Difference between revisions of "Bowser Land"

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(I give it another month, I don't see reason enough to delete it. Maybe we need a 'needs fixing' template or so.)
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{{Rules violated|10/12|23}}
 
 
 
<div class="float-right">
 
<div class="float-right">
 
 
{{Misc-Info
 
{{Misc-Info
|name= {{PAGENAME}}
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|name= {{PAGENAME}}
|creator= HackSizer
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|creator= [[HackSizer]]
|designer= HackSizer
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|designer=  
|type= New CT/different areas
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|type= Custom
|date of release= 2012/01/15
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|date of release= 2012/01/15
|editors used= Google Sketchup 8, SZS Modifier, CTools and KMP modifier
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|editors used= Google Sketchup 8, SZS Modifier, CTools and KMP modifier
|version= Beta2
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|version= Beta2
|difficulty= 6/10
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|wbz-id= 558
|download 1= http://www.mediafire.com/?vh5kyx5dgqje9h0
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|difficulty= 6/10
|download 2=
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|download 1=  
}}
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}}
 
 
 
 
{{track rating}}
 
 
 
 
</div>
 
</div>
  
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== Overview ==
 
== Overview ==
  
This custom track was created by HackSizer. There's 4 different area types:<br>
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This custom track was created by HackSizer. There's 4 different area types:<br/>
-castle world<br>
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-Castle world<br/>
-ice world<br>
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-Ice world<br/>
-volcano world<br>
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-Volcano world<br/>
-mushroom world<br>
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-Mushroom world<br/>
  
  
 
== Videos ==
 
== Videos ==
 
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{{nomedia}}
{{youtube-box|blue left|1phC2xFG_rA|Beta1}}
 
{{youtube-box|blue left|RdZ9csQjAF4|Beta2}}
 
  
 
== Special Things ==
 
== Special Things ==
  
I created a new object from Super Mario galaxy 2: an ice tree (WhiteSnowTree.arc). How I did that:<br>
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I created a new object from Super Mario galaxy 2: an ice tree (WhiteSnowTree.arc). How I did that:<br/>
  
1- I export 3ds model from WhiteSnowTree.bdl<br>
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1- I export 3ds model from WhiteSnowTree.bdl<br/>
2- I imported this model in Google Sketchup with "import" tool<br>
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2- I imported this model in Google Sketchup with "import" tool<br/>
3- I exported the result in .obj with "obj exporter" <br>
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3- I exported the result in .obj with "obj exporter" <br/>
4- I created the BRRES file with 50 scale and clockwise<br>
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4- I created the BRRES file with 50 scale and clockwise<br/>
5- I imported it in my custom track with "M_obj_jump.brres" name and a KCL file with "M_obj_jump.kcl" name<br>
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5- I imported it in my custom track with "M_obj_jump.brres" name and a KCL file with "M_obj_jump.kcl" name<br/>
6- I created kcl for this object<br>
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6- I created kcl for this object<br/>
 
7- In the KMP, in objects section, I added an object with "20F" ID
 
7- In the KMP, in objects section, I added an object with "20F" ID
  
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|}
 
|}
  
{{user-HackSizer-Link}}
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{{User-HackSizer-Link}}
<!-- You can list all of the other levels, characters, etc. you've made in your user link, change the XXX to your name and use user-XXX-Link as a guide.  Add it to http://wiki.tockdom.de/index.php?title=Author_Reference when you're done setting it up. -->
 
  
 
[[category:Custom Track]]
 
[[category:Custom Track]]

Revision as of 16:01, 9 December 2017

Bowser Land
Author: HackSizer
Version: Beta2
Date of latest version: 2012/01/15
Editors used: Google Sketchup 8, SZS Modifier, CTools and KMP modifier
WBZ files: ct.wiimm.de
Download:


Overview

This custom track was created by HackSizer. There's 4 different area types:
-Castle world
-Ice world
-Volcano world
-Mushroom world


Videos

Currently no media

Special Things

I created a new object from Super Mario galaxy 2: an ice tree (WhiteSnowTree.arc). How I did that:

1- I export 3ds model from WhiteSnowTree.bdl
2- I imported this model in Google Sketchup with "import" tool
3- I exported the result in .obj with "obj exporter"
4- I created the BRRES file with 50 scale and clockwise
5- I imported it in my custom track with "M_obj_jump.brres" name and a KCL file with "M_obj_jump.kcl" name
6- I created kcl for this object
7- In the KMP, in objects section, I added an object with "20F" ID


Version History

Version Date of release Information
Beta1 2012-01-11 first release
Beta2 2012-01-15 final Beta released, fix all bugs of Beta1