Difference between revisions of "Bowser Land"
(I give it another month, I don't see reason enough to delete it. Maybe we need a 'needs fixing' template or so.) |
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{{Misc-Info | {{Misc-Info | ||
− | + | |name= {{PAGENAME}} | |
− | + | |creator= [[HackSizer]] | |
− | + | |designer= | |
− | + | |type= Custom | |
− | + | |date of release= 2012/01/15 | |
− | + | |editors used= Google Sketchup 8, SZS Modifier, CTools and KMP modifier | |
− | + | |version= Beta2 | |
− | + | |wbz-id= 558 | |
− | + | |difficulty= 6/10 | |
− | + | |download 1= | |
− | + | }} | |
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</div> | </div> | ||
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== Overview == | == Overview == | ||
− | This custom track was created by HackSizer. There's 4 different area types:<br> | + | This custom track was created by HackSizer. There's 4 different area types:<br/> |
− | - | + | -Castle world<br/> |
− | - | + | -Ice world<br/> |
− | - | + | -Volcano world<br/> |
− | - | + | -Mushroom world<br/> |
== Videos == | == Videos == | ||
− | + | {{nomedia}} | |
− | {{ | ||
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== Special Things == | == Special Things == | ||
− | I created a new object from Super Mario galaxy 2: an ice tree (WhiteSnowTree.arc). How I did that:<br> | + | I created a new object from Super Mario galaxy 2: an ice tree (WhiteSnowTree.arc). How I did that:<br/> |
− | 1- I export 3ds model from WhiteSnowTree.bdl<br> | + | 1- I export 3ds model from WhiteSnowTree.bdl<br/> |
− | 2- I imported this model in Google Sketchup with "import" tool<br> | + | 2- I imported this model in Google Sketchup with "import" tool<br/> |
− | 3- I exported the result in .obj with "obj exporter" <br> | + | 3- I exported the result in .obj with "obj exporter" <br/> |
− | 4- I created the BRRES file with 50 scale and clockwise<br> | + | 4- I created the BRRES file with 50 scale and clockwise<br/> |
− | 5- I imported it in my custom track with "M_obj_jump.brres" name and a KCL file with "M_obj_jump.kcl" name<br> | + | 5- I imported it in my custom track with "M_obj_jump.brres" name and a KCL file with "M_obj_jump.kcl" name<br/> |
− | 6- I created kcl for this object<br> | + | 6- I created kcl for this object<br/> |
7- In the KMP, in objects section, I added an object with "20F" ID | 7- In the KMP, in objects section, I added an object with "20F" ID | ||
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− | {{ | + | {{User-HackSizer-Link}} |
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[[category:Custom Track]] | [[category:Custom Track]] |
Revision as of 16:01, 9 December 2017
Author: | HackSizer |
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Version: | Beta2 |
Date of latest version: | 2012/01/15 |
Editors used: | Google Sketchup 8, SZS Modifier, CTools and KMP modifier |
WBZ files: | ct.wiimm.de |
Download: | — |
Overview
This custom track was created by HackSizer. There's 4 different area types:
-Castle world
-Ice world
-Volcano world
-Mushroom world
Videos
Currently no media
Special Things
I created a new object from Super Mario galaxy 2: an ice tree (WhiteSnowTree.arc). How I did that:
1- I export 3ds model from WhiteSnowTree.bdl
2- I imported this model in Google Sketchup with "import" tool
3- I exported the result in .obj with "obj exporter"
4- I created the BRRES file with 50 scale and clockwise
5- I imported it in my custom track with "M_obj_jump.brres" name and a KCL file with "M_obj_jump.kcl" name
6- I created kcl for this object
7- In the KMP, in objects section, I added an object with "20F" ID
Version History
Version | Date of release | Information |
---|---|---|
Beta1 | 2012-01-11 | first release |
Beta2 | 2012-01-15 | final Beta released, fix all bugs of Beta1 |
Textures Hacks:
Luigi's Frost Road –
DK Ice Mountain –
Whomp's Galaxy Castle –
Snow Doll Planet
Track Edits:
Luigi's Desert –
Volcano Manege
Retro Tracks:
SMG2 Peach Castle Night Planet –
SMG2 Big Tree
Custom Tracks:
Maple Platform –
Rusty Garden –
Trick Mountain –
Mini Parkway –
Bowser Land –
Rally Circuit
Model Swaps:
Dark Koopa Troopa on Dark Spear –
Dark Toad on Dark Flame Runner –
Green Waluigi on Green Wild Wing