadium (by Captain Kwark)]] || {{yes|Accepted}} || Should use N64 Mario Raceway's Music, In Mario Kart 64, This Track Used This Music ||
 
|-
 
| [[Over And Around]] V1.1 || {{no|Rejected}} || http://www.mediafire.com/?kcdvad4bz0mvb1l Mushroom Gorge Slot || Clearly needs a lot of work. Definitely requires more polygons, falling into a black void does not look professional. KMP could also use more objects to keep things interesting.
 
|-
 
| [[Penguin Cave]] RC2 || {{yes|Accepted}} || Download: [https://rapidshare.com/files/3683165696/Penguin%20Cave%20RC2.szs] - Uses the N64 Sherbet Land slot ||
 
|-
 
| [[Powerpuff Funpark]] || {{yes|Accepted; see review}} || Download at Wiki Page - DS Yoshi Falls music slot. || Copyrighted images should be removed.
 
|-
 
| [[Rally Circuit]] || {{no|Rejected}} || || Stream viewers rated track very poorly.
 
|-
 
| [[Rapid Street]] || {{maybe|Needs fixes}} || || Sketchy texturing and minimap.
 
|-
 
| [[Red Loop]] || {{yes|Accepted; see review}} || || In the interest of preventing glitches, the first respawn point could be moved left slightly for additional security.
 
|-
 
| [[Retro Raceway]] || {{yes|Accepted}} || ||
 
|-
 
| [[Road by Road]] || {{no|Rejected}} || Download:[http://199.91.152.210/ktm3luat0gvg/d85qgcu4e700fut/Road+by+Road.szs] Rainbow Road music slot. || An interesting idea for a track, however it would benefit greatly from proper modelling and a few more polygons.
 
|-
 
| [[Sacred Fogcoast]] || {{yes|Accepted}} || || Was given an update since it was accepted. Should be checked out again.
 
|-
 
| [[SADX Twinkle Circuit]] v2 || {{yes|Accepted}} || Same as v1.1 || Only v2.0 should be added, not any of the other 3 versions
 
|-
 
| [[Seaside Resort]] v1 || {{yes|Accepted}} || Should use Koopa Cape slot  ||
 
|-
 
| [[Seasonal Circuit]] || {{yes|Accepted; see review}} || || First respawn could be moved north a bit, just as insurance against glitches. The start line poles also count as drivable road for some reason.
 
|-
 
| [[Sherbet Ocean]] || {{maybe|Needs fixes}} || Download at Wiki Page - should use N64 Sherbet Land music slot || At least one respawn points in the wrong direction. The track is also slightly bland.
 
|-
 
| [[Shifting Sandland]] v2.2 || {{no|Rejected}} || Download: [http://www.mediafire.com/?u42awih7na1h8rm] - fixes position bug || Very low rating from stream viewers. Lap count can fail, item routes need work, unclear route, and invisible obstacles.
 
|-
 
| [[Sky Beach|Sky Beach RC3.2b]] || {{yes|Accepted}} || Daisy Circuit music slot, GCN DK Mountain's course slot (for the non-offroad grass to work properly) ||
 
|-
 
| [[SM64 Bob-Omb Battlefield]] || {{maybe|Needs fixes}} || Please use GCN Mario Circuit's Music, & GCN DK Mountain's Slot ID (Please '''ONLY''' Include V2 in the pack, V1 is terrible and should never be released!) || Potentially needs more going on. And the cannon angle is frightening!
 
|-
 
| [[SNES Bowser Castle 1]] By (Memfis/Tock) || {{yes|Accepted}} || GBA BC3 music slot.
 
|-
 
| [[SNES Bowser Castle 2]] By (Memfis/Tock) || {{yes|Accepted; see review}} || GBA BC3 music slot. || Minimap is huge! Is the bullet shortcut intentional?
 
|-
 
| [[SNES Koopa Beach 1]] || {{yes|Accepted}} || "Remake Beta2" Should have GCN Peach Beach's slot (for moving water to work properly). ||
 
|-
 
| [[Strobenz Desert]] || {{maybe|Needs fixes}} || (Download at Wiki page) || First respawn and/or key checkpoint needs changing.
 
|-
 
| [[Summer Island]] By Magma and FloMaster35000vr || {{maybe|Needs fixes}} || (Download at Wiki) || Some of the textures require fixes, and some of the shortcuts are way too powerful for their own good.
 
|-
 
| [[Sunshine Yard]] || {{maybe|Needs fixes}} || Download at Wiki Page - should use GCN Mario Circuit music slot || Minimap is slightly misplaced.
 
|-
 
| [[Swamp Course]] || {{no|Rejected}} || || Needs either larger scale or more laps. It is far too short.
 
|-
 
| [[Tonic Trouble Plains]] || {{no|Rejected}} || || Negative response from stream viewers. Definitely needs more KMP objects.
 
|-
 
| [[Troy Circuit]] || {{no|Rejected}} || || It is possible to drive freely out of bounds, including near the start line (results in glitched shortcuts). Track also needs more to happen in it. Textures fail in places and getting stuck under the bouncy mushrooms, while not fatal, is tricky to resolve. Stream viewers also rated it poorly, probably because of its name.
 
|-
 
| [[Twilight Highway]] v1.0 || {{maybe|Needs fixes}} || Download at Wiki Page - Should use Moonview Highway music slot. || Minimap needs work, and there are some item route issues.
 
|-
 
| [[Twinkle Circuit]] || {{yes|Accepted}} || should use Galaxy Colosseum's music (Black screen in replays in v1.0) ||
 
|-
 
| [[Underwater Slide]] || {{no|Rejected}} || || Uninteresting track layout, negative review from stream viewers.
 
|-
 
| [[Volcano Beach II]] Beta 1.1 || {{yes|Accepted}} || Fixed Link for 1.1, use this! [http://www.mediafire.com/download.php?blqtbxfgnb7s4bx]. Koopa Cape music slot and DK Mountain track slot. ||
 
|-
 
| [[Water Temple]] || {{maybe|Needs fixes}} || || Item routes! Also, minimap.
 
|-
 
| [[White Garden]] v1.0 || {{yes|Accepted}} || Download at Wiki Page. - Should use DS Peach Gardens Music Slot. || Minimap has now been corrected so the track is resubmitted as a candidate for the CTGPR update.
 
|-
 
| [[Yellow Loop]] || {{yes|Accepted}} || ||
 
|- style="height:50px"
 
|colspan="4" {{unknown|Added after stream}}
 
|-
 
| [[3DS Wuhu Loop]] || {{unknown|Unreviewed}} || ||
 
|-
 
| [[Cave Island]]  || {{unknown|Unreviewed}} || Download link with glitch fix http://www.mediafire.com/?zbfudy4k7ddbd99 (Warios Gold Mine music slot) || Not playable, because you drive always in a fall boundary -- [[Wiimm]] * The fall boundary glitch should be gone now, i updated the beta --[[User:WiiLuigi|WiiLuigi]] 12:36, 29 August 2012 (UTC)
 
|-
 
| [[DK Raceway]] Beta || {{unknown|Unreviewed}} || ||
 
|-
 
| [[Dreamworld Cloudway]] || {{unknown|Unreviewed}} || Needs Rainbow Road slot and music slot. ||
 
|-
 
| [[DS Dokan Course]] RC2 || {{unknown|Unreviewed}} || Download RC1 [http://www.mediafire.com/?cc7uoo4mqqxllqm]. Moonview Highway music slot and Mushroom gorge track slot.By turboyoshi. ||
 
|-
 
| [[GCN Dry Dry Desert]] v0.1b || {{unknown|Unreviewed}} || Because of object 'sunDS', slots 3.1 or 7.1 are needed. ||
 
|-
 
| [[Iceway]] v4.0 || {{unknown|Unreviewed}} || Final update looks much better  ||
 
|-
 
| [[Inside the Pyramid]] || {{unknown|Unreviewed}} || ||
 
|-
 
| [[Lava Road]] RC1.4a || {{unknown|Unreviewed}} || Request bowsercastle slots || This would be nice to include because it looks very unique, however textures in background could use work, item routes are disasterous, maybe more obstacles on the track may benefit as well.
 
|-
 
| [[N64 Luigi Raceway]] || {{unknown|Unreviewed}} || Should use Luigi Circuit slot, because of crowd noises, but should also use N64 Mario Raceway's music slot. ||
 
|-
 
| [[Night Mountain]] || {{unknown|Unreviewed}} || ||
 
|-
 
| [[Psyduck Cliffs]] || {{unknown|Unreviewed}} ||Should use GCN Peach Beach Slot for sea SFX and use N64 Mario Raceway music. ||
 
|-
 
| [[SNES Donut Plains 1]] || {{unknown|Unreviewed}} || ||
 
|-
 
| [[SNES Donut Plains 2]] || {{unknown|Unreviewed}} || ||
 
|-
 
| [[SNES Donut Plains 3]] || {{unknown|Unreviewed}} || ||
 
|-
 
| [[SNES Mario Circuit 2]] || {{unknown|Unreviewed}} || ||
 
|-
 
| [[SNES Mario Circuit 4]] || {{unknown|Unreviewed}} || ||
 
|-
 
| [[SNES Ghost Valley 1]] || {{unknown|Unreviewed}} || ||
 
|-
 
| [[SNES Ghost Valley 3]] || {{unknown|Unreviewed}} || ||
 
|-
 
| [[SM64 Castle Grounds]] || {{unknown|Unreviewed}} || ||
 
|-
 
| [[Volcano Beach II]] v1 || {{unknown|Unreviewed}} || Download v1 [http://www.mediafire.com/?7qw9db4zh0dq2bb]. Koopa Cape music slot and DK Mountain track slot. ||
 
|}
 
===New Tracks that Need Fixes ===
 
 
 
Tracks that would be nice to have in CTGP but aren't quite up to snuff yet. Usually these are beta versions.  New tracks that have known bugs should be listed here.
 
 
 
* [[Bouncy Farm]] Ultra shortcut: http://www.youtube.com/watch?v=n4mBLcVPKos&feature=relmfu
 
* [[Bowser Land]] Too long and boring at the moment
 
* [[DS Luigi's Cookie Pinball]] it is alpha and incomplete.
 
* [[DS Test Circle]] - Too short and undeveloped.
 
* [[Ermelber Circuit 1]]
 
* [[Factory Course]]
 
* [[GCN Dino Dino Jungle]] VERY glitchy atm, way too glitchy to include in the CTGPR
 
* [[Magma Island]] (camera freeze on 3rd opening)
 
* [[Miky's Castle]] Fall boundary not added, crash at start position. Model big bug (work in progress, need help!!!)
 
* [[Mini Parkway]]
 
* [[Moo Moo Island]]
 
* [[Nokonoko Resort]] (kmp still in progress.)
 
* [[SNES Choco Island 1]] It appears that this track has the "everyone in 1st place" glitch online after a lap is completed
 
* [[SNES Circle]] - Takes about 20 seconds to finish all three laps [http://www.youtube.com/watch?v=XQ9BWwwNn-Q&feature=player_embedded], would be spammed for easy & fast wins because the leader would have an advantage
 
 
 
===Oldies but Goodies ===
 
 
 
Not new, but good tracks that were probably overlooked, or rejected tracks that were recently fixed.
 
 
 
* [[Alpha Desert Valley]] (Needs a minimap-fix)
 
* [[Chaotic Circle]]
 
* [[Daisy's Garden]]
 
* [[Darky Cliff]]
 
* [[Digitally Enhanced]] RC1.1 (cameras and routes fixed by Wiimm)
 
* [[DK Waterfall]]
 
* [[DS Dokan Course]], a MKDS Beta course ported by MKDasher in 2010 (And is also the first offical course to use the SZS Modifier's OBJ Importer)
 
* [[Nightmare]]
 
* [[Proxmia Road]]
 
* [[SNES Mario Circuit 2]]
 
* [[Stunny City]]
 
* [[The Hole Cave]]
 
* [[Mushroom Volcano]]
 
 
 
=== Other ===
 
 
 
* New font: [[Crash Bandicoot (font)]] - Both a black/white and a colour version are available for inclusion
 
 
 
* New font: [[Rainbows (Font)|Rainbows]]
 
 
 
* New font: [[Ripple (Font)|Ripple]]
 
  
* New font: [[Space Patrol (Font)|Space Patrol]]
+
== Custom Characters ==
 
+
It has been confirmed that custom characters will not be added to the next version of CTGP-R. <!-- Confirmed by MrBean on his Youtube. -->
* Thp that shows four tracks when selecting a cup could be changed to be all black or all white, as seen in Darky Kart Wii. Preview: [[http://www.youtube.com/watch?v=fuqgE1QKg-8&feature=channel_video_title]] (Skip to 0:33)
 
 
 
* Not sure what its name is, but that font Benji made for Darky Kart Wii
 
  
 +
== Other ==
 +
* A publicly available and up-to-date ctgpr SingleMenu and MultiMenu people could texture hack
 +
* THP that shows four tracks when selecting a cup could be changed to be all white and have placeholders so that people can make the THPs in the future.
 
* Could the 1st person camera system at least be considered for MKWii?
 
* Could the 1st person camera system at least be considered for MKWii?
 +
* Updated Titlescreen?, for example: http://img269.imageshack.us/img269/9048/ctgprtitlescreencustom.png, http://i45.tinypic.com/350qlxe.png (Example 1 by Slawter (all variations done), example 2 by MrKoeikoei)
 +
* Update the existing Custom Cup Icons as most had white pixels around the edge: http://img19.imageshack.us/img19/4219/ctgpriconsimproved.png (By Slawter)
 +
* A way to patch revo_kart.brsar in prepartion for voice hacks as uploading a 100MB+ file each time isn't particularly brilliant
 +
* If possible, could custom battle stages be included in CTGP-R, along with an online service to play them like CTWW?
 +
* Multiple ''My Stuff'' folders would be greatly appreciated. 3 would be a good amount as people could use 1 folder for their textures and custom music, and the other 2 could be used for testing out CTs that are not in CTGP-R.
 +
* Giving credit to the author on the opening camera like [[Wiimm]] does it with [[Wiimms Mario Kart Fun]] would be nice. Especially as there are many noobs who think that MrBean made all these tracks and for authors it sucks to stay unknown. Please remember that this whole distribution wouldn't be possible without them!
 +
* Speedometer for Multiplayer, rather than Single Player only. Maybe try to make it look like the ''Double Dash!!'' speedometer or the beta version from ''Double Dash!!'' (or choose which one is your favorite of those).
 +
* With regards to the new cup icons, perhaps some custom mushrooms befitting custom tracks?:
 +
** http://img805.imageshack.us/img805/8919/custommushroomcupiconss.png (By Slawter)
 +
** http://myburningeyes.deviantart.com/art/Super-Mario-Shrooms-133305479 (By MyBurningEyes)
 +
** http://myburningeyes.deviantart.com/art/Super-Mario-Shrooms-2-161704920 (By MyBurningEyes)
 +
** http://myburningeyes.deviantart.com/art/Super-mario-shrooms-3-163262004 (By MyBurningEyes)
 +
** http://myburningeyes.deviantart.com/art/Super-mario-shrooms-4-168749776 (By MyBurningEyes)
 +
** http://myburningeyes.deviantart.com/art/Super-mario-shrooms-5-262009269 (By MyBurningEyes)
 +
* Additionally, here are some items that have yet to be used for cup icons:
 +
** http://www.mariowiki.com/Life_Mushroom
 +
** http://www.mariowiki.com/Purple_Coin
 +
** http://www.mariowiki.com/Dash_Pepper
 +
** http://www.mariowiki.com/Bulb_Berry
 +
** http://www.mariowiki.com/Blimp_Fruit
 +
** http://www.mariowiki.com/Berry
 +
** http://www.mariowiki.com/Papaya
 +
** http://www.mariowiki.com/Durian
 +
** http://www.mariowiki.com/Pineapple
 +
** http://www.mariowiki.com/Apple
 +
** http://www.mariowiki.com/Grapes
 +
** http://www.mariowiki.com/Watermelon
 +
** http://www.mariowiki.com/Melon
 +
** http://www.mariowiki.com/Coconut
 +
** http://www.mariowiki.com/Chance_Cube
 +
** http://www.mariowiki.com/Warp_Pipe
 +
** http://www.mariowiki.com/Rainbow_Note
 +
** http://www.mariowiki.com/Clam
 +
** http://www.mariowiki.com/Crate
 +
** http://www.mariowiki.com/DK_Barrel
 +
** http://www.mariowiki.com/Heart_Fruit
 +
** http://www.mariowiki.com/Heart_%28item%29
 +
** http://www.mariowiki.com/Special_Heart
 +
** http://www.mariowiki.com/Super_Bell
 +
** http://www.mariowiki.com/Double_Cherry
 +
** http://www.mariowiki.com/Invincibility_Leaf
 +
** http://www.ign.com/wikis/super-mario-3d-world/Cannon_Box
 +
** http://www.mariowiki.com/Propeller_Box
 +
** http://www.mariowiki.com/Checkpoint_Flag
 +
** http://supermario3dland.nintendo.com/#/power-ups/star-medals
 +
** http://www.mariowiki.com/Boss_Key
 +
** http://www.mariowiki.com/Crystal_Coconut
 +
** http://www.mariowiki.com/Message_Block
 +
** http://www.mariowiki.com/Podoboo
 +
** http://www.mariowiki.com/Nipper_Spore
 +
** http://www.mariowiki.com/Bill_Blaster
 +
** http://www.mariowiki.com/Candy_(Mario_Party_8)
 +
** http://www.mariowiki.com/Grab_Bag_%28item%29
 +
** http://zelda.wikia.com/wiki/Triforce
 +
** http://zelda.wikia.com/wiki/Rupee
 +
** http://zeldawiki.org/Master_Sword
 +
** http://zeldawiki.org/Shield
 +
** http://zeldawiki.org/Wallet
 +
** http://zeldawiki.org/Bomb_Bag
 +
** http://zeldawiki.org/Bow
 +
** http://www.mariowiki.com/Bowser_Suit
 +
** http://www.mariowiki.com/Warp_Block
 +
** http://www.mariowiki.com/Star_Rod_(Mario_Party_8)
 +
** http://www.mariowiki.com/Star_Pipe
 +
** http://www.mariowiki.com/Amp
 +
** http://www.mariowiki.com/Item_Bag
 +
** http://www.mariowiki.com/Magic_Lamp
 +
** http://www.mariowiki.com/Mini_Star
 +
** http://www.mariowiki.com/Ztar
 +
** http://www.mariowiki.com/Plunder_Chest
 +
** http://www.mariowiki.com/Bowser_Bomb_(Mario_Party_2)
 +
** http://www.mariowiki.com/3-Up_Moon
 +
** http://www.mariowiki.com/Battle_Arena_Crown
 +
** http://www.mariowiki.com/Dark_Moon
 +
** http://www.mariowiki.com/Jump_Block
 +
** http://fantendo.wikia.com/wiki/Chicken_Suit (was a beta item)
 +
** http://www.mariowiki.com/Frog_Suit
 +
** http://www.mariowiki.com/Slime_Suit
 +
** http://www.mariowiki.com/Cat_Suit
 +
** http://www.mariowiki.com/%2B_Clock
 +
** http://www.mariowiki.com/Fuzzy
 +
** http://www.mariowiki.com/Mine
 +
** http://www.mariowiki.com/Li%27l_Cinder
 +
** http://www.mariowiki.com/Starbag
 +
** http://www.mariowiki.com/Thorny_Flower
 +
** http://www.mariowiki.com/Tox_Box
 +
** http://www.mariowiki.com/Water_Shooter
 +
** http://www.mariowiki.com/Whomp
 +
** http://www.mariowiki.com/Bomp
 +
** http://www.mariowiki.com/Grinder_(obstacle)
 +
** http://www.mariowiki.com/Slurple
 +
** http://www.mariowiki.com/Ground-Pound_Switch
 +
** http://www.mariowiki.com/Meteorite
 +
** http://www.mariowiki.com/Launch_Star
 +
** http://www.mariowiki.com/Sunflower_Kid
 +
** http://www.mariowiki.com/F.L.U.D.D.
 +
* Maybe new battle modes? Like Renegade Roundup and Shine Thief
  
*Updated Titlescreen?, for example: http://img269.imageshack.us/img269/9048/ctgprtitlescreencustom.png, http://i45.tinypic.com/350qlxe.png (Example 1 by Slawter (all variations done), example 2 by MrKoeikoei)
+
[[Category:Distribution]]
 
+
[[Category:Track Wishlist]]
*Update the existing Custom Cup Icons as most had white pixels around the edge: http://img19.imageshack.us/img19/4219/ctgpriconsimproved.png (By Slawter)
 
 
 
*A way to patch revo_kart.brsar in prepartion for voice hacks as uploading a 100MB+ file each time isn't particularly brilliant
 
 
 
*Custom THPs for custom tracks (or at least placeholders so people can make them in the future)
 
 
 
*With regards to the new cup icons, perhaps some custom mushrooms befitting custom tracks?: *http://img805.imageshack.us/img805/8919/custommushroomcupiconss.png (By Slawter)-
 
*http://myburningeyes.deviantart.com/art/Super-Mario-Shrooms-133305479 (By MyBurningEyes)
 
*http://myburningeyes.deviantart.com/art/Super-Mario-Shrooms-2-161704920 (By MyBurningEyes)
 
*http://myburningeyes.deviantart.com/art/Super-mario-shrooms-3-163262004 (By MyBurningEyes)
 
*http://myburningeyes.deviantart.com/art/Super-mario-shrooms-4-168749776 (By MyBurningEyes)
 
*http://myburningeyes.deviantart.com/art/Super-mario-shrooms-5-262009269 (By MyBurningEyes)
 
 
 
==Existing Tracks==
 
 
 
===Track Bug Reports===
 
 
 
{{textbox|red center|Note|Please notify track authors of bugs by posting info about the bug on the track's page or talk page, or the author's talk page.}}
 
 
 
Include the name of the track and describe the problem.
 
 
 
* [[Christmas Dream]] No minimap, respawn near mushroom section is badly placed, and an ultra shortcut, demonstrated here: http://www.youtube.com/watch?v=UE0CIpn0rOI&feature=player_embedded
 
** You can also get permanently stuck on the last turn (before the steep slope), if you jump off the edge to try cutting the corner, and you land on top of the blue rock.
 
** Also, cutting off small corners causes you to go out of bounds. There should either be an invisible wall or at least a change in color to indicate the out of bounds area.
 
** If you use a bullet bill just before the mushroom path, you will fall off sometimes.
 
* [[Desert Mushroom Ruins]] Sadly it has the multiplayer underground camera bug and the trick ramps are very glitchy
 
* [[DS Nokonoko Beach]]
 
**KMP
 
***Problems with CPU and item routes, using a Bullet Bill here is disastrous! 
 
***Sometimes when you fall off you get respawned in random places and then laps don't count.
 
***Random freezes in VS Mode, caused by faulty itembox settings. 
 
**Overall, the KMP was done very poorly.
 
* [[DS Wario Stadium]] Unsolid faces that should be a solid fall or invisible walls. (After first jump)
 
* [[GBA Cheep Cheep Island]] Respawn Glitch: http://www.youtube.com/watch?v=Y2kN5b5P0ZM
 
* [[GCN Daisy Cruiser]] Lap doesn't count sometimes.
 
** Ultra shorcut. When you pass the moving table zone, go to the cannon fall, go to the left and pass inside the wall and the fence (stop the video in 0:59)  [http://www.youtube.com/watch?v=MZN9yO8M-RE&feature=player_embedded#!] When you pass, remains close to the wall and go to the other wall. When you arrive, turn to the door you can see at your right. The lap counts, to do the Ultrashorcut other time, go another time to the moving tables zone, when lakitu stop, do it other time.
 
** [http://www.youtube.com/watch?v=4Ti2cQlgvrU&feature=g-u-u]
 
* [[GCN Baby Park]] [[Position Jump Bug]] during online play.
 
* [[GCN Rainbow Road]] Apparently the ultra is still there when you turn around after the first jump and people are doing it on CTWWs
 
* [[GCN Wario Colosseum]] Ultra SC:  http://www.youtube.com/watch?v=GuAF3n6JFAc&feature=g-all-u
 
* [[Green Grassroad]] Ultra shortcut: http://www.youtube.com/watch?v=6qzFYCJfnl4&feature=g-u-u
 
* [[Icy Mountains]] If you get hit by lightning on the trick ramp and fall, you do not die and are forced to make your own way back up to the track.
 
* [[Icy Vulcan Valley]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=OzHsS3Zgi7Y
 
* [[Lavaflow Volcano]] Glitch - you can see it here: http://www.youtube.com/watch?v=wYe2KmvxQfM&feature=plcp
 
* [[N64 Choco Mountain]] After 10 itemboxes, you can only get mushrooms, regardless of place.
 
* [[N64 Yoshi Valley]] Respawn Glitch - demonstrated here: http://www.youtube.com/watch?v=bUtlkr5r2OU
 
* [[Pipe Underworld]] Ultra Shortcut on the cannon that leads you to the bouncing pipes. If you hit the side of the first pipe, you fall down and go into the pipe below, and the lap counts!
 
* [[Punch City]] The second ultra shortcut is still possible. Watch this: http://www.youtube.com/watch?v=dxLhLklmheQ
 
* [[Punch City|Punch City v2]] Ultra Shortcut; demostrated here: http://www.youtube.com/watch?v=fMxPpcHBMnw
 
* [[Rocky Cliff]] Ultra shortcut where you shroom in between the rock and the wall so you can cut off half the track
 
* [[Space Road]] 3rd Camera Frezee
 
* [[Tree Circuit]] Ultra Shortcut - demonstrated here: http://www.youtube.com/watch?v=eqYGe_TIbyc
 
** Another Ultra. The first fence has a solidity glitch where if you boost you can go through it causing you to go through the fence skipping part of the track. Not known so far if there is a video demonstrating it
 
* [[Volcanic Skyway]] Version 3 has an ultra shortcut shown here: http://www.youtube.com/watch?v=V2JAv2fFL-Y
 
* [[Yoshi Lagoon]] Some vehicles (Quacker, most karts) can't clear the cannon on 100cc.
 
 
 
===Updated Tracks===
 
 
 
Tracks that currently have older versions in CTGP-R that have been since updated/fixed.
 
 
 
* [[Calidae Desert]] RC2.1 released!
 
* [[Christmas Dream]] Download: [http://www.mediafire.com/?03ld1vvtd6xgnt9] - Minimap,Ultra shortcut fixed (by [[CaronHT]])
 
* [[DS Nokonoko Beach]] Download: [http://www.mediafire.com/?os45bhk8apobr1k] - All Glitch fixed (by [[CaronHT]])
 
* [[Faraway Land]] RC1.3 - Fixed Ultra SC and added other graphical updates. Now requires GBA Shy Guy Beach's slot (1F).
 
* [[GCN Bowser Castle]] Hopefully the final version of this track, named as V3. Added Vertex color, Rotating spikes over normal and _D version., less lag again in Multiplayer., Back to original texture, Much liter SZS.
 
* [[GCN Mushroom City]] v0.1 - Now uses Moonview Highway's slot.
 
* [[GCN Rainbow Road]] Download: [http://www.mediafire.com/?8re1vczb8d92pe9] - Ultra shortcut fixed (by [[CaronHT]])
 
* [[Green Grassroad]] Download: [http://www.mediafire.com/?n99mxp7juemavsj] - Ultra shortcut fixed (by [[CaronHT]])
 
* [[Illusion Canyon]] [http://www.mediafire.com/?6x4gj1gmx4p6m6c] Major Update (By [[CaronHT]])
 
* [[Jungle Safari]] there is a Teknik Kart Wii version that adds some trees in some, well, inconvenient locations that might make the track a bit more interesting to race on.
 
* [[Kinoko Cave]] RC2. No KMP and KCL glitches anymore
 
* [[Mushroom Valley]] RC1.6  Download: [http://www.mediafire.com/?226esl2sxfrzpk5]
 
* [[N64 Choco Mountain]] - new v1 released [[http://www.mediafire.com/?rn9nd77g1spz6ap]]
 
* [[N64 Rainbow Road - Lunar Edition]] - 1.1 Fixes bad respawn
 
* [[N64 Royal Raceway]] - Version 2 of Jimbo's old version. With updates from Baoulettes and LuigiM
 
* [[N64 Yoshi Valley]] Download: [http://www.mediafire.com/?1crr8b83w6fh3co] CPU Routes, Item Routes, Checkpoints, & Respawn Points Fixed (by [[CaronHT]])
 
* [[Punch City]] (RC2.1) Fixed ultra sc, added more random animation.
 
* [[Rezway]] V1.3 (the old one) Course model cleaned. KCL remade. KMP cleaned. SZS cleaned. (By [[Torran]]).
 
* [[Rocky Cliff]] Download: [http://www.mediafire.com/?oxjqwwbvdlpgg62] - Ultra shortcut fixed (by [[CaronHT]])
 
* [[Sandcastle Park]] RC1.2 - Download: [http://www.mediafire.com/?rnh79cwdlxgc9y9] - fixes most bugs and added Animation
 
* [[Silly Circuit]] changed some textures and changed its name to Green Loop, as shown here: http://www.youtube.com/watch?v=DXemka1vEZ8
 
* [[SNES Bowser Castle 3]] Updated to look much nicer
 
* [[SNES Rainbow Road (DasFragezeichen/Tock)]] Position bug fix
 
* [[Snowy Circuit]] V1.RC3 optimized KMP, new KCL and specially model for split screen (by [[AndyK]])
 
* [[Sparkly Road]] 1.1 - Download: [http://www.mediafire.com/?dklmmmb9qpvmind] - Added better Texture and some KMP/KCL Fixes
 
* [[Sunset Ridge]] RC3 - Download: [http://www.mediafire.com/?48iryv1kjluu55w] - HP effect fixed! Don't use the _d version of RC3! You can combine the standard version of RC3 with the _d version of RC2.
 
* [[Thwomp Desert]] Download: [http://www.mediafire.com/?x7co5llqbuei550] - KMP,KCL fixed (by [[CaronHT]])
 
* [[Tree Circuit]] Ultra shortcut fixed and fall boundary added, download: [http://www.mediafire.com/?x5w2cs0r66qosw5]
 
* [[Volcanic Skyway]] Download: [http://www.mediafire.com/?3di31tmotoz3g63] - Ultra shortcut fixed (by [[CaronHT]])
 
* [[Yoshi Lagoon]] Download: [http://www.mediafire.com/?hqsrf4eeafbvjyx] - KMP fixed (by [[CaronHT]])
 
 
 
* Latest updates by [[Wiimm]] &rarr; [http://www.mediafire.com/myfiles.php#4rs5usd5wsmpj mediafire folder]
 
** [[Alpine Circuit]] (enemy routes)
 
** [[Digitally Enhanced]] complete new routes.
 
** [[DK Jungle Tour]] Fixes several KMP bugs and cutting across the grass near the finish line no longer causes a lap count fail Download: [http://www.mediafire.com/?efbcd8k5m8z61vg]
 
** [[Dry Coast]] v2: Nearly complete new KMP to remove several small bugs. v2.1: minimap centered and KCL cleaned.
 
** [[GBA Bowser Castle 4]] complete new routes, respawn points fixed.
 
** [[GBA Lakeside Park]] Version 1.0 Wiimm has inserted a cannon to jump over the road And now GBA Lakeside Park is the first track with a tricky cannon: If landing, the driver turn to the right to follow the road direction.
 
** [[GBA Mario Circuit]] (Smaller minimap)
 
** [[GBA Snow Land]] 1.3: Respawn bug removed, some more items
 
** [[Helado Mountain]] v1.1: Bug fix for Bullet Bill.
 
** [[Luigis Island]] Some minor item route fixes.
 
** [[N64 Banshee Boardwalk]] v1.1 (enemy+item routes, clean up)
 
** [[SNES Bowser Castle 2]] minor route edits, some objects reduced to minimize lagging
 
** [[Snowy Circuit 2]] v2.2 (ultra short cut removed)
 
** [[Strobenz Desert]] v1.2 (complete new KMP, respawn short cut gone)
 
** [[Thwomp Factory]] v2 (routes and clean up)
 
** [[Thunder City]] v1.2: new item routes to improve online gaming
 
** [[Unnamed Valley]] (item routes)
 
 
 
===Existing Tracks: Music/Slot Requests ===
 
 
 
* [[F-Zero White Land I]]  DK Summit's music.  In [http://www.youtube.com/watch?v=_H9SBDU--gI this recent video (at 41:00)] MrBean and Chadderz are playing v1 of the level.  V1 should not be in any version of CTGP but has appeared in a few CTWW videos.  V2 is the latest version and was released before CTGP 1.01 and appears in most CTGP videos, so I don't know why some videos feature V1 and other V2.  Here is a [http://www.youtube.com/watch?v=gaKz9zLOr1M video of V2] for comparison. V2 features an enhanced model with buildings in the background, more vibrant textures, and KMP and KCL fixes.
 
 
 
* [[GCN Baby Park]]'s Music should be changed to that of GCN Cookie Land, as they both have similar themes.
 
 
 
* [[GCN Luigi Circuit]] It needs GCN Mario Circuit's music - in MKDD they both used that same song
 
 
 
* [[Kinoko Cave]] It should use GCN DK Mountain music.
 
 
 
===Rejected tracks from previous CTGP-R releases===
 
 
 
* Unknown
 
 
 
=== Other Fixes ===
 
 
 
* [[Chalky (Font)|Chalky]] has a fixed version that fixes this character: Σ
 
 
 
==Custom Characters==
 
 
 
As stated in [[Talk:CTGP Revolution/Archive|here]]: Post custom characters that you would like to be in the next [[CTGP]]. All characters must:
 
*Include Icons
 
*Include all needed files, for every Bike/Kart/etc.
 
*It must be animated
 
 
 
===New Custom Characters===
 
 
 
*[[Black Mage]] By Slawter - Full animations, CSS and minimap icons, uses Luigi's slot
 
*[[Crash Bandicoot]] An update to [[DJ Lowgey]]'s original version, now featuring all vehicles and CSS animations
 
*[[Goomba]] By DJLowgey - Full set with Animations, uses Dry Bones' Voice & Slot
 
*[[Hammer Brother|Hammer Bro]] by DJLowgey - Full set & Fully animated, must replace use Bowser Jr's slot/Koopa's Voice
 
*[[Petey Piranha]] - By DJ Lowgey, must replace any large character
 
*[[Pianta]] By DJLowgey - Replaces any Large Character
 
*[[Sonic The Hedgehog]] - Uses Daisy's Stats & Large Mii's voice (If not possible just replace any available medium character)
 
*[[Tuxie]] (Lost Penguin from SM64) by DJLowgey - Full set, animated, uses Baby Daisy's Voice & Slot
 
 
 
[[category:Distribution]]
 

Revision as of 16:52, 7 July 2017

For track wishlists for other distributions, see Track Wishlist.
Track Wishlist
This is the track wishlist for CTGP Revolution.
General discussion goes on the talk page.
Notice!
Please keep alphabetical order when adding to this page!
Please do not make duplicate listings!

Introduction

This list will make it easier for Mr. Bean and other CT distributors to identify the latest custom tracks and versions of tracks that are worthy of being included in CTGP and other distributions. If a track has a major glitch, a fix from anyone would be greatly appreciated as long as the original creator of the track permits it. Tracks in this section should be removed after the tracks are added to CTGP-R. Any rejected or removed tracks should be listed in the Rejected Tracks section after a CTGP-R update, along with the reason it was rejected. This is so CT authors can identify and fix the problems with their tracks, and so the same tracks won't be re-suggested again unless they are improved. Beta tracks that have been released to the public can be considered for inclusion unless specifically prohibited by the track author.

New Tracks

Main article: CTGP Revolution/Track Wishlist/New Tracks

Existing Tracks and Bug Reports

Main article: CTGP Revolution/Track Wishlist/Existing Tracks

General Bugs

  • If playing 4 player mode and all players attempt to choose their Mii characters, the console freezes.
  • When playing local multiplayer, the options for track selection 'Random' and 'In Order' don't work.

Custom Items

  • Perhaps the honeball could make an appearance as a useable item, either just in countdown mode or throughout the entire gameplay

Custom Fonts

New Fonts

Updated Fonts

  • Chalky has a fixed version that fixes this character: Σ

Custom Characters

It has been confirmed that custom characters will not be added to the next version of CTGP-R.

Other