Difference between revisions of "Bayside Boulevard/Development"

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* Theme: Beach with a city and mall
 
* Theme: Beach with a city and mall
 
* Idea by: [[SpyKid]], [[Cracklink]] and [[MarLuc2304]]
 
* Idea by: [[SpyKid]], [[Cracklink]] and [[MarLuc2304]]
* Estimated release date: Soon!
+
* Release Date: 2014-01-29
  
 
== Development ==
 
== Development ==
  
===2013-07-13===
+
=== 2013-07-13 ===
 
*The first ideas of this track have been made. [[Cracklink]] and [[MarLuc2304]] came up with the idea of this beach-themed track with a mall and a city.
 
*The first ideas of this track have been made. [[Cracklink]] and [[MarLuc2304]] came up with the idea of this beach-themed track with a mall and a city.
  
===2013-07-14===
+
=== 2013-07-14 ===
 
*The model has been started.
 
*The model has been started.
 
*The textures for the track were selected.
 
*The textures for the track were selected.
  
===2013-07-16===
+
=== 2013-07-16 ===
 
*Some houses were added to the model.
 
*Some houses were added to the model.
 
*Textures have been improved.
 
*Textures have been improved.
  
===2013-08-16===
+
=== 2013-08-16 ===
 
*A page for [[Bayside Boulevard]] was created on the wiki.
 
*A page for [[Bayside Boulevard]] was created on the wiki.
  
===2013-08-25===
+
=== 2013-08-25 ===
 
*The first 3 turns of the model have been finished, with houses and details. The model has about 2200 faces at this point of time.
 
*The first 3 turns of the model have been finished, with houses and details. The model has about 2200 faces at this point of time.
  
===2013-08-26===
+
=== 2013-08-26 ===
 
* [[Ermelber]] created the transition textures for road-sand, sand-grass and grass-sand.
 
* [[Ermelber]] created the transition textures for road-sand, sand-grass and grass-sand.
 
* The model is about 20% finished.
 
* The model is about 20% finished.
  
===2013-09-??===
+
=== 2013-09-?? ===
 
*The main road's textures have been mapped.
 
*The main road's textures have been mapped.
 
*The work at the beach section was started.
 
*The work at the beach section was started.
  
===2013-10-08===
+
=== 2013-10-08 ===
 
*Major progress in the model. It's about 45% finished now.
 
*Major progress in the model. It's about 45% finished now.
 
*The beach section is almost finished
 
*The beach section is almost finished
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*The model has ~3200 faces now. (there are benches in the model with a high face count)
 
*The model has ~3200 faces now. (there are benches in the model with a high face count)
  
===2013-10-09===
+
=== 2013-10-09 ===
 
*[[SpyKid]] created custom textures for signs.
 
*[[SpyKid]] created custom textures for signs.
 
*More hotels and houses were added to the model.
 
*More hotels and houses were added to the model.
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*[[Ermelber]] decided to help with this track, he will be creating the [[BRRES]].
 
*[[Ermelber]] decided to help with this track, he will be creating the [[BRRES]].
  
===2013-10-10===
+
=== 2013-10-10 ===
 
*After some cleaning up in the model, it has 2431 faces now. (the benches were also removed)
 
*After some cleaning up in the model, it has 2431 faces now. (the benches were also removed)
  
===2013-10-22===
+
=== 2013-10-22 ===
 
*More custom textures for signs have been made and added to the beach section.
 
*More custom textures for signs have been made and added to the beach section.
  
===2013-10-27===
+
=== 2013-10-27 ===
 
*Progress on the city section was started.
 
*Progress on the city section was started.
  
===2013-10-28===
+
=== 2013-10-28 ===
 
*The model was tested in-game with the new progress.
 
*The model was tested in-game with the new progress.
 
*Beach section has been finished.
 
*Beach section has been finished.
  
===2013-11-11===
+
=== 2013-11-11 ===
 
*Adding details to the city section.
 
*Adding details to the city section.
 
*Model has 3510 faces now.
 
*Model has 3510 faces now.
  
===2013-11-12===
+
=== 2013-11-12 ===
 
*Created more textures and mapped more textures in the model.
 
*Created more textures and mapped more textures in the model.
 
*A few secrets and more decoration were added to the model.
 
*A few secrets and more decoration were added to the model.
Line 72: Line 72:
 
*Cleaned up the model, reduced face count.
 
*Cleaned up the model, reduced face count.
  
===2013-11-13===
+
=== 2013-11-13 ===
 
*Added much more decoration.
 
*Added much more decoration.
 
*Created more houses.
 
*Created more houses.
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*The track model is finished, only adding more decoration and texture mapping is left.
 
*The track model is finished, only adding more decoration and texture mapping is left.
  
===2013-11-14===
+
=== 2013-11-14 ===
 
*Course model almost finished.
 
*Course model almost finished.
 
*Track tested in-game.
 
*Track tested in-game.
  
===2013-11-17===
+
=== 2013-11-17 ===
 
*Course model is finished.
 
*Course model is finished.
 
*[[Ermelber]] and [[SpyKid]] start working on the [[BRRES]].
 
*[[Ermelber]] and [[SpyKid]] start working on the [[BRRES]].
  
===2013-11-18===
+
=== 2013-11-18 ===
 
*Started working on the [[KCL]] model.
 
*Started working on the [[KCL]] model.
  
===2013-11-19===
+
=== 2013-11-19 ===
 
*Testing current progress of the [[KCL]] in-game.
 
*Testing current progress of the [[KCL]] in-game.
 
*Minimap created.
 
*Minimap created.
  
===2013-11-23===
+
=== 2013-11-23 ===
 
*Some KMP progress done.
 
*Some KMP progress done.
  
===2013-11-26===
+
=== 2013-11-26 ===
 
*More KMP progress was done (mostly putting objects).
 
*More KMP progress was done (mostly putting objects).
 
*Work on the vertex colors was started.
 
*Work on the vertex colors was started.
 
*Finished KCL model for final KCL.
 
*Finished KCL model for final KCL.
  
===2013-11-29===
+
=== 2013-11-29 ===
 
*CPU Routes almost finished.
 
*CPU Routes almost finished.
  
===2013-12-01===
+
=== 2013-12-01 ===
 
*Finished CPU routes.
 
*Finished CPU routes.
 
*Item routes have been created. (they still need fixing)
 
*Item routes have been created. (they still need fixing)
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*KCL glitches that have been found are now fixed in the KCL model.
 
*KCL glitches that have been found are now fixed in the KCL model.
  
===2013-12-09===
+
=== 2013-12-09 ===
 
*Fixing objects and routes.
 
*Fixing objects and routes.
 
*Testing KMP.
 
*Testing KMP.
Line 116: Line 116:
 
*After race cameras almost done.
 
*After race cameras almost done.
  
===2013-12-10===
+
=== 2013-12-10 ===
 
*Respawns were created.
 
*Respawns were created.
 
*Checkpoints are finished.
 
*Checkpoints are finished.
 
*The track was tested online to find glitches. A few more KCL glitches have been found. Item routes could be improved still.
 
*The track was tested online to find glitches. A few more KCL glitches have been found. Item routes could be improved still.
  
===2013-12-11===
+
=== 2013-12-11 ===
 
*KCL model has been updated.
 
*KCL model has been updated.
  
===2013-12-19===
+
=== 2013-12-19 ===
 
*KMP finished.
 
*KMP finished.
 
*KCL glitches are remaining. The cause of the KCL glitches is unknown.
 
*KCL glitches are remaining. The cause of the KCL glitches is unknown.
  
===2013-12-20===
+
=== 2013-12-20 ===
 
*[[Ermelber]] almost finished the vertex colors.
 
*[[Ermelber]] almost finished the vertex colors.
  
===2013-12-23===
+
=== 2013-12-23 ===
 
*[[Ermelber]] fixed the vertex colors. They are finished now.
 
*[[Ermelber]] fixed the vertex colors. They are finished now.
 
*One KCL glitch of four were fixed, but the cause of the others is still unknown. [[Wiimm]] is checking the KCL file.
 
*One KCL glitch of four were fixed, but the cause of the others is still unknown. [[Wiimm]] is checking the KCL file.
 
*There was a glitch in the brres file, it has to be remade.
 
*There was a glitch in the brres file, it has to be remade.
  
===2014-01-10===
+
=== 2014-01-10 ===
 
*[[Ermelber]] started fixing the brres.
 
*[[Ermelber]] started fixing the brres.
  
===2014-01-11===
+
=== 2014-01-11 ===
 
*The brres file is almost finished. (Only opacity and animations to be made).
 
*The brres file is almost finished. (Only opacity and animations to be made).
  
===2014-01-28===
+
=== 2014-01-28 ===
 
*A new shortcut was added to the course.
 
*A new shortcut was added to the course.
 
*KMP was improved a little bit.
 
*KMP was improved a little bit.
Line 153: Line 153:
 
*The track is finished right now, but it will be tested and checked for glitches before release.
 
*The track is finished right now, but it will be tested and checked for glitches before release.
  
===2014-01-29===
+
=== 2014-01-29 ===
 
*A small respawn error has been fixed.
 
*A small respawn error has been fixed.
  
==Statistics==
+
'''The track was released!'''
 +
 
 +
 
 +
== Statistics ==
  
 
*The model
 
*The model
Line 168: Line 171:
 
:The modelling took 128 days.
 
:The modelling took 128 days.
  
==Thanks to:==
+
== Thanks to: ==
  
 
*[[MarLuc2304]] and [[Cracklink]], the people who had ideas for the track design.
 
*[[MarLuc2304]] and [[Cracklink]], the people who had ideas for the track design.
Line 195: Line 198:
 
*Marceline
 
*Marceline
  
===Credits===
+
=== Credits ===
  
 
* [http://sketchup.google.com/3dwarehouse/details?mid=21e08d478a2ca1d7a0ffdb048cdaf89c A hotel] is used, which is made by [[Jefe]].
 
* [http://sketchup.google.com/3dwarehouse/details?mid=21e08d478a2ca1d7a0ffdb048cdaf89c A hotel] is used, which is made by [[Jefe]].
  
==Progress==
+
== Progress ==
  
===Model===
+
=== Model ===
  
 
{| class="wikitable"
 
{| class="wikitable"
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|}
 
|}
  
===KMP===
+
=== KMP ===
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 243: Line 246:
 
|}
 
|}
  
===KCL===
+
=== KCL ===
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 256: Line 259:
 
|}
 
|}
  
===BRRES===
+
=== BRRES ===
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 272: Line 275:
 
|}
 
|}
  
===Other===
+
=== Other ===
  
 
{| class="wikitable"
 
{| class="wikitable"

Revision as of 01:27, 30 January 2014

This page is about the progress of Bayside Boulevard, a custom track by SpyKid.

Short info about the track

  • Development started: 2013-07-13
  • Theme: Beach with a city and mall
  • Idea by: SpyKid, Cracklink and MarLuc2304
  • Release Date: 2014-01-29

Development

2013-07-13

  • The first ideas of this track have been made. Cracklink and MarLuc2304 came up with the idea of this beach-themed track with a mall and a city.

2013-07-14

  • The model has been started.
  • The textures for the track were selected.

2013-07-16

  • Some houses were added to the model.
  • Textures have been improved.

2013-08-16

2013-08-25

  • The first 3 turns of the model have been finished, with houses and details. The model has about 2200 faces at this point of time.

2013-08-26

  • Ermelber created the transition textures for road-sand, sand-grass and grass-sand.
  • The model is about 20% finished.

2013-09-??

  • The main road's textures have been mapped.
  • The work at the beach section was started.

2013-10-08

  • Major progress in the model. It's about 45% finished now.
  • The beach section is almost finished
  • The mall section was started.
  • First test of the track in-game.
  • Scale was tested.
  • The model has ~3200 faces now. (there are benches in the model with a high face count)

2013-10-09

  • SpyKid created custom textures for signs.
  • More hotels and houses were added to the model.
  • There was another test of this track in-game with a different scale.
  • Ermelber decided to help with this track, he will be creating the BRRES.

2013-10-10

  • After some cleaning up in the model, it has 2431 faces now. (the benches were also removed)

2013-10-22

  • More custom textures for signs have been made and added to the beach section.

2013-10-27

  • Progress on the city section was started.

2013-10-28

  • The model was tested in-game with the new progress.
  • Beach section has been finished.

2013-11-11

  • Adding details to the city section.
  • Model has 3510 faces now.

2013-11-12

  • Created more textures and mapped more textures in the model.
  • A few secrets and more decoration were added to the model.
  • The shop in the city section is almost finished.
  • Cleaned up the model, reduced face count.

2013-11-13

  • Added much more decoration.
  • Created more houses.
  • Face count: 4003.
  • The track model is finished, only adding more decoration and texture mapping is left.

2013-11-14

  • Course model almost finished.
  • Track tested in-game.

2013-11-17

2013-11-18

  • Started working on the KCL model.

2013-11-19

  • Testing current progress of the KCL in-game.
  • Minimap created.

2013-11-23

  • Some KMP progress done.

2013-11-26

  • More KMP progress was done (mostly putting objects).
  • Work on the vertex colors was started.
  • Finished KCL model for final KCL.

2013-11-29

  • CPU Routes almost finished.

2013-12-01

  • Finished CPU routes.
  • Item routes have been created. (they still need fixing)
  • Fixed the scale of some objects.
  • KCL glitches that have been found are now fixed in the KCL model.

2013-12-09

  • Fixing objects and routes.
  • Testing KMP.
  • Intro cameras finished.
  • After race cameras almost done.

2013-12-10

  • Respawns were created.
  • Checkpoints are finished.
  • The track was tested online to find glitches. A few more KCL glitches have been found. Item routes could be improved still.

2013-12-11

  • KCL model has been updated.

2013-12-19

  • KMP finished.
  • KCL glitches are remaining. The cause of the KCL glitches is unknown.

2013-12-20

  • Ermelber almost finished the vertex colors.

2013-12-23

  • Ermelber fixed the vertex colors. They are finished now.
  • One KCL glitch of four were fixed, but the cause of the others is still unknown. Wiimm is checking the KCL file.
  • There was a glitch in the brres file, it has to be remade.

2014-01-10

2014-01-11

  • The brres file is almost finished. (Only opacity and animations to be made).

2014-01-28

  • A new shortcut was added to the course.
  • KMP was improved a little bit.
  • The KCL has been fixed and is now finished.
  • Boost panel animations are finished. (with help from Yoshidude4)
  • Water and waterfall animation is completed.
  • Opacity in the mall section was added successfully.
  • Textures for the main road have been made brighter.
  • BRRES is finished.
  • The track is finished right now, but it will be tested and checked for glitches before release.

2014-01-29

  • A small respawn error has been fixed.

The track was released!


Statistics

  • The model
Final face count: 4072
Textures used: 61
Edges in the model: 11425
  • Other facts
The progress from start of development until finishing the track (not counting online tests after it) took 199 days.
This course was inspired by a real place, it is based on a town at the baltic sea in germany.
The modelling took 128 days.

Thanks to:

  • MarLuc2304 and Cracklink, the people who had ideas for the track design.
  • Ermelber, for creating the BRRES, doing vertex colors and supporting SpyKid.
  • Troy, for bringing up more ideas for short cuts.
  • Yoshidude4, for fixing the boost panel animation.
The alpha/beta-testers:
The online testers:

Credits

Progress

Model

Model 100%
Texturing 100%
Vertex colors 100%

KMP

KMP 100%
Start position 100%
Camera 100%
Checkpoints 100%
Respawns 100%
Objects 100%
Item routes 100%
Enemy routes 100%

KCL

KCL model 100%
KCL fixes 100%
Final KCL 100%

BRRES

BRRES 100%
Culling 100%
Animations 100%
Opacity 100%

Other

Overall progress 100%
Minimap 100%
Testing/finding glitches 100%
Online tests 100%