Big Nature City
Author:
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lgmb
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Version:
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v2.4
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Date of latest version:
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2020-06-19
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Editors used:
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3ds Max, BrawlBox, CTools, KMP Cloud, MagicY, Paint.NET, SketchUp, SZS Modifier, Wiimms SZS Tools
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WBZ files:
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ct.wiimm.de
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Download:
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Discord
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Overview
Big Nature City is a custom track created by lgmb. It has a focus on nature and a city.
Credits
- Zachruff and Riidefi, for their various advice on optimization and debugging.
- Luke Chandler, for his help on creating an object model in v2.0.
Media
Version History
Version
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Date of release
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Information
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Beta
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2016-03-19
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First release
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v1.0
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2016-04-15
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- Added a new object.
- Edited KMP.
- Edited course model.
- Added more arrows (kinoko_nm).
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v1.0.hp
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2016-12-18
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- Edited course model.
- Improved item routes.
- Improved checkpoints.
- Removed leaf effects, "Mario Kart" object (MarioGo64c), arrows (kinoko_nm), and airship (kinokoT1).
- Changed last frame of the sky.
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v1.0.ctgp
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2017-06-14
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- Edited course model.
- Improved checkpoints.
- Re-added arrows (kinoko_nm) and airship (kinokoT1).
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v1.0.top100
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2020-05-30
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Added secondary start position to display the finish line correctly (LE-CODE only).
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v1.1
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2018-02-10
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- Edited KMP.
- Changed position of some item boxes.
- Fixed part of an object.
- Changed textures.
- Reduced some of the file capacity to prevent Slow Motion Bug.
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v1.2
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2018-04-10
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- Edited KCL.
- Fixed lap count.
- Added item box to the part of a route.
- Changed some textures.
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v1.3
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2018-04-27
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- Further weight saving for measures against Slow Motion Bug.
- Modified item routes.
- Reduced file size of objects.
- Added a new object.
- Added some item boxes.
- Changed some textures.
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v1.4
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2018-05-10
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- Edited post-effects.
- Removed some pattern animations.
- Removed some textures.
- Added new animations to some textures.
- Reduced some texture resolutions to prevent Slow Motion Bug.
- Added some mipmaps.
- Minor changes of the shadow texture.
- Remade KCL.
- Adjusted object positions.
- Removed some of the routes.
- Edited AREA positions.
- Edited cameras.
- Removed pattern animation and some textures for the sky.
- Added a new animation for the sky.
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v1.5
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2018-05-29
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- Edited KMP.
- Re-imported model to fix texture flickering.
- Added material animation to change the day to night cycle.
- Adjusted minimap.
- Changed some textures.
- Fixed texture mapping within the section inside the final building.
- Minor collision fixes.
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v2.0
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2018-12-23
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- Remade course model and KCL.
- Edited KMP.
- Fixed color animations.
- Added shortcut area.
- Added VolcanoPiece for the walls.
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v2.1
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2019-03-02
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- Remade last half of the track.
- Removed VolcanoPiece as a part of the branch disappeared.
- Fixed color animations.
- Edited KMP.
- Remade KCL and minimap.
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v2.2
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2019-05-22
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Update by Wiimm:
- Added secondary start position to display the finish line correctly (LE-CODE only).
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v2.3
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2019-05-22
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Update by Renegade Ciara:
- Changed road texture of the space room to make it easier on the eyes.
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v2.4
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2020-06-19
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Update by KouraRiku:
- Removed indirect texture of the road in the space room.
- Changed item route leading into a wooden box.
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Custom Track Distributions
This track is part of the following Custom Track Distributions:
Names in Other Languages
Dutch:
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Grote Natuurstad
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French:
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Grande Ville Naturelle
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German:
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Große Natur-Stadt
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Italian:
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Città Grandenatura
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Japanese:
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ビッグネイチャーシティー
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Korean:
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대자연의 도시
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Portuguese:
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Cidade Grande-Natureza
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Russian:
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Мегаполис природы
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Spanish:
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Ciudad Gran Natura
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Greek:
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Πόλη με πολύ φύση
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Polish:
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Wielkie Miasto Natury
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Finnish:
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Iso luontokaupunki
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Swedish:
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-
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Czech:
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-
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Danish:
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-
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