Difference between revisions of "Bowser Land"

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m (insert Beta2 download link)
(added new video and "special things")
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== Media ==
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== Videos ==
  
 
{{youtube-box|blue left|1phC2xFG_rA|Beta1 by HackSizer}}  
 
{{youtube-box|blue left|1phC2xFG_rA|Beta1 by HackSizer}}  
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{{youtube-box|blue left|RdZ9csQjAF4|Beta2 by HackSizer}}
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== Special things ==
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I created a new object from Super Mario galaxy 2: an ice tree (WhiteSnowTree.arc). What did I do for that:<br>
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1- I export 3ds model from WhiteSnowTree.bdl<br>
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2- I imported this model in Google Sketchup with "import" tool<br>
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3- I exported the result in .obj with "obj exporter" <br>
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4- I created the BRRES file with 50 scale and clockwise<br>
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5- I imported it in my custom track with "M_obj_jump.brres" name and a KCL file with "M_obj_jump.kcl" name<br>
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6- I created kcl for this object<br>
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7- In the KMP, in objects section, I added an object with "20F" ID
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== Version History ==
 
== Version History ==

Revision as of 10:41, 15 January 2012

Bowser Land
Creator: HackSizer
Designer: HackSizer
Version: Beta2
Date of latest version: 2012/01/15
Editors used: Google Sketchup 8, SZS Modifier, CTools and KMP modifier
Download: MediaFire

Template:Track rating


Overview

This custom track was created by HackSizer. There's 4 differents area types:
-castle world
-ice world
-volcano world
-mushroom world


Videos

Beta1 by HackSizer
Beta2 by HackSizer

Special things

I created a new object from Super Mario galaxy 2: an ice tree (WhiteSnowTree.arc). What did I do for that:

1- I export 3ds model from WhiteSnowTree.bdl
2- I imported this model in Google Sketchup with "import" tool
3- I exported the result in .obj with "obj exporter"
4- I created the BRRES file with 50 scale and clockwise
5- I imported it in my custom track with "M_obj_jump.brres" name and a KCL file with "M_obj_jump.kcl" name
6- I created kcl for this object
7- In the KMP, in objects section, I added an object with "20F" ID


Version History

Version Date of release Information
Beta1 2012-01-11 first release
Beta2 2012-01-15 final Beta released, fix all bugs of Beta1