Difference between revisions of "Bayside Boulevard/Development"
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* Theme: Beach with a city and mall | * Theme: Beach with a city and mall | ||
* Idea by: [[SpyKid]], [[Cracklink]] and [[MarLuc2304]] | * Idea by: [[SpyKid]], [[Cracklink]] and [[MarLuc2304]] | ||
− | * Estimated release date: | + | * Estimated release date: End of December 2013/January 2014 |
== Development == | == Development == |
Revision as of 17:16, 19 December 2013
This page is about the progress of Bayside Boulevard, a custom track by SpyKid.
Short info about the track
- Development started: 2013-07-13
- Theme: Beach with a city and mall
- Idea by: SpyKid, Cracklink and MarLuc2304
- Estimated release date: End of December 2013/January 2014
Development
2013-07-13
- The first ideas of this track have been made. Cracklink and MarLuc2304 came up with the idea of this beach-themed track with a mall and a city.
2013-07-14
- The model has been started.
- The textures for the track were selected.
2013-07-16
- Some houses were added to the model.
- Textures have been improved.
2013-08-16
- A page for Bayside Boulevard was created on the wiki.
2013-08-25
- The first 3 turns of the model have been finished, with houses and details. The model has about 2200 faces at this point of time.
2013-08-26
- Ermelber created the transition textures for road-sand, sand-grass and grass-sand.
- The model is about 20% finished.
2013-09-??
- The main road's textures have been mapped.
- The work at the beach section was started.
2013-10-08
- Major progress in the model. It's about 45% finished now.
- The beach section is almost finished
- The mall section was started.
- First test of the track in-game.
- Scale was tested.
- The model has ~3200 faces now. (there are benches in the model with a high face count)
2013-10-09
- SpyKid created custom textures for signs.
- More hotels and houses were added to the model.
- There was another test of this track in-game with a different scale.
- Ermelber decided to help with this track, he will be creating the BRRES.
2013-10-10
- After some cleaning up in the model, it has 2431 faces now. (the benches were also removed)
2013-10-22
- More custom textures for signs have been made and added to the beach section.
2013-10-27
- Progress on the city section was started.
2013-10-28
- The model was tested in-game with the new progress.
- Beach section has been finished.
2013-11-11
- Adding details to the city section.
- Model has 3510 faces now.
2013-11-12
- Created more textures and mapped more textures in the model.
- A few secrets and more decoration were added to the model.
- The shop in the city section is almost finished.
- Cleaned up the model, reduced face count.
2013-11-13
- Added much more decoration.
- Created more houses.
- Face count: 4003.
- The track model is finished, only adding more decoration and texture mapping is left.
2013-11-14
- Course model almost finished.
- Track tested in-game.
2013-11-17
2013-11-18
- Started working on the KCL model.
2013-11-19
- Testing current progress of the KCL in-game.
- Minimap created.
2013-11-23
- Some KMP progress done.
2013-11-26
- More KMP progress was done (mostly putting objects).
- Work on the vertex colors was started.
- Finished KCL model for final KCL.
2013-11-29
- CPU Routes almost finished.
2013-12-01
- Finished CPU routes.
- Item routes have been created. (they still need fixing)
- Fixed the scale of some objects.
- KCL glitches that have been found are now fixed in the KCL model.
2013-12-09
- Fixing objects and routes.
- Testing KMP.
- Intro cameras finished.
- After race cameras almost done.
2013-12-10
- Respawns were created.
- Checkpoints are finished.
- The track was tested online to find glitches. A few more KCL glitches have been found. Item routes could be improved still.
2013-12-11
- KCL model has been updated.
2013-12-19
- KMP finished.
- KCL needs to be remade completely! KCL Progress is lost. There are KCL glitches which are unfixable.
Progress
Model
Model | 100% |
Texturing | 100% |
KMP
KMP | 100% |
Start position | 100% |
Camera | 100% |
Checkpoints | 100% |
Respawns | 100% |
Objects | 100% |
Item routes | 100% |
Enemy routes | 100% |
KCL
KCL model | 100% |
KCL fixes | 0% |
Final KCL | 0% |
BRRES
BRRES | 20% |
Harry Potter effect fix | 0% |
Culling | 0% |
Animations | 0% |
Vertex colors | 10% |
Other
Overall progress | 75% |
Minimap | 100% |
Testing/finding glitches | When the track is done |
Online tests | When the track is done |