Big Nature City

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Big Nature City
Author: lgmb
Version: v2.5
Date of latest version: 2020-11-25
Editors used: 3ds Max, BrawlBox, CTools, KMP Cloud, MagicY, Paint.NET, SketchUp, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Discord

Overview

Big Nature City is a custom track created by lgmb. It has a focus on nature and a city.

Credits

  • Zachruff and Riidefi, for their various advice on optimization and debugging.
  • Luke Chandler, for his help on creating an object model in v2.0.

Media

v2.4 VS Race (2:49:17)
v2.0 VS Race
v1.0 VS Race

Version History

Version Date of release Information
Beta 2016-03-19 First release
v1.0 2016-04-15
  • Added a new object.
  • Edited KMP.
  • Edited course model.
  • Added more arrows (kinoko_nm).
v1.0.hp 2016-12-18
  • Edited course model.
  • Improved item routes.
  • Improved checkpoints.
  • Removed leaf effects, "Mario Kart" object (MarioGo64c), arrows (kinoko_nm), and airship (kinokoT1).
  • Changed last frame of the sky.
v1.0.ctgp 2017-06-14
  • Edited course model.
  • Improved checkpoints.
  • Readded arrows (kinoko_nm) and airship (kinokoT1).
v1.0.top100 2020-05-30 Update by Skipper93653:
v1.1 2018-02-10
v1.2 2018-04-10
  • Edited KCL.
  • Fixed lap count.
  • Added item box to the part of a route.
  • Changed some textures.
v1.3 2018-04-27
  • Reduced Slow Motion Bug.
  • Modified item routes.
  • Optimized objects.
  • Added a new object.
  • Added some item boxes.
  • Changed some textures.
v1.4 2018-05-10
  • Edited post-effects.
  • Removed some pattern animations.
  • Removed some textures.
  • Added new animations to some textures.
  • Reduced some texture resolutions to prevent Slow Motion Bug.
  • Added some mipmaps.
  • Minor changes of the shadow texture.
  • Remade KCL.
  • Adjusted object positions.
  • Removed some routes.
  • Edited AREA positions.
  • Edited cameras.
  • Removed pattern animation and some textures for the sky.
  • Added a new animation for the sky.
v1.5 2018-05-29
  • Edited KMP.
  • Reimported model to fix texture flickering.
  • Added material animation to change the day to night cycle.
  • Adjusted minimap.
  • Changed some textures.
  • Fixed texture mapping within the section inside the final building.
  • Minor collision fixes.
v2.0 2018-12-23
  • Remade course model and KCL.
  • Edited KMP.
  • Fixed color animations.
  • Added shortcut area.
  • Added VolcanoPiece for the walls.
v2.1 2019-03-02
  • Remade last half of the track.
  • Removed VolcanoPiece.
  • Fixed color animations.
  • Edited KMP.
  • Remade KCL and minimap.
v2.2 2019-05-22 Update by Wiimm:
  • Added secondary start position to display the finish line correctly (LE-CODE only).
v2.3 2019-05-22 Update by Renegade Ciara:
  • Changed road texture of the space room to make it easier on the eyes.
v2.4 2020-06-19 Update by KouraRiku:
  • Removed indirect texture of the road in the space room.
  • Changed item route leading into a wooden box.
v2.5 2020-11-25 Update by Cotni:
  • The time of day no longer abruptly resets after eight minutes.
  • Optimized light map materials.
  • Pruned unused normal data.
  • Remade some road mipmaps.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Grote Natuurstad
French: Grande Ville Naturelle
German: Große Natur-Stadt
Italian: Città Grandenatura
Japanese: ビッグネイチャーシティー
Korean: 대자연의 도시
Portuguese: Cidade Grande-Natureza
Russian: Мегаполис природы
Spanish: Ciudad Gran Natura
Greek: Πόλη με πολύ φύση
Polish: Wielkie Miasto Natury
Finnish: Iso luontokaupunki
Swedish: -
Czech: -
Danish: -