Difference between revisions of "Bayside Boulevard/Development"
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* Theme: Beach with a city and mall | * Theme: Beach with a city and mall | ||
* Idea by: [[SpyKid]], [[Cracklink]] and [[MarLuc2304]] | * Idea by: [[SpyKid]], [[Cracklink]] and [[MarLuc2304]] | ||
− | * | + | * Release Date: 2014-01-29 |
== Development == | == Development == | ||
− | ===2013-07-13=== | + | === 2013-07-13 === |
*The first ideas of this track have been made. [[Cracklink]] and [[MarLuc2304]] came up with the idea of this beach-themed track with a mall and a city. | *The first ideas of this track have been made. [[Cracklink]] and [[MarLuc2304]] came up with the idea of this beach-themed track with a mall and a city. | ||
− | ===2013-07-14=== | + | === 2013-07-14 === |
*The model has been started. | *The model has been started. | ||
*The textures for the track were selected. | *The textures for the track were selected. | ||
− | ===2013-07-16=== | + | === 2013-07-16 === |
*Some houses were added to the model. | *Some houses were added to the model. | ||
*Textures have been improved. | *Textures have been improved. | ||
− | ===2013-08-16=== | + | === 2013-08-16 === |
*A page for [[Bayside Boulevard]] was created on the wiki. | *A page for [[Bayside Boulevard]] was created on the wiki. | ||
− | ===2013-08-25=== | + | === 2013-08-25 === |
*The first 3 turns of the model have been finished, with houses and details. The model has about 2200 faces at this point of time. | *The first 3 turns of the model have been finished, with houses and details. The model has about 2200 faces at this point of time. | ||
− | ===2013-08-26=== | + | === 2013-08-26 === |
* [[Ermelber]] created the transition textures for road-sand, sand-grass and grass-sand. | * [[Ermelber]] created the transition textures for road-sand, sand-grass and grass-sand. | ||
* The model is about 20% finished. | * The model is about 20% finished. | ||
− | ===2013-09-??=== | + | === 2013-09-?? === |
*The main road's textures have been mapped. | *The main road's textures have been mapped. | ||
*The work at the beach section was started. | *The work at the beach section was started. | ||
− | ===2013-10-08=== | + | === 2013-10-08 === |
*Major progress in the model. It's about 45% finished now. | *Major progress in the model. It's about 45% finished now. | ||
*The beach section is almost finished | *The beach section is almost finished | ||
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*The model has ~3200 faces now. (there are benches in the model with a high face count) | *The model has ~3200 faces now. (there are benches in the model with a high face count) | ||
− | ===2013-10-09=== | + | === 2013-10-09 === |
*[[SpyKid]] created custom textures for signs. | *[[SpyKid]] created custom textures for signs. | ||
*More hotels and houses were added to the model. | *More hotels and houses were added to the model. | ||
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*[[Ermelber]] decided to help with this track, he will be creating the [[BRRES]]. | *[[Ermelber]] decided to help with this track, he will be creating the [[BRRES]]. | ||
− | ===2013-10-10=== | + | === 2013-10-10 === |
*After some cleaning up in the model, it has 2431 faces now. (the benches were also removed) | *After some cleaning up in the model, it has 2431 faces now. (the benches were also removed) | ||
− | ===2013-10-22=== | + | === 2013-10-22 === |
*More custom textures for signs have been made and added to the beach section. | *More custom textures for signs have been made and added to the beach section. | ||
− | ===2013-10-27=== | + | === 2013-10-27 === |
*Progress on the city section was started. | *Progress on the city section was started. | ||
− | ===2013-10-28=== | + | === 2013-10-28 === |
*The model was tested in-game with the new progress. | *The model was tested in-game with the new progress. | ||
*Beach section has been finished. | *Beach section has been finished. | ||
− | ===2013-11-11=== | + | === 2013-11-11 === |
*Adding details to the city section. | *Adding details to the city section. | ||
*Model has 3510 faces now. | *Model has 3510 faces now. | ||
− | ===2013-11-12=== | + | === 2013-11-12 === |
*Created more textures and mapped more textures in the model. | *Created more textures and mapped more textures in the model. | ||
*A few secrets and more decoration were added to the model. | *A few secrets and more decoration were added to the model. | ||
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*Cleaned up the model, reduced face count. | *Cleaned up the model, reduced face count. | ||
− | ===2013-11-13=== | + | === 2013-11-13 === |
*Added much more decoration. | *Added much more decoration. | ||
*Created more houses. | *Created more houses. | ||
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*The track model is finished, only adding more decoration and texture mapping is left. | *The track model is finished, only adding more decoration and texture mapping is left. | ||
− | ===2013-11-14=== | + | === 2013-11-14 === |
*Course model almost finished. | *Course model almost finished. | ||
*Track tested in-game. | *Track tested in-game. | ||
− | ===2013-11-17=== | + | === 2013-11-17 === |
*Course model is finished. | *Course model is finished. | ||
*[[Ermelber]] and [[SpyKid]] start working on the [[BRRES]]. | *[[Ermelber]] and [[SpyKid]] start working on the [[BRRES]]. | ||
− | ===2013-11-18=== | + | === 2013-11-18 === |
*Started working on the [[KCL]] model. | *Started working on the [[KCL]] model. | ||
− | ===2013-11-19=== | + | === 2013-11-19 === |
*Testing current progress of the [[KCL]] in-game. | *Testing current progress of the [[KCL]] in-game. | ||
*Minimap created. | *Minimap created. | ||
− | ===2013-11-23=== | + | === 2013-11-23 === |
*Some KMP progress done. | *Some KMP progress done. | ||
− | ===2013-11-26=== | + | === 2013-11-26 === |
*More KMP progress was done (mostly putting objects). | *More KMP progress was done (mostly putting objects). | ||
*Work on the vertex colors was started. | *Work on the vertex colors was started. | ||
*Finished KCL model for final KCL. | *Finished KCL model for final KCL. | ||
− | ===2013-11-29=== | + | === 2013-11-29 === |
*CPU Routes almost finished. | *CPU Routes almost finished. | ||
− | ===2013-12-01=== | + | === 2013-12-01 === |
*Finished CPU routes. | *Finished CPU routes. | ||
*Item routes have been created. (they still need fixing) | *Item routes have been created. (they still need fixing) | ||
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*KCL glitches that have been found are now fixed in the KCL model. | *KCL glitches that have been found are now fixed in the KCL model. | ||
− | ===2013-12-09=== | + | === 2013-12-09 === |
*Fixing objects and routes. | *Fixing objects and routes. | ||
*Testing KMP. | *Testing KMP. | ||
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*After race cameras almost done. | *After race cameras almost done. | ||
− | ===2013-12-10=== | + | === 2013-12-10 === |
*Respawns were created. | *Respawns were created. | ||
*Checkpoints are finished. | *Checkpoints are finished. | ||
*The track was tested online to find glitches. A few more KCL glitches have been found. Item routes could be improved still. | *The track was tested online to find glitches. A few more KCL glitches have been found. Item routes could be improved still. | ||
− | ===2013-12-11=== | + | === 2013-12-11 === |
*KCL model has been updated. | *KCL model has been updated. | ||
− | ===2013-12-19=== | + | === 2013-12-19 === |
*KMP finished. | *KMP finished. | ||
*KCL glitches are remaining. The cause of the KCL glitches is unknown. | *KCL glitches are remaining. The cause of the KCL glitches is unknown. | ||
− | ===2013-12-20=== | + | === 2013-12-20 === |
*[[Ermelber]] almost finished the vertex colors. | *[[Ermelber]] almost finished the vertex colors. | ||
− | ===2013-12-23=== | + | === 2013-12-23 === |
*[[Ermelber]] fixed the vertex colors. They are finished now. | *[[Ermelber]] fixed the vertex colors. They are finished now. | ||
*One KCL glitch of four were fixed, but the cause of the others is still unknown. [[Wiimm]] is checking the KCL file. | *One KCL glitch of four were fixed, but the cause of the others is still unknown. [[Wiimm]] is checking the KCL file. | ||
*There was a glitch in the brres file, it has to be remade. | *There was a glitch in the brres file, it has to be remade. | ||
− | ===2014-01-10=== | + | === 2014-01-10 === |
*[[Ermelber]] started fixing the brres. | *[[Ermelber]] started fixing the brres. | ||
− | ===2014-01-11=== | + | === 2014-01-11 === |
*The brres file is almost finished. (Only opacity and animations to be made). | *The brres file is almost finished. (Only opacity and animations to be made). | ||
− | ===2014-01-28=== | + | === 2014-01-28 === |
*A new shortcut was added to the course. | *A new shortcut was added to the course. | ||
*KMP was improved a little bit. | *KMP was improved a little bit. | ||
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*The track is finished right now, but it will be tested and checked for glitches before release. | *The track is finished right now, but it will be tested and checked for glitches before release. | ||
− | ===2014-01-29=== | + | === 2014-01-29 === |
*A small respawn error has been fixed. | *A small respawn error has been fixed. | ||
− | ==Statistics== | + | '''The track was released!''' |
+ | |||
+ | |||
+ | == Statistics == | ||
*The model | *The model | ||
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:The modelling took 128 days. | :The modelling took 128 days. | ||
− | ==Thanks to:== | + | == Thanks to: == |
*[[MarLuc2304]] and [[Cracklink]], the people who had ideas for the track design. | *[[MarLuc2304]] and [[Cracklink]], the people who had ideas for the track design. | ||
Line 195: | Line 198: | ||
*Marceline | *Marceline | ||
− | ===Credits=== | + | === Credits === |
* [http://sketchup.google.com/3dwarehouse/details?mid=21e08d478a2ca1d7a0ffdb048cdaf89c A hotel] is used, which is made by [[Jefe]]. | * [http://sketchup.google.com/3dwarehouse/details?mid=21e08d478a2ca1d7a0ffdb048cdaf89c A hotel] is used, which is made by [[Jefe]]. | ||
− | ==Progress== | + | == Progress == |
− | ===Model=== | + | === Model === |
{| class="wikitable" | {| class="wikitable" | ||
Line 215: | Line 218: | ||
|} | |} | ||
− | ===KMP=== | + | === KMP === |
{| class="wikitable" | {| class="wikitable" | ||
Line 243: | Line 246: | ||
|} | |} | ||
− | ===KCL=== | + | === KCL === |
{| class="wikitable" | {| class="wikitable" | ||
Line 256: | Line 259: | ||
|} | |} | ||
− | ===BRRES=== | + | === BRRES === |
{| class="wikitable" | {| class="wikitable" | ||
Line 272: | Line 275: | ||
|} | |} | ||
− | ===Other=== | + | === Other === |
{| class="wikitable" | {| class="wikitable" |
Revision as of 01:27, 30 January 2014
This page is about the progress of Bayside Boulevard, a custom track by SpyKid.
Short info about the track
- Development started: 2013-07-13
- Theme: Beach with a city and mall
- Idea by: SpyKid, Cracklink and MarLuc2304
- Release Date: 2014-01-29
Development
2013-07-13
- The first ideas of this track have been made. Cracklink and MarLuc2304 came up with the idea of this beach-themed track with a mall and a city.
2013-07-14
- The model has been started.
- The textures for the track were selected.
2013-07-16
- Some houses were added to the model.
- Textures have been improved.
2013-08-16
- A page for Bayside Boulevard was created on the wiki.
2013-08-25
- The first 3 turns of the model have been finished, with houses and details. The model has about 2200 faces at this point of time.
2013-08-26
- Ermelber created the transition textures for road-sand, sand-grass and grass-sand.
- The model is about 20% finished.
2013-09-??
- The main road's textures have been mapped.
- The work at the beach section was started.
2013-10-08
- Major progress in the model. It's about 45% finished now.
- The beach section is almost finished
- The mall section was started.
- First test of the track in-game.
- Scale was tested.
- The model has ~3200 faces now. (there are benches in the model with a high face count)
2013-10-09
- SpyKid created custom textures for signs.
- More hotels and houses were added to the model.
- There was another test of this track in-game with a different scale.
- Ermelber decided to help with this track, he will be creating the BRRES.
2013-10-10
- After some cleaning up in the model, it has 2431 faces now. (the benches were also removed)
2013-10-22
- More custom textures for signs have been made and added to the beach section.
2013-10-27
- Progress on the city section was started.
2013-10-28
- The model was tested in-game with the new progress.
- Beach section has been finished.
2013-11-11
- Adding details to the city section.
- Model has 3510 faces now.
2013-11-12
- Created more textures and mapped more textures in the model.
- A few secrets and more decoration were added to the model.
- The shop in the city section is almost finished.
- Cleaned up the model, reduced face count.
2013-11-13
- Added much more decoration.
- Created more houses.
- Face count: 4003.
- The track model is finished, only adding more decoration and texture mapping is left.
2013-11-14
- Course model almost finished.
- Track tested in-game.
2013-11-17
2013-11-18
- Started working on the KCL model.
2013-11-19
- Testing current progress of the KCL in-game.
- Minimap created.
2013-11-23
- Some KMP progress done.
2013-11-26
- More KMP progress was done (mostly putting objects).
- Work on the vertex colors was started.
- Finished KCL model for final KCL.
2013-11-29
- CPU Routes almost finished.
2013-12-01
- Finished CPU routes.
- Item routes have been created. (they still need fixing)
- Fixed the scale of some objects.
- KCL glitches that have been found are now fixed in the KCL model.
2013-12-09
- Fixing objects and routes.
- Testing KMP.
- Intro cameras finished.
- After race cameras almost done.
2013-12-10
- Respawns were created.
- Checkpoints are finished.
- The track was tested online to find glitches. A few more KCL glitches have been found. Item routes could be improved still.
2013-12-11
- KCL model has been updated.
2013-12-19
- KMP finished.
- KCL glitches are remaining. The cause of the KCL glitches is unknown.
2013-12-20
- Ermelber almost finished the vertex colors.
2013-12-23
- Ermelber fixed the vertex colors. They are finished now.
- One KCL glitch of four were fixed, but the cause of the others is still unknown. Wiimm is checking the KCL file.
- There was a glitch in the brres file, it has to be remade.
2014-01-10
- Ermelber started fixing the brres.
2014-01-11
- The brres file is almost finished. (Only opacity and animations to be made).
2014-01-28
- A new shortcut was added to the course.
- KMP was improved a little bit.
- The KCL has been fixed and is now finished.
- Boost panel animations are finished. (with help from Yoshidude4)
- Water and waterfall animation is completed.
- Opacity in the mall section was added successfully.
- Textures for the main road have been made brighter.
- BRRES is finished.
- The track is finished right now, but it will be tested and checked for glitches before release.
2014-01-29
- A small respawn error has been fixed.
The track was released!
Statistics
- The model
- Final face count: 4072
- Textures used: 61
- Edges in the model: 11425
- Other facts
- The progress from start of development until finishing the track (not counting online tests after it) took 199 days.
- This course was inspired by a real place, it is based on a town at the baltic sea in germany.
- The modelling took 128 days.
Thanks to:
- MarLuc2304 and Cracklink, the people who had ideas for the track design.
- Ermelber, for creating the BRRES, doing vertex colors and supporting SpyKid.
- Troy, for bringing up more ideas for short cuts.
- Yoshidude4, for fixing the boost panel animation.
- The alpha/beta-testers:
- The online testers:
- Troy
- Nuke
- BlueSky
- Kaizo
- Koops
- King
- ChaosShadow23
- Endei
- Xander
- solar
- Marceline
Credits
Progress
Model
Model | 100% |
Texturing | 100% |
Vertex colors | 100% |
KMP
KMP | 100% |
Start position | 100% |
Camera | 100% |
Checkpoints | 100% |
Respawns | 100% |
Objects | 100% |
Item routes | 100% |
Enemy routes | 100% |
KCL
KCL model | 100% |
KCL fixes | 100% |
Final KCL | 100% |
BRRES
BRRES | 100% |
Culling | 100% |
Animations | 100% |
Opacity | 100% |
Other
Overall progress | 100% |
Minimap | 100% |
Testing/finding glitches | 100% |
Online tests | 100% |