Bigmouth Bay
Revision as of 13:28, 31 March 2021 by PeachKia52250vr (talk | contribs)
Author: | Man-O-Wii |
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Version: | Beta |
Date of latest version: | 2021-01-31 |
Editors used: | Blender, BrawlCrate, CTools, Lorenzi's KMP Editor, RiiStudio, SketchUp, Wiimms SZS Tools |
WBZ files: | ct.wiimm.de |
Download: | Discord |
Overview
Bigmouth Bay is a custom track created by Man-O-Wii. It was created for the 18th edition of BillyNoodles's Custom Track Jam, where it placed fifth. The track is based on and uses textures from Bigmouth Galaxy, a location in Super Mario Galaxy. Currently, the track is almost ready for a proper release; however, it has a major KCL issue that the author has been unable to fix.
Credits
- kHacker35000vr, for helping identify the cause of a crash.
Media
Version History
Version | Date of release | Information |
---|---|---|
Beta | 2021-01-31 | First release |
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- (none)
Names in Other Languages
Dutch: | Grootbekkige Baai |
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French: | - |
German: | - |
Italian: | - |
Japanese: | フィッシュトンネルベイ |
Korean: | - |
Portuguese: | - |
Russian: | - |
Spanish: | Bahía del Túnel de los Peces (NTSC) Bahía Ictiotúnel (PAL) |
Greek: | - |
Polish: | - |
Finnish: | - |
Swedish: | - |
Czech: | - |
Danish: | - |